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04-05-21 11:16 PM |
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| 0 users reading [Digital Circuit Galaxy] Digital Circuit Star 1 [An MC/Fnar Collab!] [Trashed] | 1 bot |
| Main - SMG2.5 - World 5 - [Digital Circuit Galaxy] Digital Circuit Star 1 [An MC/Fnar Collab!] [Trashed] | New reply |
| SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 95
Posts: 945/2912 EXP: 8588445 Next: 80162 Since: 01-30-13 Last post: 2082 days ago Last view: 2081 days ago |
Since the camera has screwn, then I thought that the screen shoukd shiwca Dry Boneyard teaser. Anyways, the cased disc in Planet 4 could be rotating for an added challenge. ____________________ Super Mario LOLand Thanks to Tierage for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
| MoreCowbell |
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Member Mawile or riot Level: 70
Posts: 724/1420 EXP: 2959110 Next: 56701 Since: 11-20-12 Last post: 545 days ago Last view: 545 days ago |
I wasn't really planning on having anything on the screen since the point of the level is restoring power. |
| SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 95
Posts: 949/2912 EXP: 8588445 Next: 80162 Since: 01-30-13 Last post: 2082 days ago Last view: 2081 days ago |
In the Sunken Satellite level design thread, you mentioned that NWP said poles MIGHT be able to be hidden in electric barriers. If so, that is the solution to destroying Chomps. ____________________ Super Mario LOLand Thanks to Tierage for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
| MoreCowbell |
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Member Mawile or riot Level: 70
Posts: 727/1420 EXP: 2959110 Next: 56701 Since: 11-20-12 Last post: 545 days ago Last view: 545 days ago |
?
I don't understand |
| SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 95
Posts: 950/2912 EXP: 8588445 Next: 80162 Since: 01-30-13 Last post: 2082 days ago Last view: 2081 days ago |
Posted by MoreCowbell That. I understood that poles MAY be able to be hidden in the electric fences so that would provide something for the Chomps to collide with. ____________________ Super Mario LOLand Thanks to Tierage for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
| MoreCowbell |
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Member Mawile or riot Level: 70
Posts: 728/1420 EXP: 2959110 Next: 56701 Since: 11-20-12 Last post: 545 days ago Last view: 545 days ago |
Electric fences? That's what I've had the whole time |
| FnarGod |
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The official shader for SMG 2.5 -------------------------- Green Yellow Blue Level: 35 Posts: 145/296 EXP: 276924 Next: 3012 Since: 03-01-13 Last post: 2771 days ago Last view: 2479 days ago |
Okay! So I have finished modeling planets 1,3, and 4 of Digital Curcuit and here they are!
Planet 1: http://i.imgur.com/sJXMTHK.png Planet 3: http://i.imgur.com/8YUiVPh.png Planet 4: http://i.imgur.com/wVqHsSM.png ![]() ____________________ (layout nuked; unclosed style tag) |
| MoreCowbell |
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Member Mawile or riot Level: 70
Posts: 759/1420 EXP: 2959110 Next: 56701 Since: 11-20-12 Last post: 545 days ago Last view: 545 days ago |
Okay, looks good, but to clarify the changes I told you:
Planet 1: Same as before UP TO the USB. There will now be a launch star on the usb, taking you to the keys as a SEPARATE planet. Planet 2: The key wall jump leads to the camera Everything after is the same |
| FnarGod |
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The official shader for SMG 2.5 -------------------------- Green Yellow Blue Level: 35 Posts: 146/296 EXP: 276924 Next: 3012 Since: 03-01-13 Last post: 2771 days ago Last view: 2479 days ago |
I never modeled planet 2 though... ._. ____________________ (layout nuked; unclosed style tag) |
| MoreCowbell |
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Member Mawile or riot Level: 70
Posts: 760/1420 EXP: 2959110 Next: 56701 Since: 11-20-12 Last post: 545 days ago Last view: 545 days ago |
You have a bit. The keys are the first part of planet 2 (but the computer and keyboard decoration will still be in planet 1. Also, the mouse will be a separate filler planet between 2 and 3 |
| FnarGod |
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The official shader for SMG 2.5 -------------------------- Green Yellow Blue Level: 35 Posts: 147/296 EXP: 276924 Next: 3012 Since: 03-01-13 Last post: 2771 days ago Last view: 2479 days ago |
Ah okay! and thanks for explaining it on the IRC! I will change it right now ![]() ____________________ (layout nuked; unclosed style tag) |
| FnarGod |
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| NWPlayer123 |
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Member Imma Snuggle You Level: 105
Posts: 1827/3604 EXP: 12228821 Next: 33439 Since: 07-07-12 From: Colorado Last post: 1986 days ago Last view: 144 days ago |
Any progress?
