Views: 20,055,358 |
Home
| Forums
| Uploader
| Wiki
| Object databases
| IRC
Rules/FAQ | Memberlist | Calendar | Stats | Online users | Last posts | Search |
04-26-24 05:15 AM |
Guest: |
0 users reading [Coastline Cavern Galaxy] Getting the model working | 1 bot |
Main - SMG2.5 - World 2 - [Coastline Cavern Galaxy] Getting the model working | Hide post layouts | New reply |
MK7tester |
| ||
Magikoopa I'm back Level: 104 Posts: 1281/3145 EXP: 11579598 Next: 282528 Since: 07-07-12 From: Dolphic Island Last post: 2599 days ago Last view: 2597 days ago |
I've heard it's REALLY hard to port Coastline's model into SMG2, elaborate please? |
shibboleet |
| ||
Fire Mario DROP TABLE users; Level: 123 Posts: 805/4661 EXP: 20892469 Next: 338797 Since: 07-07-12 Last post: 1350 days ago Last view: 362 days ago |
Yeah, it has textures that....well....that won't work at all.
So somebody has to edit them to make them work in order to export. Which takes a bit. ____________________ a |
MK7tester |
| ||
Magikoopa I'm back Level: 104 Posts: 1282/3145 EXP: 11579598 Next: 282528 Since: 07-07-12 From: Dolphic Island Last post: 2599 days ago Last view: 2597 days ago |
Why don't they work? Filetype? |
Stygmax |
|
shibboleet |
| ||
Fire Mario DROP TABLE users; Level: 123 Posts: 806/4661 EXP: 20892469 Next: 338797 Since: 07-07-12 Last post: 1350 days ago Last view: 362 days ago |
That's not the place to ask that.
And SSL: No. Cosmo just didn't texture it the right way it was supposed to. ____________________ a |
MK7tester |
| ||
Magikoopa I'm back Level: 104 Posts: 1283/3145 EXP: 11579598 Next: 282528 Since: 07-07-12 From: Dolphic Island Last post: 2599 days ago Last view: 2597 days ago |
I don't think blender supports texture removal, we are fucked. |
NWPlayer123 |
| ||
Member Imma Snuggle You Level: 110 Posts: 1162/3604 EXP: 14205274 Next: 203612 Since: 07-07-12 From: Colorado Last post: 3103 days ago Last view: 1260 days ago |
It does . _ . ____________________ "I hate playing musical chats" ~ Quote of the month |
Glem3 |
| ||
Retired staff Level: 39 Posts: 23/322 EXP: 379349 Next: 25422 Since: 07-07-12 Last post: 2903 days ago Last view: 2834 days ago |
I think cosmo should learn how to use maya or 3dsmax... it would make this process 99% easier. I mean he does great work but it's always a chore to get it working in the game. |
blank |
| ||
Normal user Level: 26 Posts: 42/129 EXP: 96184 Next: 6091 Since: 07-08-12 Last post: 3342 days ago Last view: 2315 days ago |
There is no reason why blender models should be harder to convert than models made by other programs. If you are having problems, somebody should proabably tell me about it, so I might have a chance to fix them. |
Glem3 |
| ||
Retired staff Level: 39 Posts: 51/322 EXP: 379349 Next: 25422 Since: 07-07-12 Last post: 2903 days ago Last view: 2834 days ago |
The problem isn't importing blender models into the game, the problem is the transfer that needs to be done since I'm the one texturing the model. Cosmo's models don't translate well to... well, any other 3d program, and as such it's hard for us to do work on them. |
cosmological |
| ||
Supreme Dictator Level: 28 Posts: 44/154 EXP: 125459 Next: 5879 Since: 07-08-12 Last post: 2082 days ago Last view: 170 days ago |
The reason why the model isn't working properly is because when I gave people the model I didn't unwrap the textures onto a png once I get that working then I don't know why the model shouldn't work, its just a matter of when I get the spare time to learn how to do that.
Also blank if you want to look at it I put the .blend file to the uploader section and you could try it. ____________________ Long live the new Kuribo64 |
Glem3 |
| ||
Retired staff Level: 39 Posts: 69/322 EXP: 379349 Next: 25422 Since: 07-07-12 Last post: 2903 days ago Last view: 2834 days ago |
Alright... that said, cosmo, I really think you should learn Maya. You can get it for free as a student, and matters would be extremely simplified if we were both using the same program. A lot of the stuff is similar, and I could help teach you some of it. |
MK7tester |
| ||
Magikoopa I'm back Level: 104 Posts: 1515/3145 EXP: 11579598 Next: 282528 Since: 07-07-12 From: Dolphic Island Last post: 2599 days ago Last view: 2597 days ago |
Umm, so will the model be remade? |
Main - SMG2.5 - World 2 - [Coastline Cavern Galaxy] Getting the model working | Hide post layouts | New reply |
Page rendered in 0.016 seconds. (2048KB of memory used) MySQL - queries: 29, rows: 221/221, time: 0.010 seconds. Acmlmboard 2.064 (2018-07-20) © 2005-2008 Acmlm, Xkeeper, blackhole89 et al. |