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04-19-24 02:50 AM |
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0 users reading [Ghostly Graveyard Galaxy] Ghostly Graveyard Galaxy Concept Art | 1 bot |
Main - SMG2.5 - World 3 - [Ghostly Graveyard Galaxy] Ghostly Graveyard Galaxy Concept Art | Hide post layouts | New reply |
cosmological |
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Supreme Dictator Level: 28 Posts: 18/154 EXP: 125355 Next: 5983 Since: 07-08-12 Last post: 2075 days ago Last view: 163 days ago |
Post your Concept art for Ghostly Graveyard Galaxy here. There have been multiple ghost levels in the past so we want this to be different but still feel the same, we should test out different color schemes and see what works.
NWP has posted some potential Concept Art relating to this level ____________________ Long live the new Kuribo64 |
Stygmax |
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SMG2.5 Cartographer Level: 88 Posts: 120/2178 EXP: 6552273 Next: 98391 Since: 12-02-12 Last post: 391 days ago Last view: 391 days ago |
Most previous ghost galaxies have focused on haunted mansions and the like, but I like the idea of this being a smaller galaxy with more densely-packed formations and more going on on each planet. Maybe we could have those unused pig-balloon things for creepy effect, like floating around the planet. Status: It was really, really fun, guys - thanks for the ride!
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NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 321/3604 EXP: 14193568 Next: 215318 Since: 07-07-12 From: Colorado Last post: 3095 days ago Last view: 1253 days ago |
Those were from a different game, those were not mario at all. Plus I don't really like the idea of them. the other part I like, where it's more focused on one thing ____________________ "I hate playing musical chats" ~ Quote of the month |
gridatttack |
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Giant Red Paratroopa K64 RPG Overlord Level: 73 Posts: 69/1416 EXP: 3481088 Next: 4780 Since: 08-11-12 From: El Salvador Last post: 1066 days ago Last view: 1059 days ago |
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NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 322/3604 EXP: 14193568 Next: 215318 Since: 07-07-12 From: Colorado Last post: 3095 days ago Last view: 1253 days ago |
Yes, there are lots of "break" variations of objects, so it can't be that hard. ____________________ "I hate playing musical chats" ~ Quote of the month |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 421/5087 EXP: 23801975 Next: 579725 Since: 07-07-12 Last post: 2198 days ago Last view: 760 days ago |
Posted by Rarity That's an interesting idea...I might make a part like that and update my design for this galaxy ____________________
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MK7tester |
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Magikoopa I'm back Level: 104 Posts: 444/3145 EXP: 11570056 Next: 292070 Since: 07-07-12 From: Dolphic Island Last post: 2592 days ago Last view: 2590 days ago |
I remember something like that doing with breaking glass, and i dont think it worked. |
NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 330/3604 EXP: 14193568 Next: 215318 Since: 07-07-12 From: Colorado Last post: 3095 days ago Last view: 1253 days ago |
because that used effects ____________________ "I hate playing musical chats" ~ Quote of the month |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 423/5087 EXP: 23801975 Next: 579725 Since: 07-07-12 Last post: 2198 days ago Last view: 760 days ago |
hm, so this is 100% possible? So many new ideas... ____________________
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NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 331/3604 EXP: 14193568 Next: 215318 Since: 07-07-12 From: Colorado Last post: 3095 days ago Last view: 1253 days ago |
yes, AFAIK ____________________ "I hate playing musical chats" ~ Quote of the month |
luigispenthouse |
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Normal user Level: 6 Posts: 5/5 EXP: 716 Next: 191 Since: 01-14-13 Last post: 4112 days ago Last view: 4112 days ago |
have you considersd combineding models to form the levels?, like I dunno ghostly + Yoshi star would probably be preety close .
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Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 1015/5087 EXP: 23801975 Next: 579725 Since: 07-07-12 Last post: 2198 days ago Last view: 760 days ago |
._. We're making new planets. ____________________
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Stygmax |
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SMG2.5 Cartographer Level: 88 Posts: 379/2178 EXP: 6552273 Next: 98391 Since: 12-02-12 Last post: 391 days ago Last view: 391 days ago |
I just realized this doesn't really belong in the concept art thread. Status: It was really, really fun, guys - thanks for the ride!
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NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 726/3604 EXP: 14193568 Next: 215318 Since: 07-07-12 From: Colorado Last post: 3095 days ago Last view: 1253 days ago |
Actually, it does, since it's the visuals, and models that you will see.
Anyways, the art direction that I'm going for with this is normal, dirt planets and stuff, and basically these 2 pictures ____________________ "I hate playing musical chats" ~ Quote of the month |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 1031/5087 EXP: 23801975 Next: 579725 Since: 07-07-12 Last post: 2198 days ago Last view: 760 days ago |
I thought so. Also, the dead tree is part of the planet, right? ____________________
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NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 735/3604 EXP: 14193568 Next: 215318 Since: 07-07-12 From: Colorado Last post: 3095 days ago Last view: 1253 days ago |
that one is, but it would be simple to import as a new object ____________________ "I hate playing musical chats" ~ Quote of the month |
gr@nd st@r |
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Member Normal user Level: 12 Posts: 2/24 EXP: 7507 Next: 414 Since: 02-18-13 Last post: 4067 days ago Last view: 4067 days ago |
I'd think that dark matter and snake blocks like in boo moon would be good for a level, or we could do something like a boo house. ____________________ Ok, now the post is over. You can stop reading now... |
Cirnya |
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Member Normal user Level: 30 Posts: 156/177 EXP: 150748 Next: 15121 Since: 01-28-13 Last post: 3946 days ago Last view: 3945 days ago |
Posted by gr@nd st@r You should probably read the topic first; not to mention you should probably post that in Level Design instead. Anyways, in the interest of not making this a useless post, it'd probably be a GREAT idea to take inspiration from Luigi's Mansion Dark Moon when it comes out. |
NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 1674/3604 EXP: 14193568 Next: 215318 Since: 07-07-12 From: Colorado Last post: 3095 days ago Last view: 1253 days ago |
That's what I'm waiting for xD
I hope to play it in depth and then incorporate lots of stuff into this, particularly in the mansion segment. ____________________ "I hate playing musical chats" ~ Quote of the month |
Stygmax |
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SMG2.5 Cartographer Level: 88 Posts: 1097/2178 EXP: 6552273 Next: 98391 Since: 12-02-12 Last post: 391 days ago Last view: 391 days ago |
Less waiting and more doing IMO. There's enough screenshots to get the general atmosphere of LM:DM and since we're not emulating the whole game it doesn't take a whole lot to get inspiration. Just pull what feels compelling from the screenshots, work them into the concept art, and eventually put them as a major portion of this level's aesthetic. Status: It was really, really fun, guys - thanks for the ride!
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Main - SMG2.5 - World 3 - [Ghostly Graveyard Galaxy] Ghostly Graveyard Galaxy Concept Art | Hide post layouts | New reply |
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