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03-29-24 03:10 PM
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0 users reading [Size Switchup Galaxy] Size Switchup Galaxy Star 1 [An NSK Design!] [*remastered*] | 1 bot

Main - SMG2.5 - World 3 - [Size Switchup Galaxy] Size Switchup Galaxy Star 1 [An NSK Design!] [*remastered*] Hide post layouts | New reply

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Tahcryon
Posted on 09-01-13 11:55 AM Link | #31543
Posted by Silver
While the new art is fine, i'm generally neutral on the design because I don't really like this galaxy in general, it's a reused concept from Mario Bros. 3 and Mario 64

Basically speaking, i'd have to see the concept in-game to have more thoughts.


This. And this galaxy being ground-themed with nothing unique....It just feels like Tiny Huge Island (Or whatever it was called) all over again.

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NoSkinnedKoopa
Posted on 09-01-13 05:43 PM Link | #31577
Posted by Polari
Posted by Silver
While the new art is fine, i'm generally neutral on the design because I don't really like this galaxy in general, it's a reused concept from Mario Bros. 3 and Mario 64

Basically speaking, i'd have to see the concept in-game to have more thoughts.


This. And this galaxy being ground-themed with nothing unique....It just feels like Tiny Huge Island (Or whatever it was called) all over again.

This galaxy is way more linear and galaxy-ish than Tiny Huge Island. Also, I do understand as of right now, how this could be considered as that SM64 level in terms of your thoughts. If you guys can stay positive and give this galaxy along with my design a chance, I promise it won't be a Tiny Huge Island. :)

Streetie
Posted on 09-02-13 06:21 PM Link | #31675
I really like this design. However, I think it is better to just have a spherical planet for the boss fight instead of a rectangular arena. This can be the first time major burrows is fought here and the second time will be in ground growth where major burrows will take his revenge on mario, with extra hazards on that planet.

So to sum up: I think we should keep this boss fight as the original major burrows fight and have a more difficult version in ground growth.

SquidEmpress
Posted on 09-02-13 08:38 PM Link | #31685
Posted by NoSkinnedKoopa
This galaxy is way more linear and galaxy-ish than Tiny Huge Island. Also, I do understand as of right now, how this could be considered as that SM64 level in terms of your thoughts. If you guys can stay positive and give this galaxy along with my design a chance, I promise it won't be a Tiny Huge Island. :)


Also remember to add new concepts to the linearity to make your completely design different from Supermassive. Adding your design's motif to the linear aspects will make Size Switchup Galaxy unique.

Posted by Streetie
I really like this design. However, I think it is better to just have a spherical planet for the boss fight instead of a rectangular arena. This can be the first time major burrows is fought here and the second time will be in ground growth where major burrows will take his revenge on mario, with extra hazards on that planet.

So to sum up: I think we should keep this boss fight as the original major burrows fight and have a more difficult version in ground growth.


I agree that the boss arena should be different but reusing the original Major Burrows arena would be a rehash. I suggest making the rectangular arena into an oval. Personally, I feel that an oval arena would be beneficial in the boss fight since the original arena was round.

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NoSkinnedKoopa
Posted on 09-09-13 04:55 AM Link | #32144
Posted by HolyRomanEmperorTatan
I agree that the boss arena should be different but reusing the original Major Burrows arena would be a rehash. I suggest making the rectangular arena into an oval. Personally, I feel that an oval arena would be beneficial in the boss fight since the original arena was round.

That does sound like a better idea. Also since Major Burrows cannot get cornered and has a better chance. This weekend, I really want to find or make a model to test Major Burrows on Flat Ground. My theory is that he will act like Pee Wee Piranna from Martboo48's custom Bianco Hills level: When interacting with a wall, Pee Wee Piranna just ran in place, but still moved around fine during the battle. Which means the Boss Battle Arena needs to be very wide so Major Burrows can move around a lot more freely. Also this weekend, I want to draw some more art.
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