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Main - Relaxland - The CTRL+V Game Thread closed

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Tahcryon
Posted on 07-31-13 01:09 AM Link | #29329
http://forum.clapalong.com/showthread.php?12201-Tired-of-Batheo-Already-!-(hehehe)-Here-s-something-to-do!!-Write-a-story!

Heh, a random fanfic contest on the batheo forum. I wonder if I should reply, to show how unimaginative I am :3

____________________

[11:25pm] gridatttack: we smart people will remain to command you derps
[11:25pm] gridatttack: who have lexic problems thanks to doge
__________

[9:21pm] gridatttack: the only thing good is that they dont bullshit you
[9:21pm] gridatttack: they straight foward say the want to fuck everyone



Rydia
Posted on 07-31-13 09:06 PM Link | #29364
Playstation 3 List

Yes:
God of War Ascension pack (Red Ps3 500gb)
Uncharted: Drake's Fortune
Uncharted 2: Among Thieves
Uncharted 3: Drake's Deception
inFAMOUS
Prototype 2
Resident Evil: Revelations
Bioshock 1 & 2
Bioshock: Infinite
Metal Gear Rising: Revengance
Call of Duty: Black Ops & Black Ops 2
Dishonored
Grand Theft Auto 4 & 5
Need for Speed: Most Wanted 2012
The Last of Us
Assassin's Creed: Ezio Trilogy
Final Fantasy: XIII & XIII-2
Final Fantasy: XIV
Final Fantasy: XVI

Maybe:
Skyrim
Injustice: Gods Among Us
Borderlands 2
Red Dead Redemption
Resistance


My list of stuff for my PS3 when I buy it..

Stygmax
Posted on 07-31-13 09:07 PM Link | #29365
RedBlueExGalaxyMap.arc

It's pretty damn obvious.
Status: It was really, really fun, guys - thanks for the ride!

shibboleet
Posted on 08-02-13 12:15 PM Link | #29437
15,893.17
18,311.406
-22,378.377



13,689.581
20,839.926
-23,000.557


The coordinates for the door and water in Stormshine.
lolz.

____________________
a

Rydia
Posted on 08-02-13 11:30 PM Link | #29468
Thanks, Counterfeit!

Footer part of my layout from SMWC.. might as well make it mine here too!

shibboleet
Posted on 08-04-13 12:33 AM Link | #29537

/*
Copyright 2012 The Whitehole team

This file is part of Whitehole.

Whitehole is free software: you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free
Software Foundation, either version 3 of the License, or (at your option)
any later version.

Whitehole is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along
with Whitehole. If not, see http://www.gnu.org/licenses/.
*/

package whitehole.smg;

import whitehole.PropertyGrid;
import whitehole.vectors.Vector3;

public class AreaObject extends LevelObject
{
public AreaObject(ZoneArchive zone, String filepath, Bcsv.Entry entry)
{
this.zone = zone;
String[] stuff = filepath.split("/");
directory = stuff[0];
layer = stuff[1].toLowerCase();
file = stuff[2];

data = entry;

name = (String)data.get("name");
loadDBInfo();
renderer = null;

uniqueID = -1;

position = new Vector3((float)data.get("pos_x"), (float)data.get("pos_y"), (float)data.get("pos_z"));
rotation = new Vector3((float)data.get("dir_x"), (float)data.get("dir_y"), (float)data.get("dir_z"));
scale = new Vector3((float)data.get("scale_x"), (float)data.get("scale_y"), (float)data.get("scale_z"));
}

public AreaObject(ZoneArchive zone, String filepath, int game, String objname, Vector3 pos)
{
this.zone = zone;
String[] stuff = filepath.split("/");
directory = stuff[0];
layer = stuff[1].toLowerCase();
file = stuff[2];

data = new Bcsv.Entry();

name = objname;
loadDBInfo();
renderer = null;

uniqueID = -1;

position = pos;
rotation = new Vector3(0f, 0f, 0f);
scale = new Vector3(1f, 1f, 1f);

data.put("name", name);
data.put("pos_x", position.x); data.put("pos_y", position.y); data.put("pos_z", position.z);
data.put("dir_x", rotation.x); data.put("dir_y", rotation.y); data.put("dir_z", rotation.z);
data.put("scale_x", scale.x); data.put("scale_y", scale.y); data.put("scale_z", scale.z);

data.put("Priority", 0);

data.put("Obj_arg0", -1);
data.put("Obj_arg1", -1);
data.put("Obj_arg2", -1);
data.put("Obj_arg3", -1);
data.put("Obj_arg4", -1);
data.put("Obj_arg5", -1);
data.put("Obj_arg6", -1);
data.put("Obj_arg7", -1);

data.put("SW_APPEAR", -1);
data.put("SW_DEAD", -1);
data.put("SW_A", -1);
data.put("SW_B", -1);
if (game == 2)
data.put("SW_AWAKE", -1);
else
data.put("SW_SLEEP", -1);

data.put("l_id", 0);
data.put("AreaShapeNo", (short)-1);
data.put("CommonPath_ID", (short)-1);
data.put("ClippingGroupId", (short)-1);
data.put("GroupId", (short)-1);
data.put("DemoGroupId", (short)-1);

data.put("MapParts_ID", (short)-1);
data.put("Obj_ID", (short)-1);

