| ||
| Views: 14,036,373 |
Home
| Forums
| Uploader
| Wiki
| Object databases
| IRC
Rules/FAQ | Memberlist | Calendar | Stats | Online users | Last posts | Search |
04-05-21 09:09 PM |
| Guest: | ||
| 0 users reading [Riddle Ruins Galaxy] Riddle Ruins Galaxy Main Level Design | 1 bot |
| Main - SMG2.5 - World 7 - [Riddle Ruins Galaxy] Riddle Ruins Galaxy Main Level Design | New reply |
| MoreCowbell |
| ||
|
Member Mawile or riot Level: 70
Posts: 1241/1420 EXP: 2959068 Next: 56743 Since: 11-20-12 Last post: 545 days ago Last view: 545 days ago |
This is just a random idea I had while dreaming in my sleep
Potential Hungry Luma Planet (Star 2): A Flipswitch Board Game? You have a ton of retextured flipswitches that act as their own groups (each one triggers a different event to continue) They could be set up in a very difficult way and work with gravity and stuff. They could be retextured to have symbols based on their functions. Sort of like a MP reference. Just an idea |
| SquidEmpress |
| ||
|
Faking your suicide is a terrible thing to do. Get out. Level: 95
Posts: 2246/2912 EXP: 8588319 Next: 80288 Since: 01-30-13 Last post: 2082 days ago Last view: 2081 days ago |
Once again, that looks great Glem3!
HodgePodgeNine: A Flipswitch game board may be cool, especially with gravity puzzles. After activating one batch of Flipswitches, the gravity is changed and leads you to another batch of Flipswitches. A bit like the Gravity Scramble in Gusty Garden. ____________________ Super Mario LOLand Thanks to Tierage for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
| Main - SMG2.5 - World 7 - [Riddle Ruins Galaxy] Riddle Ruins Galaxy Main Level Design | New reply |
|
Page rendered in 0.023 seconds. (2048KB of memory used) MySQL - queries: 29, rows: 110/110, time: 0.020 seconds.
Acmlmboard 2.064 (2018-07-20)© 2005-2008 Acmlm, Xkeeper, blackhole89 et al. |