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Main - SMG2.5 - General SMG2.5 talk - Design Approval System Hide post layouts | New reply

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MK7tester
Posted on 05-19-13 02:56 AM Link | #22816
Posted by Agent000
:| That's nice but what do you think of the system I suggested?


That explains what I think, that designs are fine as they are and we don't need another 100 new systems.

Tahcryon
Posted on 05-19-13 03:50 AM Link | #22822
I think that HRET's idea can work well, but to be honest, I don't like Agent's idea at all.

____________________


[04/15/2018]gridatttack: I still think the whole smg2.5 team are still in middle school lol
[04/15/2018]gridatttack: and they are 14yrs old
__________

cosmological: There's no one in Russia who doesn't agree with Putin, probably because his ideas are that great



gc
Posted on 05-19-13 04:33 AM Link | #22824
Yes, a general guideline would be best.
And if geo doesn't post his list, I might look into making one myself.

____________________
Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...?
Bullet Base design-
Final Frontier- (collab)

There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train.

Slow and steady gets you trampled by the other guys.

Geometric Expulsion
Posted on 05-19-13 09:17 AM Link | #22827
I'll post it if you want. It's no hassle :3

Tahcryon
Posted on 05-19-13 09:18 AM Link | #22828
If we go with HRET's idea, who will be the local mods?

Also, I thought that MM didn't like the idea...

____________________


[04/15/2018]gridatttack: I still think the whole smg2.5 team are still in middle school lol
[04/15/2018]gridatttack: and they are 14yrs old
__________

cosmological: There's no one in Russia who doesn't agree with Putin, probably because his ideas are that great



Geometric Expulsion
Posted on 05-19-13 09:23 AM Link | #22830
I recall hearing something to that effect too...

I don't think any new design approval system is needed. Everything's fine as it is. Cosmo and glem just need to be notified when a new design is waiting to be approved.

Tahcryon
Posted on 05-19-13 09:24 AM Link | #22831
Posted by Geometric Expulsion
I recall hearing something to that effect too...

I don't think any new design approval system is needed. Everything's fine as it is. Cosmo and glem just need to be notified when a new design is waiting to be approved.


We try to modify them >_<

Whenever I tell Glem that I have a finished design, he just says 'ok' and forgets about it >_>

____________________


[04/15/2018]gridatttack: I still think the whole smg2.5 team are still in middle school lol
[04/15/2018]gridatttack: and they are 14yrs old
__________

cosmological: There's no one in Russia who doesn't agree with Putin, probably because his ideas are that great



Geometric Expulsion
Posted on 05-19-13 09:28 AM Link | #22832
Oh right :P Forget what I said then. Perhaps we do need an extra member that can approve designs...

SquidEmpress
Posted on 05-19-13 12:54 PM (rev. 2 of 05-19-13 12:55 PM) Link | #22837
Posted by Polari
If we go with HRET's idea, who will be the local mods?

Also, I thought that MM didn't like the idea...



I have not yet heard from Mega-Mario on this matter yet.

The local mods should be people who are mostly active. Like they are not gone for more than a week and post at least once a week, although those requirememts do seem to extend it too far.

And by active, I mean they usually post useful ideas/concepts/music/whatever in any SMG2.5 thread. In other words, they have provided their help towards the project with anything.

Edit: GeoExpulsion, I personally think we need two to three, for flexibility.

____________________
Super Mario LOLand

Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064!


mariogalaxythree
Posted on 05-19-13 12:57 PM Link | #22838
You know, that actually doesn't sound like a bad idea, considering K64 has only one Local Mod, but he is for SM64DS hacking.

____________________
-MG3- IS HERE


shibboleet
Posted on 05-19-13 02:23 PM Link | #22866
We've already done a "new system" at least 40 times already, and it has always failed. What makes us think it would work this time?

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a

mariogalaxythree
Posted on 05-19-13 02:34 PM Link | #22868
if we can get more designs pumped out, more progress will be made.

____________________
-MG3- IS HERE


gc
Posted on 05-19-13 02:55 PM (rev. 2 of 05-19-13 02:55 PM) Link | #22869
Erm, probably not. That'd be like dumping a bathtub of water (designs) into a small funnel & pipe (the modellers).
But having a full collection of approved "fanart"/designs, at the very least, is getting the first step done, I suppose.


