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MK7tester
Posted on 08-03-13 04:16 AM Link | #29471
I just have been thinking about this a ton lately, I really am starting to notice the successful and the unsuccessful in my family, everyone gets on me for being lazy and on the computer all the time. So I was going to ask maybe some experienced people here, maybe. Is this the start of being a Game Designer, hacking Super Mario Galaxy 2? Or is this not enough? I'm really thinking a lot of my future right now and I really hope it's bright with a good family, good job, and all those types of things.

I do really good in school, I go to a middle school which recently won the top prize in the intel Science Bowl. I'm not a straight A student, but i'm around that area. It's really tough to do things like that at a challenging school like mine. I joined the coding club, but I realized that I got bored of it and so were the other kids, so I dropped out.

So yeah, maybe it is too early to concern this type of stuff, but i'm curious for answers. I aim to be a really successful person. Planning to go to the best college I can get too. Cheers to all.

~StarLight

shibboleet
Posted on 08-03-13 04:25 AM Link | #29472
Well one thing with computers could be programming, and you could work for a company for that.

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a

MK7tester
Posted on 08-03-13 04:33 AM Link | #29474
Well yeah but i'm more of a game guy than a programmer like MN1.

MarioMaster720
Posted on 08-03-13 08:25 AM Link | #29480
Well this is a pretty interesting thread. I wonder sbout that too.

I suppose being a SMG2.5 Designer, Programmer or Modeler would help any future plans of becoming a professional game designer, programmer or modeler.

It depends. Although I could definitely see people like chadderz, Skelux and some people on this forum make it far when it comes to professional careers in game programming, modeling and designing.

Personally my dream is to work in the gaming industry (hopefully for Nintendo of Europe, if Nintendo survives that long) :)

____________________
Former SMG2.5 Advertiser and one-time Level Designer/Artist


- FTKing Polari on DN using a mediocre deck: 100% DONE: https://i.imgur.com/TOyJiS0.png >:)
- FTKing Polari on DN yet AGAIN: 100% DONE: https://i.imgur.com/ZUTUPxw.png >8D
- Beat Polari using a deck that's so bad not even the biggest retard of retards would play it: https://i.imgur.com/RnnxkZt.png >:)
- So many Numbers....: https://i.imgur.com/c9KIqLH.jpg
- 5 Fusions in One Turn (epic OTK): https://i.imgur.com/ayP2PJ6.png
- IT ALL MAKES SENSE!: https://fbcdn-sphotos-b-a.akamaihd.net/hphotos-ak-prn1/t1/1522156_702674209772551_1751395151_n.jpg
- LOL: http://9gag.com/gag/a1AB2AP
- DRAW! MONSTER CARD!: https://i.imgur.com/8BcN9SE.png
- So Apparently Norway is rich while Denmark and Sweden are happy. What they don't know is that our wealth gives us happiness as well :D : https://pbs.twimg.com/media/BfA4EbJCEAAsJfG.png:large

TheJeli
Posted on 08-03-13 12:17 PM Link | #29491
You could show off your work on a portfolio.

Stygmax
Posted on 08-03-13 02:17 PM Link | #29501
Well, SSL, I'm in the same situation right now in school. Like, EXACTLY the same. If I was patient enough, I could probably learn some kind of code. But for now, I can barely do anything aside from the most rudimentary stuff (I.E. Text Editing). I don't see this as a career for me in particular, but it stands to reason that you're better at this than I to begin with. :P

This will always be a summertime hobby of mine, really.
Status: It was really, really fun, guys - thanks for the ride!

Rydia
Posted on 08-03-13 02:39 PM (rev. 2 of 08-03-13 02:39 PM) Link | #29508
I planned this as well, but I rather work with my girl. I believe it counts because you could put hacking design skills into making an officially copyright/published game. Depends if they hire you though.

gridatttack
Posted on 08-03-13 02:56 PM Link | #29509
You could also be an indie dev, however, if you are going alone, its a must that you learn to code :P
And working on bigger and more ambitious projects would be impossible(or very tiring) just by yourself, so you would need a team.

