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04-05-21 08:59 PM |
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| 0 users reading [Dry Boneyard Galaxy] Dry Boneyard Concept Art | 1 bot |
| Main - SMG2.5 - World 5 - [Dry Boneyard Galaxy] Dry Boneyard Concept Art | New reply |
| luigiismyfavoritebro |
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Member Normal user Level: 18 Posts: 26/66 EXP: 29227 Next: 670 Since: 02-15-13 Last post: 2704 days ago Last view: 2699 days ago |
The toad brigade,could be excavating bones for The Mushroom Kingdom Museum.There could be some digging in this galaxy,drill Mario should be used. |
| MoreCowbell |
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Member Mawile or riot Level: 70
Posts: 960/1420 EXP: 2959064 Next: 56747 Since: 11-20-12 Last post: 545 days ago Last view: 545 days ago |
The museum idea is dumb and unnecessary, but it might be interesting if Polari threw some drill Mario in his design |
| mariogalaxythree |
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Member Blarg. Yoshi. Of. Composing. Level: 105 Posts: 2169/3627 EXP: 12012744 Next: 249516 Since: 12-24-12 Last post: 1149 days ago Last view: 1089 days ago |
The drill idea could work here, and maybe, we could have Mario drill to a tomb or w/e ____________________
-MG3- IS HERE |
| Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 122 Posts: 2695/5087 EXP: 20506976 Next: 131037 Since: 07-07-12 Last post: 1089 days ago Last view: 465 days ago |
What. A tomb? No. ____________________
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| mariogalaxythree |
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Member Blarg. Yoshi. Of. Composing. Level: 105 Posts: 2197/3627 EXP: 12012744 Next: 249516 Since: 12-24-12 Last post: 1149 days ago Last view: 1089 days ago |
What is wrong with that? It is a BONEYARD so having a cemetary or a tomb would not be a bad idea. ____________________
-MG3- IS HERE |
| MoreCowbell |
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Member Mawile or riot Level: 70
Posts: 986/1420 EXP: 2959064 Next: 56747 Since: 11-20-12 Last post: 545 days ago Last view: 545 days ago |
Hmmm... it's not like we have a galaxy that revolves around a graveyard |
| mariogalaxythree |
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Member Blarg. Yoshi. Of. Composing. Level: 105 Posts: 2202/3627 EXP: 12012744 Next: 249516 Since: 12-24-12 Last post: 1149 days ago Last view: 1089 days ago |
:/ My point is since this galaxy is about bones, we could easily have a tomb with dead bones. Boneyard/Graveyard. ____________________
-MG3- IS HERE |
| luigiismyfavoritebro |
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Member Normal user Level: 18 Posts: 36/66 EXP: 29227 Next: 670 Since: 02-15-13 Last post: 2704 days ago Last view: 2699 days ago |
I don't want a building tomb,more a stone mountainside tomb. |
| Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 122 Posts: 2698/5087 EXP: 20506976 Next: 131037 Since: 07-07-12 Last post: 1089 days ago Last view: 465 days ago |
Posted by mariogalaxythree. Well, I don't like the idea, and I'm designing the galaxy. ____________________
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| SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 95
Posts: 1320/2912 EXP: 8588309 Next: 80298 Since: 01-30-13 Last post: 2082 days ago Last view: 2081 days ago |
Posted by Glem3 I have noticed a that creepier version could obviously work for here. Of course, I am talking only about the Dry Bones and the fossils. ____________________ Super Mario LOLand Thanks to Tierage for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
| NoSkinnedKoopa |
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Member "The most intense fight a human will ever have is between the person they are and the person they are capable of becoming!" - Coach Jae Level: 41
Posts: 130/421 EXP: 475096 Next: 5049 Since: 12-23-12 From: Super Hyrule Land Last post: 1693 days ago Last view: 965 days ago |
Hm, I think Big/King Dry Bones should look like this:
It's Dark Bones from Mario Super Sluggers. |
| gc |
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Member Normal user Level: 52 Posts: 563/721 EXP: 1065771 Next: 18069 Since: 12-18-12 Last post: 2662 days ago Last view: 2622 days ago |
That'd be cool, but it'd probably require duplicating and modelling, since the Dry Bones in SMG aren't upright.
The boss'd probably only be some black, slightly enlarged Dry Bones spawning tons of others, since switches to determine number of hits are impossible/complicated, I've heard. Not sure though. The only easy way seems to be several large Dry Bones moving around the top of the tower, spawning tons of Dry Bones down the stairs to slow down Mario, who has to bunch the large ones all together to kill them quickly. ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
| Marionumber1 |
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Wii U hacker Level: 52 Posts: 235/709 EXP: 1066996 Next: 16844 Since: 07-07-12 Last post: 1101 days ago Last view: 47 days ago |
I could try to duplicate and texture hack a Dry Bones to make it look like that. |
| NoSkinnedKoopa |
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Member "The most intense fight a human will ever have is between the person they are and the person they are capable of becoming!" - Coach Jae Level: 41
Posts: 137/421 EXP: 475096 Next: 5049 Since: 12-23-12 From: Super Hyrule Land Last post: 1693 days ago Last view: 965 days ago |
Posted by Marionumber1 DO IT! |
| gc |
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Member Normal user Level: 52 Posts: 573/721 EXP: 1065771 Next: 18069 Since: 12-18-12 Last post: 2662 days ago Last view: 2622 days ago |
It'd be awesome if the Dry Bones could look like in the earlier games, but it'd probably be really hard...right? I've heard it needs a totally new set of animations and stuff, but I'm not sure. Hmmm...not sure it's worth the effort, maybe, though it'd be great. ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
| Marionumber1 |
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Wii U hacker Level: 52 Posts: 238/709 EXP: 1066996 Next: 16844 Since: 07-07-12 Last post: 1101 days ago Last view: 47 days ago |
We could easily change the way it looks by texture hacking it. That wouldn't require new animations. |
| Agent000 |
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Member mah kitty Level: 71
Posts: 794/1426 EXP: 3043333 Next: 123781 Since: 07-07-12 Last post: 1204 days ago Last view: 429 days ago |
I think he means having them stand upright like in the 2D games, not on all fours like in smg. ____________________
|AgentSplaturn| if someone uses an external hard disk to store porn on |AgentSplaturn| is it their sex drive? ( ͡° ͜ʖ ͡°) |skyluigi| agent that's one of the best quotes I've ever seen on this IRC |
| Glem3 |
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Retired staff Level: 37 Posts: 258/322 EXP: 326559 Next: 11694 Since: 07-07-12 Last post: 1787 days ago Last view: 1717 days ago |
Uh... drybones DO stand upright in SMG/SMG2 (though kinda hunched). Which is weird, because koopas don't. |
| gc |
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Member Normal user Level: 52 Posts: 577/721 EXP: 1065771 Next: 18069 Since: 12-18-12 Last post: 2662 days ago Last view: 2622 days ago |
Huh? I checked again, and they seem to be on all fours.
Anyway, making all Dry Bones black and spiky might be practical. ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
| Main - SMG2.5 - World 5 - [Dry Boneyard Galaxy] Dry Boneyard Concept Art | New reply |
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