____________________
Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...?
Bullet Base design-
Final Frontier- (collab)

There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train.

Slow and steady gets you trampled by the other guys.

Tahcryon
Posted on 05-19-13 02:59 PM Link | #22870
Posted by mariogalaxythree
if we can get more designs pumped out, more progress will be made.


I'll have to second what gc said here.

Also, it's not easy to make well-designed levels, and rushing is certainly not the best option.

____________________


[04/15/2018]gridatttack: I still think the whole smg2.5 team are still in middle school lol
[04/15/2018]gridatttack: and they are 14yrs old
__________

cosmological: There's no one in Russia who doesn't agree with Putin, probably because his ideas are that great



cosmological
Posted on 05-20-13 10:55 PM Link | #22988
Okay I think its time to comment on this idea.

So being the only one who can approve designs that is around currently I think we should do something about the process as a whole.

First off I've been busy so I am very outdated with progress on the designs and haven't been able to do any of my own. If you've made a full blown design recently please just PM me a link or the design and I'll comment back to you when I get free time.

Secondly when I'm done with finals (this week) and a camping trip (next week). I'll be able to catch up from all of my missed progress. And be back for most of the summer.

Thirdly this is how I'd like the approval process to go.
-Random ideas or concepts go in the general design thread for the galaxy (we really don't need a cap for the length or else people might get the wrong impression and as always spam or unrelated posts will be deleted).
-In the thread or some other thread that can be organized someone can claim a full design for a level.
-That person can make a full blown written or drawn design and put it in a new thread for that star.
-Someone who can approve designs such as me or Glem3 will notice that new thread, look over the design, approve on the spot or suggest some changes.
-The designer makes those changes and then Glem3 or I can go approve it.
-Work on visuals or 3D models can begin.

____________________
Long live the new Kuribo64

Arisotura
Posted on 05-20-13 11:16 PM Link | #22990
The whole process is a bit slow. We can fix it by making more people able to approve designs (I could give it a try if I know which special criterions there are, perhaps?), but I have something else in mind...

Letting modelers start their work before the design is approved. This way, work would get done faster. The downside is that if the design gets modified in the meantime, the modelers will have to adapt their models accordingly, which can be more or less painful.

Another issue is if a design gets fully trashed, but hopefully that shouldn't happen. And modelers have common sense (we hope) and can tell if a design is total bullshit or if they can start working on it...

What do you think?

____________________
NSMBHD - Kafuka - Jul
melonDS the most fruity DS emulator there is

zafkflzdasd

MK7tester
Posted on 05-20-13 11:22 PM Link | #22992
I agree with Mega-Mario for the most part. But I don't think designs is really the issue of our project right now.

MoreCowbell
Posted on 05-20-13 11:31 PM Link | #22995
Blargh I know I shouldn't be posting, but I figured this is relevant to me once I come back...

Anyway, why not let designs naturally be approved? I mean, as it is improved, there will be less complaints. Eventually the complaints will run out, then most if not all of us will agree that it's ready. Obviously cosmo or glem should have a look at it, but we shouldn't give one person all the power (osnap communist!)

We've had poor designs be approved in the past, so it seems like it would make more sense for us to worry more about improving then approving.

Arisotura
Posted on 05-20-13 11:35 PM (rev. 2 of 05-20-13 11:38 PM) Link | #22996
You're right. You still need minimalistic filtering though, to ensure that a given design is feasible without having to reprogram the whole game engine, that it fits within the game's theme, etc...

Then again, most of the basic criterions are common sense. The modelers don't need an approver to tell whether a design is good or not.

____________________
NSMBHD - Kafuka - Jul
melonDS the most fruity DS emulator there is

zafkflzdasd

MoreCowbell
Posted on 05-20-13 11:42 PM Link | #22997
keyword minimalistic

Approval should be a last stage. Designers shouldn't focus on getting designs approved, they should worry about making it good.
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Main - SMG2.5 - General SMG2.5 talk - Design Approval System Hide post layouts | New reply

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