This should be high priority since we'll be using it for the trailer ____________________ "I hate playing musical chats" ~ Quote of the month |
| FnarGod |
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The official shader for SMG 2.5 -------------------------- Green Yellow Blue Level: 35 Posts: 159/296 EXP: 276924 Next: 3012 Since: 03-01-13 Last post: 2771 days ago Last view: 2479 days ago |
GOOD NEWS EVERYONE! I HAVE FINISHED MODELING DIGITAL CURCUIT STAR 1!!! :big:
Here is all the links to the models! (Note: Planet 3 is still being a BIT worked on because of the plug cutscene) Planet 1: http://i1277.crapobucket.com/albums/y485/fnargod/DCP1_zps4edb975f.png Planet 2: http://i1277.crapobucket.com/albums/y485/fnargod/DCplanet2FULLMODEL_zps0d048a56.png Planet 3: http://i1277.crapobucket.com/albums/y485/fnargod/DCP3_zpsfa273dc3.png Planet 4: http://i1277.crapobucket.com/albums/y485/fnargod/TEST1DCPLANET4_zpscba7da8a.png (I might texture some of these planets BTW )____________________ (layout nuked; unclosed style tag) |
| MoreCowbell |
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Member Mawile or riot Level: 70
Posts: 772/1420 EXP: 2959110 Next: 56701 Since: 11-20-12 Last post: 545 days ago Last view: 545 days ago |
Hmm
Now that I think about it te changes made planet 1 very short and boring. Let's add something to it at some point |
| FnarGod |
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The official shader for SMG 2.5 -------------------------- Green Yellow Blue Level: 35 Posts: 160/296 EXP: 276924 Next: 3012 Since: 03-01-13 Last post: 2771 days ago Last view: 2479 days ago |
Uh okay then.... What do you think we should add... Your the designer ![]() ____________________ (layout nuked; unclosed style tag) |
| MoreCowbell |
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Member Mawile or riot Level: 70
Posts: 773/1420 EXP: 2959110 Next: 56701 Since: 11-20-12 Last post: 545 days ago Last view: 545 days ago |
Yeah ik... I'll get to it eventually. I mean I'm sure you aren't in a rush atm because of yi3 |
| SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 95
Posts: 1053/2912 EXP: 8588445 Next: 80162 Since: 01-30-13 Last post: 2082 days ago Last view: 2081 days ago |
Posted by MoreCowbell What about a cordless phone? The Stationary Sentry Beams (the ones that fire laser beams) should be in the "intersections" between buttons. The buttons could be covered in spikes with black-colored spikes forming the numbers, letters, asterik/star, and pound/No./hashtag. The purpose of the spikes is to prevent the player from skipping the Sentry Beams. ____________________ Super Mario LOLand Thanks to Tierage for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
| MoreCowbell |
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Member Mawile or riot Level: 70
Posts: 781/1420 EXP: 2959110 Next: 56701 Since: 11-20-12 Last post: 545 days ago Last view: 545 days ago |
Spikes with spikes??
Err... idk |
| SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 95
Posts: 1055/2912 EXP: 8588445 Next: 80162 Since: 01-30-13 Last post: 2082 days ago Last view: 2081 days ago |
The button would have spikes but some of those spikes would be colored black. Think of it like the Golden Chomp being among normal Chomps. Except the black spikes are not different and are hazardous decorations for the cordless phone's buttons. ____________________ Super Mario LOLand Thanks to Tierage for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
| Main - SMG2.5 - World 5 - [Digital Circuit Galaxy] Digital Circuit Star 1 [An MC/Fnar Collab!] [Trashed] | New reply |
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