}

@Override
public void save()
{
data.put("name", name);
data.put("pos_x", position.x); data.put("pos_y", position.y); data.put("pos_z", position.z);
data.put("dir_x", rotation.x); data.put("dir_y", rotation.y); data.put("dir_z", rotation.z);
data.put("scale_x", scale.x); data.put("scale_y", scale.y); data.put("scale_z", scale.z);
}


@Override
public void getProperties(PropertyGrid panel)
{
panel.addCategory("obj_position", "Position");
panel.addField("pos_x", "X position", "float", null, position.x);
panel.addField("pos_y", "Y position", "float", null, position.y);
panel.addField("pos_z", "Z position", "float", null, position.z);
panel.addField("dir_x", "X rotation", "float", null, rotation.x);
panel.addField("dir_y", "Y rotation", "float", null, rotation.y);
panel.addField("dir_z", "Z rotation", "float", null, rotation.z);
panel.addField("scale_x", "X scale", "float", null, scale.x);
panel.addField("scale_y", "Y scale", "float", null, scale.y);
panel.addField("scale_z", "Z scale", "float", null, scale.z);

panel.addCategory("obj_grav", "Area Parameters");
panel.addField("Priority", "Priority", "int", null, data.get("Priority"));

// TODO nice object args (ObjectDB integration)

panel.addCategory("obj_args", "Object arguments");
panel.addField("Obj_arg0", "Obj_arg0", "int", null, data.get("Obj_arg0"));
panel.addField("Obj_arg1", "Obj_arg1", "int", null, data.get("Obj_arg1"));
panel.addField("Obj_arg2", "Obj_arg2", "int", null, data.get("Obj_arg2"));
panel.addField("Obj_arg3", "Obj_arg3", "int", null, data.get("Obj_arg3"));
panel.addField("Obj_arg4", "Obj_arg0", "int", null, data.get("Obj_arg4"));
panel.addField("Obj_arg5", "Obj_arg1", "int", null, data.get("Obj_arg5"));
panel.addField("Obj_arg6", "Obj_arg2", "int", null, data.get("Obj_arg6"));
panel.addField("Obj_arg7", "Obj_arg3", "int", null, data.get("Obj_arg7"));

panel.addCategory("obj_eventinfo", "Event IDs");
panel.addField("SW_APPEAR", "SW_APPEAR", "int", null, data.get("SW_APPEAR"));
panel.addField("SW_DEAD", "SW_DEAD", "int", null, data.get("SW_DEAD"));
panel.addField("SW_A", "SW_A", "int", null, data.get("SW_A"));
panel.addField("SW_B", "SW_B", "int", null, data.get("SW_B"));
if (zone.gameMask == 2)
panel.addField("SW_AWAKE", "SW_AWAKE", "int", null, data.get("SW_AWAKE"));
else
panel.addField("SW_SLEEP", "SW_SLEEP", "int", null, data.get("SW_SLEEP"));

panel.addCategory("obj_objinfo", "Object settings");
panel.addField("l_id", "Object ID", "int", null, data.get("l_id"));
panel.addField("AreaShapeNo", "Area Shape No.", "int", null, data.get("AreaShapeNo"));
panel.addField("CommonPath_ID", "Path ID", "int", null, data.get("CommonPath_ID"));
panel.addField("ClippingGroupId", "Clipping group ID", "int", null, data.get("ClippingGroupId"));
panel.addField("GroupId", "Group ID", "int", null, data.get("GroupId"));
panel.addField("DemoGroupId", "Demo group ID", "int", null, data.get("DemoGroupId"));

panel.addCategory("obj_misc", "Misc. settings");
panel.addField("MapParts_ID", "MapParts_ID", "int", null, data.get("MapParts_ID"));
panel.addField("Obj_ID", "Obj_ID", "int", null, data.get("Obj_ID"));
}

/*@Override
public void render(GLRenderer.RenderInfo info)
{
// TODO some good rendering?
}*/

@Override
public String toString()
{
String l = layer.equals("common") ? "Common" : "Layer"+layer.substring(5).toUpperCase();
return dbInfo.name + " [" + l + "]";
}
}

The code made for Areas for Whitehole.


Don't judge me.

