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04-17-24 10:07 PM |
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0 users reading Motion Cameras | 1 bot |
Main - SMG2.5 - General SMG2.5 talk - Motion Cameras | Hide post layouts | New reply |
shibboleet |
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Fire Mario DROP TABLE users; Level: 123 Posts: 98/4661 EXP: 20872352 Next: 358914 Since: 07-07-12 Last post: 1341 days ago Last view: 354 days ago |
Turns out, we have been using NON motion cameras. A motion camera still shows the animations of objects around the area. The ones we have been using do not use this option. It freezes everything except the object we want it to focus on.
Well, I have found the Motion Camera, and got it working perfectly. Where would we need a motion camera? We would use a motion camera whenever an object or planet is appearing with a switch. Things that would NOT need a motion camera: -Launch Star Appearing -Powerup Appearing Here is the info you want: e:簡易デモ実行固有簡易デモ012 version: 30016 gflag.camendint: 0 gflag.enable.EndErpFrame: 0 gflag.thru: 0 num2: 0 num1: 0 angleB: Adjust However you wish angleA: Adjust However you wish Dist: Adjust However you wish flag.collisionoff: 0 vpanaxis.X: 0 vpanexis.Y: 1 vpanaxis.Z: 0 vpanuse: 1 udown: 78 pushdelaylow: 78 pushdelay: 78 lplay:800 uplay: 300 gndint: A0 lower: 0.1 upper: 0.3 camint: 78 fovy: 45 roll: 0 loffserv: 0 loffset: 0 woffset.X: 0 woffset.Y: 0 woffset.Z: 0 camtype: CAM_TYPE_XZ_PARA axis.X: 0 axis.Y: 0 axis.Z: 0 evpriority: 0 camendint: 0 eflag.enableEndErpFrame: 0 evfm: 5A eflag.enableErpFrame: 0 (The Japanese Symbols may not work. If they don't, go here: http://pastebin.com/V29Q1Ki1) And set up a SimpleDemoExecutor with a ObjID of 35 and a CameraSetID of C because 0x012=C in hex. If an option that is on a new camera and isn't on here, just set it to 0. (If this in the wrong board, sorry. It didn't fit any descriptions of any other board.) ____________________ a |
Stygmax |
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SMG2.5 Cartographer Level: 88 Posts: 13/2178 EXP: 6551329 Next: 99335 Since: 12-02-12 Last post: 389 days ago Last view: 389 days ago |
Nice! (We need to get a programming board up pronto) Status: It was really, really fun, guys - thanks for the ride!
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NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 58/3604 EXP: 14191596 Next: 217290 Since: 07-07-12 From: Colorado Last post: 3094 days ago Last view: 1251 days ago |
MrRean please don't start moving boards. I am going to make one giant thread for all the quirky stuff about level creation. ____________________ "I hate playing musical chats" ~ Quote of the month |
Arisotura |
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Star Mario in this room you have a pile of apple pies Level: 163 Posts: 423/9019 EXP: 56210958 Next: 276686 Since: 07-03-12 From: in a box Last post: 6 days ago Last view: 1 day ago |
NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 62/3604 EXP: 14191596 Next: 217290 Since: 07-07-12 From: Colorado Last post: 3094 days ago Last view: 1251 days ago |
Well even if we do have smaller threads, this is not the kind of thread I would allow. MrRean needs to thouroughly research all the options for cameras and EXPLAIN THEM. This is a sad excuse where he just posts what he found solely for the sake of getting credit. Revise it if at all possible. ____________________ "I hate playing musical chats" ~ Quote of the month |
Arisotura |
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Star Mario in this room you have a pile of apple pies Level: 163 Posts: 424/9019 EXP: 56210958 Next: 276686 Since: 07-03-12 From: in a box Last post: 6 days ago Last view: 1 day ago |
shibboleet |
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Fire Mario DROP TABLE users; Level: 123 Posts: 101/4661 EXP: 20872352 Next: 358914 Since: 07-07-12 Last post: 1341 days ago Last view: 354 days ago |
And you didn't say this AT ALL on the old forum because? Just make a findings board. Simple. Plus, we have an object database you know. Plus, I even included the camera data, and shows what it does, and how it's set up. What do you want me to do, post how it's assembled and the slice of code for it to "better understand" it? ____________________ a |
NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 63/3604 EXP: 14191596 Next: 217290 Since: 07-07-12 From: Colorado Last post: 3094 days ago Last view: 1251 days ago |
I guess I can't really blame you as of now since there are no rules or anything set up, but I'll explain more as we go along. ____________________ "I hate playing musical chats" ~ Quote of the month |
shibboleet |
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Fire Mario DROP TABLE users; Level: 123 Posts: 102/4661 EXP: 20872352 Next: 358914 Since: 07-07-12 Last post: 1341 days ago Last view: 354 days ago |
Ah, I get it.
mkay, I'll make sure to get that information up. But I said what made it different
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NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 64/3604 EXP: 14191596 Next: 217290 Since: 07-07-12 From: Colorado Last post: 3094 days ago Last view: 1251 days ago |
Oh, so it would be a setting. That makes sense
As it is, I'm trying to get in contact with MM to create the other boards for stuff, including a discoveries one. ____________________ "I hate playing musical chats" ~ Quote of the month |
Arisotura |
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Star Mario in this room you have a pile of apple pies Level: 163 Posts: 425/9019 EXP: 56210958 Next: 276686 Since: 07-03-12 From: in a box Last post: 6 days ago Last view: 1 day ago |
Posted by NWPlayer123 There's one rule set up: no drama. Keep this thread clean please. Besides, I don't see why findings should be specific to SMG2.5. They're interesting for the whole SMG scene. I may make a findings forum in the general board. Or heck, even better, I should finish the wiki. It'll be the best place for putting findings. ____________________ NSMBHD - Kafuka - Jul melonDS the most fruity DS emulator there is zafkflzdasd |
shibboleet |
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Fire Mario DROP TABLE users; Level: 123 Posts: 103/4661 EXP: 20872352 Next: 358914 Since: 07-07-12 Last post: 1341 days ago Last view: 354 days ago |
Yeah, that would work out perfectly for the project, and the whole hacking scene of SMG. ____________________ a |
Main - SMG2.5 - General SMG2.5 talk - Motion Cameras | Hide post layouts | New reply |
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