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03-28-24 05:33 PM
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Main - SMG2.5 - General level design - On moving Design Threads to Kuribo Hide post layouts | New reply


cosmological
Posted on 12-16-12 10:02 PM Link | #1835
Okay,

I really want to make moving to kuribo productive and quick. I have one problem with moving the design threads, most of them only say, "post your level designs here" or "post your concept art here" they give no insight to how the actual level is going to look feel and have what gimmicks. Any new member may not know about the level as a whole and may work on something that isn't correct.

Instead of posting your one sentence posts about the level, please look at the thread from back on the old board and summarize it and give credit where credit is deserved (this includes just copy pasting old posts). We want the move to be productive so starting the level design forums over again. Also for any new posts you are making for a galaxy, if there is a thread for it already here, post it here instead of on the old forum, or post it both places to make sure everyone sees your design/art :) .

So lets get working on moving threads, we should try our best to have everything done by the new year.

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Long live the new Kuribo64

MK7tester
Posted on 12-16-12 10:24 PM Link | #1839
Should we possibly have a progress list?

shibboleet
Posted on 12-16-12 10:28 PM Link | #1840
Well...
cosmological is taking finals, and NWPlayer123 is taking finals.
I'm in charge of the move, it seems. Meh, I guess I can do it on my own.
But there is a plan I've come up with to make this go smoothly.
It will involve these things:
1) Dropping Level Creation (For now)
2) Staying here (For a little while longer)

Here's what's gonna happen.
Y'know, a ton of us are having Christmas break around here VERY soon. You know what that means. More people on the forum.
We will stay on this forum WHILE I am moving the threads, and level design threads, etc. Plus, level creation will be halted. Mega-Mario can go ahead and finish off whitehole, while ON THIS BOARD, we get our level designs done. So, when most level designs get done, then modelers can come in, and make the models, and people (Such as me!!!! :P) can import then in the game. BUT when most of the level designs are done, Whitehole should be fully functional, with everything you need.
But in order to do this, we need to get a couple of things straight with this project. Like, people stop posting on the SMG2.5 board on kuribo :P (Unless they are helping with threads. Anybody can help, just don't screw it up xP)

Do you think we should take this path?


Can we mix in this quote with this thread?



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a

Dirbaio
Posted on 12-16-12 10:34 PM Link | #1842
Posted by Luigi
*snip*

That's a great way of slowing down progress and confusing people, nothing else.


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Cool Stuff: Dirbaio.net (my boring site) - The NSMB Hacking Domain - Kuribo64 - ABXD DevBoard

shibboleet
Posted on 12-17-12 01:20 AM Link | #1845
Not really.
We could combine the ideas, because I posted about it earlier today.

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a

Arisotura
Posted on 12-17-12 12:15 PM Link | #1852
Your post is confusing indeed. It conveys two opposite messages: 'level creation will be halted' implies that no posts should be made at all; 'ON THIS BOARD, we get our level designs done' implies that people must post on the old board, adding more stuff to be moved later on...

____________________
NSMBHD - Kafuka - Jul
melonDS the most fruity DS emulator there is

zafkflzdasd

shibboleet
Posted on 12-17-12 02:54 PM Link | #1858
We'll figure out a way later.
I'm typing this at school, (on my phone, when the teacher isn't looking) :p

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a

Stygmax
Posted on 12-17-12 08:58 PM Link | #1879
We don't have all that much time....Should we stop designing or keep designing?
Status: It was really, really fun, guys - thanks for the ride!

Arisotura
Posted on 12-17-12 09:10 PM Link | #1883
I'd say stop designing for a while to help with the move. The quicker it gets done, the best it is.

Also this shouldn't be a problem since you guys have already decided to not release a SMG2.5 Christmas present.

____________________
NSMBHD - Kafuka - Jul
melonDS the most fruity DS emulator there is

zafkflzdasd

MoreCowbell
Posted on 12-18-12 01:03 AM Link | #1906
Just get the move done by break, then we can churn out some designs


Main - SMG2.5 - General level design - On moving Design Threads to Kuribo Hide post layouts | New reply

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