Also, you will need to identify which game designer area(s) you will work on (modeling, level design, story, concept art, etc)

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[image] [image]

MK7tester
Posted on 08-03-13 04:52 PM Link | #29511
Sorry if I sound like an idiot here but what does "indie" mean :P

Rydia
Posted on 08-03-13 05:18 PM Link | #29515
Posted by Silver
Sorry if I sound like an idiot here but what does "indie" mean :P


http://en.m.wikipedia.org/wiki/Independent_video_game_development

Degolegodyl
Posted on 08-03-13 05:49 PM Link | #29518
Posted by Silver
but I realized that I got bored of it and so were the other kids, so I dropped out.


First of all. Here's what is wrong with 90% of the people I meet. They find something too hard or boring and immediately quit. Programming is a lot of fun once you learn to do more things with it.
In my computer science class last year, we had about 20 people in my class. Next year it'll only be me and 4 more guys. Why? Well everyone got 50's and dropped it. You may not like programming, sure, I understand, you may not like it, you made the right choice. But when you want to be successful in life, you must set your own goals and complete them, not just let them fall and try to move around them. If I were you, I'd join the club and learn programming, this way you will learn for free, instead of having to pay for the same when you grow up and change your mind. Believe me, if you want to be successful, you will have to go through things you don't like, things you don't want to do, but you must do them to keep going. If you really want to join the gaming industry, programming will be very useful.

Posted by Silver
Sorry if I sound like an idiot here but what does "indie" mean :P

It means a game/developer working by themselves or in a small group without the budget or support of a big publishing company.


So, about the job in the gaming industry. Well, I gave these things a lot of thinking when I was younger, up until a year ago or so, when we had to start searching what career path we wanted to follow. Well. If you really want to be successful, you should start your own business or be in a high position in a company, this way, you will earn more money and have more prestige. I know money doesn't mean much yet, but when you are facing bills to pay, and you maybe have children to feed, you'll know money is important. Lets just say that a programmer does not make a lot of money. Neither does a game designer. These people working in the gaming industry often work overtime to meet deadlines. Specially when you are your own boss if you are an indie developer. Another bad factor is that there are a lot of people out there searching for the same job, and there is more supply than demand in these jobs, if you know what I mean.

Now that that is out of the way, lets see if this experience has given you enough experience to have a head start comparing with other people competing against you to get the job. Sure, you can say in your resume that when you were 12 you helped out in a project that may or may not have been completed. I don't think that will be very important in a resume. In fact, you will need a collage diploma to get into one of these jobs. This might be a nice add-on to a resume, but I don't think this will get you any extra points. I think what will get you extra points is job experience. And no, not job experience in a forum, I mean real job experience working as a cashier maybe, or having to speak with customers, or even volunteering will get you many extra points too. I don't think this experience will factor a recruiter's decision too much. If we were to actually finish the project and you contributed a lot to it, maybe it will help, but those social skills all jobs require will still not be there. If I were you, I wouldn't use up your time on this project and I'd relocate my time into finding a job and working, or volunteering somewhere if you really want to be successful in the future. You know why young people are having a lot of difficulty finding jobs? Why is it more hard for a person that just finished collage to work than a 40 year-old? Because the 40 year-old has more experience in working. What you really need is experience not only in the field, what people want is to make sure that you will be at work on time, you will follow instructions, meet due dates. That is why I don't think this project will have any type of influence in a recruiter's decision.

Hope you found this post useful.

MarioMaster720
Posted on 08-03-13 06:22 PM Link | #29520
Wow. Very well written and very useful Dego :D

I agree with most things there. One older (17 years old) friend of mine wants to work in the gaming industry, and he's been studying hard to learn how to model and program. He's currently making a PC game (on his own initiative) which is built conpletely from scratch and which is original. If he finishes it and it turns out to be at least "mediocre" compared to professional/indie games then it will definitely help his career.

