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04-05-21 11:08 PM |
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| 0 users reading [Final Frontier Galaxy] Final Frontier Galaxy Main Level Design | 1 bot |
| Main - SMG2.5 - World 6 - [Final Frontier Galaxy] Final Frontier Galaxy Main Level Design | New reply |
| SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 95
Posts: 292/2912 EXP: 8588437 Next: 80170 Since: 01-30-13 Last post: 2082 days ago Last view: 2081 days ago |
I think it would be a good idea for this level to be like the Bowser levels from SM64. Bowser's Star Reactor was a bit like that but with the gravity physics. Four Hammer Bros. all lined up in a straight pathway. Yeah, that would be a challenge. ____________________ Super Mario LOLand Thanks to Tierage for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
| mariogalaxythree |
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Member Blarg. Yoshi. Of. Composing. Level: 105 Posts: 1437/3627 EXP: 12012921 Next: 249339 Since: 12-24-12 Last post: 1149 days ago Last view: 1089 days ago |
I'm fine with Gravigen Extractor having tons of Gravity, but the rest of the Bowser Levels should have little to no gravity. ____________________
-MG3- IS HERE |
| NWPlayer123 |
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Member Imma Snuggle You Level: 105
Posts: 1537/3604 EXP: 12228810 Next: 33450 Since: 07-07-12 From: Colorado Last post: 1986 days ago Last view: 144 days ago |
Gravigen =/= gravity. Plus like Glem said, gravigen only really fits in bowser/jr galaxies. So it NEEDS to be incorporated in somehow because it's part of the story. ____________________ "I hate playing musical chats" ~ Quote of the month |
| SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 95
Posts: 301/2912 EXP: 8588437 Next: 80170 Since: 01-30-13 Last post: 2082 days ago Last view: 2081 days ago |
We still need a challenge. We could the Hammer Bro defense line like I suggested earlier or something new and different. There could be Thwomps you have to creep under, Whomps that are in your way, and finally, Rhomps that you must run away from. Thwomp face spinning platforms would also be nice if we use them in an innovative way. ____________________ Super Mario LOLand Thanks to Tierage for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
| gc |
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Member Normal user Level: 52 Posts: 215/721 EXP: 1065786 Next: 18054 Since: 12-18-12 Last post: 2662 days ago Last view: 2622 days ago |
Posted by gc Posted by mariogalaxythree Agreed. ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
| MK7tester |
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![]() Magikoopa I'm back Level: 99
Posts: 1583/3145 EXP: 9968381 Next: 31618 Since: 07-07-12 From: Dolphic Island Last post: 1483 days ago Last view: 1481 days ago |
Yes yes, we should make an actual Bowser's Castle instead of just walkways and airships, also, here is the Bowser Jr. Dialogue
Posted by Bowser Jr. |
| Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 122 Posts: 2327/5087 EXP: 20507262 Next: 130751 Since: 07-07-12 Last post: 1089 days ago Last view: 465 days ago |
(Bowser Jr. Theme stars playing)
Posted by Bowser Jr. ____________________
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| NoSkinnedKoopa |
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Member "The most intense fight a human will ever have is between the person they are and the person they are capable of becoming!" - Coach Jae Level: 41
Posts: 85/421 EXP: 475103 Next: 5042 Since: 12-23-12 From: Super Hyrule Land Last post: 1693 days ago Last view: 965 days ago |
I also had dialogue, too. Meh, let's just combine them. |
| mariogalaxythree |
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Member Blarg. Yoshi. Of. Composing. Level: 105 Posts: 1511/3627 EXP: 12012921 Next: 249339 Since: 12-24-12 Last post: 1149 days ago Last view: 1089 days ago |
How will Megahammer mk. 2 be different than mk. 1? ____________________
-MG3- IS HERE |
| Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 122 Posts: 2347/5087 EXP: 20507262 Next: 130751 Since: 07-07-12 Last post: 1089 days ago Last view: 465 days ago |
Posted by mariogalaxythree I wish you read the other posts before posting thread. Mk II will be recolored red, which will make him 100% original. I'm also thinking that we can do some minor edits to the robot so he looks more badass
You'll also fight him on an arena that's spinning over lava infested with Magmaaarghs. ____________________
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| mariogalaxythree |
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Member Blarg. Yoshi. Of. Composing. Level: 105 Posts: 1521/3627 EXP: 12012921 Next: 249339 Since: 12-24-12 Last post: 1149 days ago Last view: 1089 days ago |
I like that, but we should do something to the actual boss to make it truly feel like Mk. 2 ____________________
-MG3- IS HERE |
| Cirnya |
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Member Normal user Level: 28 Posts: 129/177 EXP: 128745 Next: 2593 Since: 01-28-13 Last post: 2837 days ago Last view: 2836 days ago |
Unfortunately our ability to modify bosses is.. kinda non-existant right now. |
| mariogalaxythree |
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Member Blarg. Yoshi. Of. Composing. Level: 105 Posts: 1524/3627 EXP: 12012921 Next: 249339 Since: 12-24-12 Last post: 1149 days ago Last view: 1089 days ago |
We could at least speed the boss up right? ____________________
-MG3- IS HERE |
| Cirnya |
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Member Normal user Level: 28 Posts: 130/177 EXP: 128745 Next: 2593 Since: 01-28-13 Last post: 2837 days ago Last view: 2836 days ago |
That would go under modifying the boss, though. |
| SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 95
Posts: 346/2912 EXP: 8588437 Next: 80170 Since: 01-30-13 Last post: 2082 days ago Last view: 2081 days ago |
Posted by Polari If the arena is spinning counter-clockwise, for example, there should be Magmaws moving clockwise. ____________________ Super Mario LOLand Thanks to Tierage for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
| mariogalaxythree |
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Member Blarg. Yoshi. Of. Composing. Level: 105 Posts: 1534/3627 EXP: 12012921 Next: 249339 Since: 12-24-12 Last post: 1149 days ago Last view: 1089 days ago |
Maybe we could reverse the direction for the final stage. |
| NWPlayer123 |
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Member Imma Snuggle You Level: 105
Posts: 1577/3604 EXP: 12228810 Next: 33450 Since: 07-07-12 From: Colorado Last post: 1986 days ago Last view: 144 days ago |
It's not actually spinning. Its just magmaaarghs moving around and you have to dodge them. The planet itself doesn't move. ____________________ "I hate playing musical chats" ~ Quote of the month |
| mariogalaxythree |
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Member Blarg. Yoshi. Of. Composing. Level: 105 Posts: 1542/3627 EXP: 12012921 Next: 249339 Since: 12-24-12 Last post: 1149 days ago Last view: 1089 days ago |
Having the planet move could shake things up a bit. ____________________
-MG3- IS HERE |
| gc |
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Member Normal user Level: 52 Posts: 234/721 EXP: 1065786 Next: 18054 Since: 12-18-12 Last post: 2662 days ago Last view: 2622 days ago |
Having the arena move (spin) would just throw the player off slightly. Meh.
With all the lava, the boss might be about as difficult as the Daredevil Megahammer. (falls into lava, loses Yoshi, gets hit by bullet bill, etc.) ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
| Luigi#1 |
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Member Wow k Level: 46 Posts: 5/531 EXP: 666396 Next: 45378 Since: 02-20-13 From: Gallifrey Last post: 729 days ago Last view: 729 days ago |
Mabye make it so each glass thing is red, so you have to hit each thrice, with the first hit, turning it blue. ____________________ Jesus why was I here |
| Main - SMG2.5 - World 6 - [Final Frontier Galaxy] Final Frontier Galaxy Main Level Design | New reply |
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