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04-05-21 09:03 PM |
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| 0 users reading [Riddle Ruins Galaxy] Riddle Ruins Concept Art | 1 bot |
| Main - SMG2.5 - World 7 - [Riddle Ruins Galaxy] Riddle Ruins Concept Art | New reply |
| Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 122 Posts: 130/5087 EXP: 20506983 Next: 131030 Since: 07-07-12 Last post: 1089 days ago Last view: 465 days ago |
Post cryptic concept are here! ____________________
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| NWPlayer123 |
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Member Imma Snuggle You Level: 105
Posts: 323/3604 EXP: 12228644 Next: 33616 Since: 07-07-12 From: Colorado Last post: 1986 days ago Last view: 143 days ago |
It's art, not are. Anyways, here's all the ideas.
-cosmological -NSK ____________________ "I hate playing musical chats" ~ Quote of the month |
| luigispenthouse |
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Normal user Level: 6 Posts: 3/5 EXP: 612 Next: 295 Since: 01-14-13 Last post: 3003 days ago Last view: 3003 days ago |
not bad, but a better choice might be adding elements of earth temple from skyward sword, no hate though, it could totally work great idea .
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| Stygmax |
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SMG2.5 Cartographer Level: 84
Posts: 382/2176 EXP: 5602408 Next: 59544 Since: 12-02-12 Last post: 271 days ago Last view: 268 days ago |
The Earth Temple was fire-themed, and we aren't really going for that here. Status: It was really, really fun, guys - thanks for the ride!
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| Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 122 Posts: 1899/5087 EXP: 20506983 Next: 131030 Since: 07-07-12 Last post: 1089 days ago Last view: 465 days ago |
I actually might try to make some kind of concept art for this galaxy, but I won't be able to post it for another week ;~; ____________________
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| AwesomeAddict |
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Normal user Level: 13 Posts: 7/30 EXP: 8976 Next: 1291 Since: 02-02-13 Last post: 2811 days ago Last view: 2753 days ago |
Make it as wierd and confusing as possible. Take inspiration from Escher, maybe. ____________________ I'm just your average n00b who will do absolutely nothing of worth to the project, so... yeah. |
| Cirnya |
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Member Normal user Level: 28 Posts: 80/177 EXP: 128743 Next: 2595 Since: 01-28-13 Last post: 2836 days ago Last view: 2836 days ago |
Escher was already suggested in the second post.. still a good idea, though.
Edit: apparently I lost wings and now have a mask instead ![]() |
| gc |
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Member Normal user Level: 52 Posts: 176/721 EXP: 1065771 Next: 18069 Since: 12-18-12 Last post: 2662 days ago Last view: 2622 days ago |
It would be great to have one half of the level be completely underground in a temple, exactly like NSK's pics of Arbiter's Grounds, except with many traps, like a retextured Ledge Hammer, a hidden Thwomp with only a dip in the ground hinting at its prescence, one of those Clockwork Ruins giant rolling stone-platforms coming down a narrow hallway...
Dead ends that don't look like a dead end, and correct paths that look like a dead end. It should be unnervingly monotonous, but with hidden dangers emerging everywhere. It should be a labyrinth, designed to lead Mario past all the traps, with many dead ends but only ever one correct path. Edit: AwesomeAddict, please read the thread before posting. The whole point of the galaxy is to be weird and confusing, and Escher was mentioned quite a few times in the summary post. ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
| Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 122 Posts: 2098/5087 EXP: 20506983 Next: 131030 Since: 07-07-12 Last post: 1089 days ago Last view: 465 days ago |
How would the Rhomps work? Don't they roll infinitely?
And would they stop at the end of the path and start rolling the opposite direction? ____________________
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| Stygmax |
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SMG2.5 Cartographer Level: 84
Posts: 886/2176 EXP: 5602408 Next: 59544 Since: 12-02-12 Last post: 271 days ago Last view: 268 days ago |
He didn't mean Rhomps, he meant the rolling stones that have wedges in them you can hide under. In the final Clockwork Ruins planet. Status: It was really, really fun, guys - thanks for the ride!
