Kuribo64
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05-28-18 04:08 AM
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Main - General SM64DS hacking - SM64DS Editor Help Thread - Post your questions here New reply

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StarPants
Posted on 05-12-18 06:25 AM Link | #94272
You need an r4 card. It's like a ds cartridge but you can put a micro sd card into it and play roms from it. Idk what's the best place to buy one nowadays though.

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my newish yt channel for sm64ds stuff

natnew
Posted on 05-12-18 09:51 AM Link | #94273
You would need a separate piece of hardware.

Some help.

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[image][image][image]

Summoned_Blade
Posted on 05-14-18 04:13 AM (rev. 2 of 05-14-18 04:14 AM) Link | #94301
How do I make it so that this message, "The ROM header is invalid. The device size has been increased to allow for the provided file size", doesn't pop up every time I open the rom with an emulator?

Girl Hacking
Posted on 05-14-18 08:48 PM (rev. 4 of 05-14-18 10:19 PM) Link | #94326
hello good I have a doubt when importing a map this is what happens what happens is that when you imported a super mario 64 map it turns to the right as I fix that :C

mibts
Posted on 05-16-18 10:22 PM Link | #94341
You open the ROM in a hex editor and increment the byte at offset 0x14.

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Current hack: Excerpt from Super Mario 256

Any map on a flat torus can be colored with at most 7 colors.

GlitchyTMKP
Posted on 05-25-18 12:56 PM (rev. 2 of 05-25-18 01:02 PM) Link | #94426
I wanted to replace the secret slide with bomb-omb battle field (because it's a hell lot better for battle maps In my opinion) and now matter what i do it doesn't apply the collision or the model, I have no idea why. (i also though to replace castle grounds but while the Collison did load the model will not)

and also this want mentioned in the editor (As far as i can tell)the super mushroom/red mushroom/big mushroom dosent work in V.S. mode it causes the player to stay still.
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Main - General SM64DS hacking - SM64DS Editor Help Thread - Post your questions here New reply

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