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04-05-21 08:30 PM |
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| 0 users reading General Beat Block logic question | 1 bot |
| Main - Archived forums - SMG questions and issues - General Beat Block logic question | New reply |
| Codybean1 |
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Normal user Level: 10 Posts: 12/15 EXP: 3168 Next: 1246 Since: 02-12-13 Last post: 2563 days ago Last view: 2388 days ago |
I'm editing Beat Block galaxy right now and I'm wondering if you can make things happen according to the music like the way a Yellow/Green knows when to materialize/de-materialize. Example: Changing the Sky on Yellow beat or objects appearing/disappearing on different beats.
All beat blocks have their SW_B set to 20, with Yellow blocks as Obj_arg0: 0 and Green blocks as Obj_arg0: -1, respectively. Also, does having no Sky object make the sky green? Thanks for your help! |
| shibboleet |
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![]() Fire Mario DROP TABLE users; Level: 118 Posts: 1297/4661 EXP: 17985250 Next: 397664 Since: 07-07-12 Last post: 233 days ago Last view: 27 days ago |
No Sky = Default Sky
Default sky is blue. Obj_arg1 determines if they're double time. To answer your question: No. The SW_B is when the star appears and they stop switching. ____________________ a |
| Codybean1 |
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Normal user Level: 10 Posts: 13/15 EXP: 3168 Next: 1246 Since: 02-12-13 Last post: 2563 days ago Last view: 2388 days ago |
Thanks for your help. I'll change my designs then. ![]() |
| Martboo48 |
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Member Normal user Level: 14 Posts: 16/36 EXP: 12207 Next: 864 Since: 07-07-12 Last post: 1898 days ago Last view: 835 days ago |
Posted by Codybean1 This is achieved in the original Beat Block Galaxy, with Octoombas and Goombeetles. I believe everything that can be triggered through a switch can change according to the music: Fog, gravity, etc. ____________________ Go to my YT channel for SMG2 hacking videos and more: http://www.youtube.com/user/Martboo48?feature=mhee |
| NWPlayer123 |
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Member Imma Snuggle You Level: 105
Posts: 1684/3604 EXP: 12228601 Next: 33659 Since: 07-07-12 From: Colorado Last post: 1986 days ago Last view: 143 days ago |
Posted by Martboo48 Pretty much, yeah. ____________________ "I hate playing musical chats" ~ Quote of the month |
| shibboleet |
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![]() Fire Mario DROP TABLE users; Level: 118 Posts: 1301/4661 EXP: 17985250 Next: 397664 Since: 07-07-12 Last post: 233 days ago Last view: 27 days ago |
and also, you can get some information from the Object Database for the certain object as well. ____________________ a |
| Main - Archived forums - SMG questions and issues - General Beat Block logic question | New reply |
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