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| Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 122 Posts: 2112/5087 EXP: 20506983 Next: 131030 Since: 07-07-12 Last post: 1089 days ago Last view: 465 days ago |
Oh, those things. I didn't think that the paths would be that big... ____________________
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| SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 95
Posts: 233/2912 EXP: 8588312 Next: 80295 Since: 01-30-13 Last post: 2082 days ago Last view: 2081 days ago |
____________________ Super Mario LOLand Thanks to Tierage for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
| NWPlayer123 |
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Member Imma Snuggle You Level: 105
Posts: 1492/3604 EXP: 12228644 Next: 33616 Since: 07-07-12 From: Colorado Last post: 1986 days ago Last view: 143 days ago |
Sadly, it's not in terms of geometry. It would be really awesome, but I doubt it. ____________________ "I hate playing musical chats" ~ Quote of the month |
| Glem3 |
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Retired staff Level: 37 Posts: 149/322 EXP: 326559 Next: 11694 Since: 07-07-12 Last post: 1787 days ago Last view: 1717 days ago |
It's possible if we keep the camera stationary. Just look at 3D land. We could put one of those eye platforms where you need to stand to rotate the camera properly. |
| SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 95
Posts: 273/2912 EXP: 8588312 Next: 80295 Since: 01-30-13 Last post: 2082 days ago Last view: 2081 days ago |
Oh yeah, I forgot about SM3DL doing that.
Those structures of SM3DL in the spoiler above can be recreated for this galaxy. (Maybe even create our own optical illusions for this galaxy!) ____________________ Super Mario LOLand Thanks to Tierage for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
| gc |
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Member Normal user Level: 52 Posts: 211/721 EXP: 1065771 Next: 18069 Since: 12-18-12 Last post: 2662 days ago Last view: 2622 days ago |
The reason why I thought the Arbiter's Ground pics really fit this galaxy, is because if tunnels like them were used to make a deadly boobytrapped maze underground, shift the gravity a bit, and the player won't even notice because they're so similar.
Optical illusions, like a row of torches, all except one normal sized and evenly spaced, except the last one, which is enlarged and placed a lot further so that it looks exactly the same at the beginning of the corridor. With a mostly hidden Thwomp in the space between. ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
| Glem3 |
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Retired staff Level: 37 Posts: 185/322 EXP: 326559 Next: 11694 Since: 07-07-12 Last post: 1787 days ago Last view: 1717 days ago |
There are many ways we could go with this galaxy, but I think it would be really neat if the entire galaxy looked hand-drawn like an M.C. Escher drawing... of course, we'd need some really great artists in order to do that... but if we could pull it off, it'll look great! |
| gc |
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Member Normal user Level: 52 Posts: 389/721 EXP: 1065771 Next: 18069 Since: 12-18-12 Last post: 2662 days ago Last view: 2622 days ago |
So should this galaxy be an deadly underground 3D labyrinth, with:
-Ambushes, and traps. I can think of quite a few.
-Gravity shifting. e.g. a hallway stops at a wall and continues up a wall. That can make the "3D" labyrinth. -Illusions -like weird looking walls with no collision -"corridors" that are dead ends and "dead ends" that are corridors.
It could only be a big half of the galaxy. The rest could take place aboveground, on a reality warped surface. ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
| NWPlayer123 |
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Member Imma Snuggle You Level: 105
Posts: 1868/3604 EXP: 12228644 Next: 33616 Since: 07-07-12 From: Colorado Last post: 1986 days ago Last view: 143 days ago |
Well cosmological already has plans to design this galaxy at some point, and from what he explained to me, it could be really cool ____________________ "I hate playing musical chats" ~ Quote of the month |
| mariogalaxythree |
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| Main - SMG2.5 - World 7 - [Riddle Ruins Galaxy] Riddle Ruins Concept Art | New reply |
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