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04-06-21 12:41 AM |
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| 0 users reading Moving Bosses To Other Galaxies | 1 bot |
| Main - Archived forums - General SMG hacking - Moving Bosses To Other Galaxies | New reply |
| shibboleet |
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![]() Fire Mario DROP TABLE users; Level: 118 Posts: 1084/4661 EXP: 17985740 Next: 397174 Since: 07-07-12 Last post: 233 days ago Last view: 27 days ago |
Alrighty guys, I'm pretty sure you're expecting images of me moving bosses to other galaxies like an awesome person.
That's not happening. Upsettingly, it is not exactly possible to move a boss to another galaxy. Because for some reason, when you edit the file, the memory corrupts after you save it. (Does the same thing with the bcsv editor) The file in question is called GalaxyWhateverDerpNameZoneInfo.arc It contains the cutscenes if it does NOT use a DemoGroup. Upsettingly, it corrupts after saving. Renaming others doesn't work. Deleting others doesn't work. Nothing works as soon as you save the file. So yeah, Nintendo is a prick.
We will figure out how to resolve this situation soon...because we ain't gettin' anywhere. So yeah, thanks for reading this failure. ____________________ a |
| NWPlayer123 |
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Member Imma Snuggle You Level: 105
Posts: 1468/3604 EXP: 12228934 Next: 33326 Since: 07-07-12 From: Colorado Last post: 1986 days ago Last view: 144 days ago |
It's more-so the tools. InB4 programmers flocking to debug and disassemble it because MrRean failed.
However, just because it isn't working for you doesn't mean it won't work. We still need to figure out what is wrong. I bet it's an infinite loop in MN1's BCSV editor because of the Japanese. I would try using the Whitehole BCSV editor for now. ____________________ "I hate playing musical chats" ~ Quote of the month |
| shibboleet |
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![]() Fire Mario DROP TABLE users; Level: 118 Posts: 1085/4661 EXP: 17985740 Next: 397174 Since: 07-07-12 Last post: 233 days ago Last view: 27 days ago |
Well sure, I guess I can take a crack at that BCSV editor to see what happens to the file. But the memory corrupts in MN1's and Anarchy.... ____________________ a |
| SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 95
Posts: 154/2912 EXP: 8588530 Next: 80077 Since: 01-30-13 Last post: 2082 days ago Last view: 2082 days ago |
What?! I just do not understand. Why can't we do things that Nintendo does? If Nintendo can do it, someone expert in hacking and programming should be able to do whatever. Nintendo obviously made it on purpose so that hacks will not have bosses in other galaxies. ____________________ Super Mario LOLand Thanks to Tierage for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
| shibboleet |
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![]() Fire Mario DROP TABLE users; Level: 118 Posts: 1086/4661 EXP: 17985740 Next: 397174 Since: 07-07-12 Last post: 233 days ago Last view: 27 days ago |
It's the way it's saved. It just corrupts the memory somehow. ____________________ a |
| SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 95
Posts: 155/2912 EXP: 8588530 Next: 80077 Since: 01-30-13 Last post: 2082 days ago Last view: 2082 days ago |
Grr. There is probably a boundary somewhere in the coding that will need to edited to prevent data corruption. ____________________ Super Mario LOLand Thanks to Tierage for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
| Phantom Wings |
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Normal user Level: 16 Posts: 24/46 EXP: 17631 Next: 2625 Since: 07-08-12 Last post: 2627 days ago Last view: 2627 days ago |
Anarchy is corrupting the object count value inside the bcsv. If you set the first 4 bytes of the file to whatever the original number of objects inside the bcsv was then you should be fine. The Anarchy2 library's archive reader and bcsv editor don't corrupt bcsv data, so you could consider using them instead. |
| MK7tester |
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| shibboleet |
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![]() Fire Mario DROP TABLE users; Level: 118 Posts: 1087/4661 EXP: 17985740 Next: 397174 Since: 07-07-12 Last post: 233 days ago Last view: 27 days ago |
Okie dokie, I'll try that out once I get home. ____________________ a |
| MK7tester |
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![]() Magikoopa I'm back Level: 99
Posts: 1537/3145 EXP: 9968482 Next: 31517 Since: 07-07-12 From: Dolphic Island Last post: 1483 days ago Last view: 1481 days ago |
Not all bosses have a Demo Group ID just to let you know. An example is Kaliente. |
| shibboleet |
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![]() Fire Mario DROP TABLE users; Level: 118 Posts: 1097/4661 EXP: 17985740 Next: 397174 Since: 07-07-12 Last post: 233 days ago Last view: 27 days ago |
That doesn't matter, actually. Something else is needed to move a boss, and it corrupts, as I've said ![]() ____________________ a |
| MK7tester |
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![]() Magikoopa I'm back Level: 99
Posts: 1546/3145 EXP: 9968482 Next: 31517 Since: 07-07-12 From: Dolphic Island Last post: 1483 days ago Last view: 1481 days ago |
Blarg, I successfully moved Kaliente to flipswap, it wasn't that hard. :/ |
| mariogalaxythree |
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Member Blarg. Yoshi. Of. Composing. Level: 105 Posts: 1311/3627 EXP: 12013050 Next: 249210 Since: 12-24-12 Last post: 1149 days ago Last view: 1090 days ago |
But why did you move him into that galaxy? It kinda seems out of place tbh ____________________
-MG3- IS HERE |
| Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 122 Posts: 2235/5087 EXP: 20507470 Next: 130543 Since: 07-07-12 Last post: 1089 days ago Last view: 465 days ago |
Posted by mariogalaxythree ._. Why CAN'T he move King Kaliente to Flipswap? Everything works with Flip-Swap, THAT'S WHY ____________________
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| mariogalaxythree |
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Member Blarg. Yoshi. Of. Composing. Level: 105 Posts: 1317/3627 EXP: 12013050 Next: 249210 Since: 12-24-12 Last post: 1149 days ago Last view: 1090 days ago |
I can just be nitpicky sometimes. If you were testing something, then it would be fine. Just my logic is getting the better of me:/ ____________________
-MG3- IS HERE |
| SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 95
Posts: 215/2912 EXP: 8588530 Next: 80077 Since: 01-30-13 Last post: 2082 days ago Last view: 2082 days ago |
So, only in Flip-Swap the data will not corrupt if you move a boss there? ____________________ Super Mario LOLand Thanks to Tierage for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
| NWPlayer123 |
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Member Imma Snuggle You Level: 105
Posts: 1503/3604 EXP: 12228934 Next: 33326 Since: 07-07-12 From: Colorado Last post: 1986 days ago Last view: 144 days ago |
The ZoneInfo that MrRean was obsessing about has no real purpose other then a guide to developers. This thread can be safely closed and ignored. ____________________ "I hate playing musical chats" ~ Quote of the month |
| Main - Archived forums - General SMG hacking - Moving Bosses To Other Galaxies | New reply |
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