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04-06-21 12:40 AM |
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| 0 users reading About the Jungle Beat Leftovers.... | 1 bot |
| Main - Archived forums - General SMG hacking - About the Jungle Beat Leftovers.... | New reply |
| MK7tester |
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![]() Magikoopa I'm back Level: 99
Posts: 1313/3145 EXP: 9968481 Next: 31518 Since: 07-07-12 From: Dolphic Island Last post: 1483 days ago Last view: 1481 days ago |
Do any of these objects do anything? I think FlameGun is placeable, but idk what it'd do. Elaboration would be fantastic. |
| Arisotura |
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![]() Star Mario in this room you have a pile of apple pies Level: 155
Posts: 923/8869 EXP: 47242429 Next: 174791 Since: 07-02-12 From: in a box
Last post: 5 days ago Last view: 2 days ago |
| mariogalaxythree |
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Member Blarg. Yoshi. Of. Composing. Level: 105 Posts: 664/3627 EXP: 12013049 Next: 249211 Since: 12-24-12 Last post: 1149 days ago Last view: 1090 days ago |
I don't think these objects would be good for SMG2.5, as DKJB is a 2D game. ____________________
-MG3- IS HERE |
| shibboleet |
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![]() Fire Mario DROP TABLE users; Level: 118 Posts: 840/4661 EXP: 17985739 Next: 397175 Since: 07-07-12 Last post: 233 days ago Last view: 27 days ago |
Well, the models are 3D, mariogalaxythree
And Arisotura, yeah. They're just models that have no animations. It would be good to creep the player out...possibly ![]() ____________________ a |
| MK7tester |
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![]() Magikoopa I'm back Level: 99
Posts: 1314/3145 EXP: 9968481 Next: 31518 Since: 07-07-12 From: Dolphic Island Last post: 1483 days ago Last view: 1481 days ago |
Posted by Mega-Mario You listed on FlameGun's objdb info that is shot fire, well, of course it did in DKJB, but you should also note it doesnt do anything in SMG. |
| shibboleet |
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![]() Fire Mario DROP TABLE users; Level: 118 Posts: 853/4661 EXP: 17985739 Next: 397175 Since: 07-07-12 Last post: 233 days ago Last view: 27 days ago |
Yeah, don't want any false information there, y'know.
Those models creep me out a bit o.o But still sad on how some don't have animations at all, and just sit there like boring models that they are. Maybe we might be able to do something once the Animation Maker/Editor gets finished xD ____________________ a |
| Arisotura |
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![]() Star Mario in this room you have a pile of apple pies Level: 155
Posts: 932/8869 EXP: 47242429 Next: 174791 Since: 07-02-12 From: in a box
Last post: 5 days ago Last view: 2 days ago |
Posted by Mega-Mario What I meant is that most likely no code remains at all for these objects. Meaning that if you try to place them in a level, they'll do nothing at all. Not even show graphics. Haven't tried though. ____________________ NSMBHD - Kafuka - Jul melonDS the most fruity DS emulator there is zafkflzdasd |
| Stygmax |
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SMG2.5 Cartographer Level: 84
Posts: 725/2176 EXP: 5602548 Next: 59404 Since: 12-02-12 Last post: 271 days ago Last view: 269 days ago |
The pig-balloons do appear, I tested them. Status: It was really, really fun, guys - thanks for the ride!
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| MK7tester |
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![]() Magikoopa I'm back Level: 99
Posts: 1322/3145 EXP: 9968481 Next: 31518 Since: 07-07-12 From: Dolphic Island Last post: 1483 days ago Last view: 1481 days ago |
MarioWiki claims that these leftovers would have actually been enemies in SMG. IDK |
| Stygmax |
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SMG2.5 Cartographer Level: 84
Posts: 732/2176 EXP: 5602548 Next: 59404 Since: 12-02-12 Last post: 271 days ago Last view: 269 days ago |
Usually I trust MarioWiki, but this time no. They were likely just model tests. Status: It was really, really fun, guys - thanks for the ride!
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| Main - Archived forums - General SMG hacking - About the Jungle Beat Leftovers.... | New reply |
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