Buut yeah just contributing to a hack of an existing game isn't really going to give you alot of advantages (but that slso depends on how and how much they contribute). ;)


____________________
Former SMG2.5 Advertiser and one-time Level Designer/Artist


- FTKing Polari on DN using a mediocre deck: 100% DONE: https://i.imgur.com/TOyJiS0.png >:)
- FTKing Polari on DN yet AGAIN: 100% DONE: https://i.imgur.com/ZUTUPxw.png >8D
- Beat Polari using a deck that's so bad not even the biggest retard of retards would play it: https://i.imgur.com/RnnxkZt.png >:)
- So many Numbers....: https://i.imgur.com/c9KIqLH.jpg
- 5 Fusions in One Turn (epic OTK): https://i.imgur.com/ayP2PJ6.png
- IT ALL MAKES SENSE!: https://fbcdn-sphotos-b-a.akamaihd.net/hphotos-ak-prn1/t1/1522156_702674209772551_1751395151_n.jpg
- LOL: http://9gag.com/gag/a1AB2AP
- DRAW! MONSTER CARD!: https://i.imgur.com/8BcN9SE.png
- So Apparently Norway is rich while Denmark and Sweden are happy. What they don't know is that our wealth gives us happiness as well :D : https://pbs.twimg.com/media/BfA4EbJCEAAsJfG.png:large

Degolegodyl
Posted on 08-03-13 07:19 PM (rev. 2 of 08-03-13 07:21 PM) Link | #29521
And how good the mod is. And how much is done. At this rate, none of us have anything to brag about, i wouldnt put this project in a resume.

I think everyone forgot about this: the legal aspect of this hack. People are downloading the iso of this game from torrents illegally, and we are releasing modded levels from a copyrighted game without the developer's or the publisher's permision.

So yeah, i would never put this project in a resume, if you really contributed, you might want to show off your work, but i wouldnt do that. Im sure you all will be proud of something more than this project when you apply for a job, for example, graduating collage, and more.

Stygmax
Posted on 08-05-13 01:02 AM Link | #29574
As long as nobody pirates anything, it's legal. We are allowed to make the levels as long as we give FULL credit to Nintendo for all the code and characters - and allow the game to be distributed for free.

But still, I wouldn't put it in a resume.
Status: It was really, really fun, guys - thanks for the ride!

gridatttack
Posted on 08-05-13 08:04 PM Link | #29609
Posted by Degolegodyl
So, about the job in the gaming industry. Well, I gave these things a lot of thinking when I was younger, up until a year ago or so, when we had to start searching what career path we wanted to follow. Well. If you really want to be successful, you should start your own business or be in a high position in a company, this way, you will earn more money and have more prestige. I know money doesn't mean much yet, but when you are facing bills to pay, and you maybe have children to feed, you'll know money is important. Lets just say that a programmer does not make a lot of money. Neither does a game designer. These people working in the gaming industry often work overtime to meet deadlines. Specially when you are your own boss if you are an indie developer. Another bad factor is that there are a lot of people out there searching for the same job, and there is more supply than demand in these jobs, if you know what I mean.


Being successful doesn't only applies to the positions you mentioned :P

And pretty much when facing bills depends on where you live. (life is pricier in the US than where I live)
Also, your last thing applies when you are searching to work on a game company. If there's many people wanting to be an indie dev, small groups could be formed from the many people wanting to :P

Now for money, lets hypothetically assume that cut the rope was developed by 1 guy. Look how many downloads it has on the google playstore (dunno how much on iOS). Where did that money that he earned go? You cant say its not enough :P

But the thing is depends if its successful, which is another factor.



____________________
[image] [image]

Degolegodyl
Posted on 08-05-13 09:10 PM Link | #29617
You gotta pay in every country, some countries are more pricy than others, but you will probably be payed the average of a developer where you live, you wont get payed lets say $55,000 a year like in US, you'll be payed maybe $12,000 where you live. So a dev, or a designer or programmer will probably earn an average salary for where they live.

What happens with indie devs is that they are also owners of companies. So if you work for an indie game, youll start becoming a company. Just like Mojang (minecraft), Notch, the founder, is the guy that gets the most money. The others are just devs. Mojang used to be an indie company. Now it isnt.

Those mobile games are made by companies mostly, and very little of them are indie. They arent made by just one person, they are made by at least 10 people, designers, artists, programmers, accountants, etc. Apart from that, much of the money is spent on paying your share of your earnings to google or apple. And lets also count the software used to make the game which has to be licenced.

And yes, there is a very slim chance that your game will be successful. Theres tons of people out there doing the same thing.


Main - General Chat - Is this the start of a career? [Serious Thread] Hide post layouts | New reply

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