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04-18-24 09:12 AM |
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0 users reading [Final Frontier Galaxy] Final Frontier Galaxy Main Level Design | 1 bot |
Main - SMG2.5 - World 6 - [Final Frontier Galaxy] Final Frontier Galaxy Main Level Design | Hide post layouts | New reply |
SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 100 Posts: 292/2912 EXP: 10056210 Next: 298186 Since: 01-30-13 Last post: 3191 days ago Last view: 3190 days ago |
I think it would be a good idea for this level to be like the Bowser levels from SM64. Bowser's Star Reactor was a bit like that but with the gravity physics. Four Hammer Bros. all lined up in a straight pathway. Yeah, that would be a challenge. ____________________ Super Mario LOLand Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
mariogalaxythree |
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Member Blarg. Yoshi. Of. Composing. Affected by 'RainBlarg' Syndrome Level: 110 Posts: 1437/3627 EXP: 14042403 Next: 366483 Since: 12-24-12 Last post: 2258 days ago Last view: 2198 days ago |
I'm fine with Gravigen Extractor having tons of Gravity, but the rest of the Bowser Levels should have little to no gravity. ____________________
-MG3- IS HERE |
NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 1537/3604 EXP: 14192357 Next: 216529 Since: 07-07-12 From: Colorado Last post: 3095 days ago Last view: 1252 days ago |
Gravigen =/= gravity. Plus like Glem said, gravigen only really fits in bowser/jr galaxies. So it NEEDS to be incorporated in somehow because it's part of the story. ____________________ "I hate playing musical chats" ~ Quote of the month |
SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 100 Posts: 301/2912 EXP: 10056210 Next: 298186 Since: 01-30-13 Last post: 3191 days ago Last view: 3190 days ago |
We still need a challenge. We could the Hammer Bro defense line like I suggested earlier or something new and different. There could be Thwomps you have to creep under, Whomps that are in your way, and finally, Rhomps that you must run away from. Thwomp face spinning platforms would also be nice if we use them in an innovative way. ____________________ Super Mario LOLand Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
gc |
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Member Normal user Level: 55 Posts: 215/721 EXP: 1245504 Next: 68685 Since: 12-18-12 Last post: 3770 days ago Last view: 3731 days ago |
Posted by gc Posted by mariogalaxythree Agreed. ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
MK7tester |
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Magikoopa I'm back Level: 104 Posts: 1583/3145 EXP: 11569068 Next: 293058 Since: 07-07-12 From: Dolphic Island Last post: 2591 days ago Last view: 2589 days ago |
Yes yes, we should make an actual Bowser's Castle instead of just walkways and airships, also, here is the Bowser Jr. Dialogue
Posted by Bowser Jr. |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 2327/5087 EXP: 23799944 Next: 581756 Since: 07-07-12 Last post: 2197 days ago Last view: 759 days ago |
(Bowser Jr. Theme stars playing)
Posted by Bowser Jr. ____________________
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NoSkinnedKoopa |
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Member "The most intense fight a human will ever have is between the person they are and the person they are capable of becoming!" - Coach Jae Level: 43 Posts: 85/421 EXP: 555355 Next: 9691 Since: 12-24-12 From: Super Hyrule Land Last post: 2801 days ago Last view: 2073 days ago |
I also had dialogue, too. Meh, let's just combine them. |
mariogalaxythree |
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Member Blarg. Yoshi. Of. Composing. Affected by 'RainBlarg' Syndrome Level: 110 Posts: 1511/3627 EXP: 14042403 Next: 366483 Since: 12-24-12 Last post: 2258 days ago Last view: 2198 days ago |
How will Megahammer mk. 2 be different than mk. 1? ____________________
-MG3- IS HERE |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 2347/5087 EXP: 23799944 Next: 581756 Since: 07-07-12 Last post: 2197 days ago Last view: 759 days ago |
Posted by mariogalaxythree I wish you read the other posts before posting thread. Mk II will be recolored red, which will make him 100% original. I'm also thinking that we can do some minor edits to the robot so he looks more badass You'll also fight him on an arena that's spinning over lava infested with Magmaaarghs. ____________________
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mariogalaxythree |
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Member Blarg. Yoshi. Of. Composing. Affected by 'RainBlarg' Syndrome Level: 110 Posts: 1521/3627 EXP: 14042403 Next: 366483 Since: 12-24-12 Last post: 2258 days ago Last view: 2198 days ago |
I like that, but we should do something to the actual boss to make it truly feel like Mk. 2 ____________________
-MG3- IS HERE |
Cirnya |
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Member Normal user Level: 30 Posts: 129/177 EXP: 150734 Next: 15135 Since: 01-28-13 Last post: 3945 days ago Last view: 3945 days ago |
Unfortunately our ability to modify bosses is.. kinda non-existant right now. |
mariogalaxythree |
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Member Blarg. Yoshi. Of. Composing. Affected by 'RainBlarg' Syndrome Level: 110 Posts: 1524/3627 EXP: 14042403 Next: 366483 Since: 12-24-12 Last post: 2258 days ago Last view: 2198 days ago |
We could at least speed the boss up right? ____________________
-MG3- IS HERE |
Cirnya |
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Member Normal user Level: 30 Posts: 130/177 EXP: 150734 Next: 15135 Since: 01-28-13 Last post: 3945 days ago Last view: 3945 days ago |
That would go under modifying the boss, though. |
SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 100 Posts: 346/2912 EXP: 10056210 Next: 298186 Since: 01-30-13 Last post: 3191 days ago Last view: 3190 days ago |
Posted by Polari If the arena is spinning counter-clockwise, for example, there should be Magmaws moving clockwise. ____________________ Super Mario LOLand Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
mariogalaxythree |
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Member Blarg. Yoshi. Of. Composing. Affected by 'RainBlarg' Syndrome Level: 110 Posts: 1534/3627 EXP: 14042403 Next: 366483 Since: 12-24-12 Last post: 2258 days ago Last view: 2198 days ago |
Maybe we could reverse the direction for the final stage. |
NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 1577/3604 EXP: 14192357 Next: 216529 Since: 07-07-12 From: Colorado Last post: 3095 days ago Last view: 1252 days ago |
It's not actually spinning. Its just magmaaarghs moving around and you have to dodge them. The planet itself doesn't move. ____________________ "I hate playing musical chats" ~ Quote of the month |
mariogalaxythree |
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Member Blarg. Yoshi. Of. Composing. Affected by 'RainBlarg' Syndrome Level: 110 Posts: 1542/3627 EXP: 14042403 Next: 366483 Since: 12-24-12 Last post: 2258 days ago Last view: 2198 days ago |
Having the planet move could shake things up a bit. ____________________
-MG3- IS HERE |
gc |
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Member Normal user Level: 55 Posts: 234/721 EXP: 1245504 Next: 68685 Since: 12-18-12 Last post: 3770 days ago Last view: 3731 days ago |
Having the arena move (spin) would just throw the player off slightly. Meh.
With all the lava, the boss might be about as difficult as the Daredevil Megahammer. (falls into lava, loses Yoshi, gets hit by bullet bill, etc.) ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
Luigi#1 |
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Member Wow k Level: 48 Posts: 5/535 EXP: 789875 Next: 33668 Since: 02-21-13 From: Gallifrey Last post: 675 days ago Last view: 668 days ago |
Mabye make it so each glass thing is red, so you have to hit each thrice, with the first hit, turning it blue. ____________________ Jesus why was I here |
Main - SMG2.5 - World 6 - [Final Frontier Galaxy] Final Frontier Galaxy Main Level Design | Hide post layouts | New reply |
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