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04-05-21 11:05 PM |
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| 0 users reading [Aquaflame Galaxy] Aquaflame Star 1 [A design by Mg3 ] | 1 bot |
| Main - SMG2.5 - World 5 - [Aquaflame Galaxy] Aquaflame Star 1 [A design by Mg3 ] | New reply |
| Agent000 |
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Member mah kitty Level: 71
Posts: 683/1426 EXP: 3043375 Next: 123739 Since: 07-07-12 Last post: 1204 days ago Last view: 429 days ago |
I'm just finding your design really hard to follow, even with the drawings (which are so cluttered they aren't really helpful.) ____________________
|AgentSplaturn| if someone uses an external hard disk to store porn on |AgentSplaturn| is it their sex drive? ( ͡° ͜ʖ ͡°) |skyluigi| agent that's one of the best quotes I've ever seen on this IRC |
| mariogalaxythree |
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Member Blarg. Yoshi. Of. Composing. Level: 105 Posts: 2526/3627 EXP: 12012917 Next: 249343 Since: 12-24-12 Last post: 1149 days ago Last view: 1089 days ago |
I'm not gonna lie, it was a challenge to draw. But the thing that makes it somewhat hard to follow is the fact that the caverns go around the volcano, go between the east and west craters, etc. ____________________
-MG3- IS HERE |
| SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 95
Posts: 1865/2912 EXP: 8588434 Next: 80173 Since: 01-30-13 Last post: 2082 days ago Last view: 2081 days ago |
A problem I noticed is that your may rely tooo much on tunnels. Remember that open spaces are not too bad as long as they are not boring. I think your design may need more swimming on a round planet like Drip Drop or Bonefin. The tunnel(s) should then be a bit less complex. ____________________ Super Mario LOLand Thanks to Tierage for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
| mariogalaxythree |
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Member Blarg. Yoshi. Of. Composing. Level: 105 Posts: 2531/3627 EXP: 12012917 Next: 249343 Since: 12-24-12 Last post: 1149 days ago Last view: 1089 days ago |
This design only has 2 tunnels. Most of the galaxy is in more open areas, but the tunnels exist for some linearity. ____________________
-MG3- IS HERE |
| gc |
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Member Normal user Level: 52 Posts: 528/721 EXP: 1065786 Next: 18054 Since: 12-18-12 Last post: 2662 days ago Last view: 2622 days ago |
To be honest, the only thing I like about this design is the alternating sections of underwater lava tunnels and lakes.
NWP and grid's design didn't really specify a lot about the lava tunnrl section, perhaps this design could in incorporated in that section? You know, underwater tunnels with magma walls, and perhaps a few small lakes of lava with only a thin sheet of water covering it? ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
| SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 95
Posts: 1880/2912 EXP: 8588434 Next: 80173 Since: 01-30-13 Last post: 2082 days ago Last view: 2081 days ago |
I can see the tunnels being used as 2.5D sections. I just recommend revising the tunnel sections so that they fit a 2.5D section more. Also, not all of the tunnels may have to used since it is only the inside of a volcano leading to Fiery Gobblegut. ____________________ Super Mario LOLand Thanks to Tierage for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
| Main - SMG2.5 - World 5 - [Aquaflame Galaxy] Aquaflame Star 1 [A design by Mg3 ] | New reply |
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