____________________
a

Agent000
Posted on 08-25-13 10:51 PM Link | #30835
http://kuribo64.net/?page=thread&id=980

____________________
[image]
[image]
|AgentSplaturn| if someone uses an external hard disk to store porn on
|AgentSplaturn| is it their sex drive? ( ͡° ͜ʖ ͡°)
|skyluigi| agent that's one of the best quotes I've ever seen on this IRC

MK7tester
Posted on 08-25-13 10:51 PM (rev. 2 of 08-25-13 10:52 PM) Link | #30836
meanwhile in justin bieber's Ass...
  ~•    ~•        ~•       ~•    ~•   ~•      ~•    ~•        ~•                                                 ~•     ~•      ~•    ~•        ~•     ~•      ~• ã


Deleted because "I did it wrong" :3

shibboleet
Posted on 08-25-13 10:53 PM Link | #30837
meanwhile in justin bieber's Ass...
  ~•    ~•        ~•       ~•    ~•   ~•      ~•    ~•        ~•                                                 ~•     ~•      ~•    ~•        ~•     ~•      ~•    ~•        ~•      ~•      ~•    ~•        ~•     ~•      ~•    ~•        ~•      ~•    ~•        ~•     ~•


I have no idea how it got there. I just don't know.

____________________
a

NWPlayer123
Posted on 08-25-13 10:58 PM Link | #30838
603C20
Was working on Ghostly Graveyard stuff. It's RGB hex c:

____________________
"I hate playing musical chats" ~ Quote of the month

NoSkinnedKoopa
Posted on 08-25-13 11:04 PM Link | #30840
A song from Mother that Agent posted on the IRC.
http://www.youtube.com/watch?v=pwMnMzoxji8

Degolegodyl
Posted on 08-26-13 12:02 AM Link | #30849
"lol, why buy an xbox one or a ps4, they are just the same as the previous gen with less shitty hardware" - by a guy in a forum

Tahcryon
Posted on 08-26-13 06:23 AM Link | #30854
No more leads or crap. All it does it make people fight over those titles like preschoolers fighting over candy.

huh. I thought I had something else copied, but meh, I guess I have this from that thread in the SMG2.5 section o.o

____________________

[11:25pm] gridatttack: we smart people will remain to command you derps
[11:25pm] gridatttack: who have lexic problems thanks to doge
__________

[9:21pm] gridatttack: the only thing good is that they dont bullshit you
[9:21pm] gridatttack: they straight foward say the want to fuck everyone



FnarGod
(post deleted) #31165

Tahcryon
Posted on 08-28-13 11:50 AM Link | #31166

[3:42pm] Polari: …I died.
[3:42pm] Polari: again
[3:42pm] Polari: I hate
[3:42pm] Polari: This
[3:42pm] Polari: Bloody
[3:42pm] Polari: Assholish
[3:42pm] Polari: place
[3:42pm] Polari: To
[3:42pm] Polari: The
[3:42pm] Polari: DEATH

Yay, me raging at the Sand Zone of Cave Story on #kuribo64.

____________________

[11:25pm] gridatttack: we smart people will remain to command you derps
[11:25pm] gridatttack: who have lexic problems thanks to doge
__________

[9:21pm] gridatttack: the only thing good is that they dont bullshit you
[9:21pm] gridatttack: they straight foward say the want to fuck everyone



FnarGod
Posted on 08-28-13 11:51 AM Link | #31167
[/spoiler]

Making my bio :3

____________________
(layout nuked; unclosed style tag)

NWPlayer123
Posted on 08-28-13 11:57 AM Link | #31169
http://youtu.be/sAExBTWIp3M
The 2DS....like wut the fuck

____________________
"I hate playing musical chats" ~ Quote of the month

Tahcryon
Posted on 08-28-13 11:59 AM Link | #31170
Next Month: the Nintendo 2DS XXL Lite 4D Color Advance with Virtual Boy backwards compatibility...

A comment on that video that I found amusing :P

____________________

[11:25pm] gridatttack: we smart people will remain to command you derps
[11:25pm] gridatttack: who have lexic problems thanks to doge
__________

[9:21pm] gridatttack: the only thing good is that they dont bullshit you
[9:21pm] gridatttack: they straight foward say the want to fuck everyone



NWPlayer123
Posted on 08-28-13 02:54 PM Link | #31220
@UberFacts: For $150 USD, you can buy a 26-pound Gummy Bear. < SUGAR OVERLOAAAAAAAAAAAAAAAAD

____________________
"I hate playing musical chats" ~ Quote of the month

Stygmax
Posted on 08-28-13 03:01 PM Link | #31223
Helvetica Light

The new font for my layout.
Status: It was really, really fun, guys - thanks for the ride!
Pages: 1 2 3 4 5 6 7 ... 9 10 11 12 13

Main - Relaxland - The CTRL+V Game Thread closed

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