Views: 19,987,635 |
Home
| Forums
| Uploader
| Wiki
| Object databases
| IRC
Rules/FAQ | Memberlist | Calendar | Stats | Online users | Last posts | Search |
04-18-24 08:17 AM |
Guest: |
0 users reading Anyone know about water areas (i.e. Beachbowl, Starshine) | 1 bot |
Main - Archived forums - General SMG hacking - Anyone know about water areas (i.e. Beachbowl, Starshine) | Hide post layouts | New reply |
PaperplateismGuy |
| ||
Member Shpayshe Toads: YAY! Level: 52 Posts: 16/654 EXP: 1045019 Next: 38821 Since: 08-10-13 From: Paperplate Land Last post: 1580 days ago Last view: 1592 days ago |
(sorry if this was covered somewhere else) I was wondering about the water areas that appeared in galaxies like beach bowl and starshine beach.(also found in countless other galaxies and planets). How do you create them, because I can't find any examples in the game or the forums. all I know is the RailMoveWater. But that doesn't explain the planetary water on the first starshine planet. If anyone can help, please do. ____________________ Remember, every user has to start out somewhere,- Every time I look back at my old posts, I cringe. |
Stygmax |
| ||
SMG2.5 Cartographer Level: 88 Posts: 1562/2178 EXP: 6551664 Next: 99000 Since: 12-02-12 Last post: 390 days ago Last view: 390 days ago |
Planetary water is built into the planet model itself. If you need to place water, you either make a whole new planet with water collision flags, or place RailMoveWater and WaterArea to have a big block of water. Status: It was really, really fun, guys - thanks for the ride!
|
PaperplateismGuy |
| ||
Member Shpayshe Toads: YAY! Level: 52 Posts: 21/654 EXP: 1045019 Next: 38821 Since: 08-10-13 From: Paperplate Land Last post: 1580 days ago Last view: 1592 days ago |
If this involves a kcl, what Id would this KCL have, and what does the waterflag do? And how would it help make a sphereical water planet or any free form shape of water? ____________________ Remember, every user has to start out somewhere,- Every time I look back at my old posts, I cringe. |
Crashdance22 |
| ||
Normal user Level: 24 Posts: 63/112 EXP: 74986 Next: 3139 Since: 05-04-13 Last post: 2885 days ago Last view: 2127 days ago |
Water alone is invisible BTW. Whitehole doesn't have models set up for water objects so it's mostly groping in the dark if you're trying to make a water planet. |
shibboleet |
| ||
Fire Mario DROP TABLE users; Level: 123 Posts: 2025/4661 EXP: 20873380 Next: 357886 Since: 07-07-12 Last post: 1342 days ago Last view: 355 days ago |
1) ...model? What? You mean the water itself? It's on the model, it's just not appearing because it's controlled by a WaterArea. (Either that or transparency.)
2) Stygmax, it's RailMoveWaterObj ____________________ a |
PaperplateismGuy |
| ||
Member Shpayshe Toads: YAY! Level: 52 Posts: 47/654 EXP: 1045019 Next: 38821 Since: 08-10-13 From: Paperplate Land Last post: 1580 days ago Last view: 1592 days ago |
How would you make the water on your planet swimmable. All I know is how you can make it knee height, waist height etc. I don't want to use RailMoveWaterObj. ____________________ Remember, every user has to start out somewhere,- Every time I look back at my old posts, I cringe. |
mibts |
| ||
Panser =Josh65536 (Programmer) Level: 39 Posts: 70/331 EXP: 375222 Next: 29549 Since: 08-31-13 Last post: 1940 days ago Last view: 216 days ago |
Posted by PaperplateismGuy Use WaterArea. Unlike RailMoveWaterObj which is forced to be a beveled rectangular prism, it can be different shapes. Just change the number in AreaShapeNo. -1 = FREEZE frame! 0 = Rectangular prism 1 = Hemisphere (?) 2 = Sphere 3 = Cylinder Don't know any higher. ____________________ Current hack: Excerpt from Super Mario 256 |
NWPlayer123 |
| ||
Member Imma Snuggle You Level: 110 Posts: 2714/3604 EXP: 14192295 Next: 216591 Since: 07-07-12 From: Colorado Last post: 3095 days ago Last view: 1252 days ago |
Uhh, of course FFFFFFFF(-1) freezes, it's null, meaning you never gave it a shape, so of course it would crash ____________________ "I hate playing musical chats" ~ Quote of the month |
PaperplateismGuy |
| ||
Member Shpayshe Toads: YAY! Level: 52 Posts: 49/654 EXP: 1045019 Next: 38821 Since: 08-10-13 From: Paperplate Land Last post: 1580 days ago Last view: 1592 days ago |
Sorry to keep pestering you guys, but how do you use water areas for custom models?
Thanks for your help on the RailMoveWaterObj. ____________________ Remember, every user has to start out somewhere,- Every time I look back at my old posts, I cringe. |
Crashdance22 |
| ||
Normal user Level: 24 Posts: 65/112 EXP: 74986 Next: 3139 Since: 05-04-13 Last post: 2885 days ago Last view: 2127 days ago |
I wish I could help you but all I've been doing is playing around plopping in objects with null arguments. I have a ways to go but these interactions will allow all kinds of possibilities. |
shibboleet |
| ||
Fire Mario DROP TABLE users; Level: 123 Posts: 2026/4661 EXP: 20873380 Next: 357886 Since: 07-07-12 Last post: 1342 days ago Last view: 355 days ago |
Posted by PaperplateismGuy That...has not been tested. (Although, I did test it once.) You open up the PlanetMapDataTable and set the WaterFlag to 1 and end the filename with "____PlanetWater.arc" and it should load it. (But the water is way off of the model. It's the damn sizing that shits all over the place.) Either that or it's a KCL link or something. This is the way that I got it to work. Not correctly, but it's a start... ____________________ a |
PaperplateismGuy |
| ||
Member Shpayshe Toads: YAY! Level: 52 Posts: 52/654 EXP: 1045019 Next: 38821 Since: 08-10-13 From: Paperplate Land Last post: 1580 days ago Last view: 1592 days ago |
Thanks with your guys advice. I should be able to create a fully functioning planet with water. ____________________ Remember, every user has to start out somewhere,- Every time I look back at my old posts, I cringe. |
Main - Archived forums - General SMG hacking - Anyone know about water areas (i.e. Beachbowl, Starshine) | Hide post layouts | New reply |
Page rendered in 0.067 seconds. (2048KB of memory used) MySQL - queries: 29, rows: 219/219, time: 0.026 seconds. Acmlmboard 2.064 (2018-07-20) © 2005-2008 Acmlm, Xkeeper, blackhole89 et al. |