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04-20-24 02:31 AM |
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0 users reading We seriously need to get stuff done. | 1 bot |
Main - SMG2.5 - General SMG2.5 talk - We seriously need to get stuff done. | Hide post layouts | Thread closed |
Glem3 |
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Retired staff Level: 39 Posts: 159/322 EXP: 379080 Next: 25691 Since: 07-07-12 Last post: 2897 days ago Last view: 2828 days ago |
So like I said in the IRC...
- Start working on worlds from World 1 (Excluding Astral Stronghold) - Whitehole trailer - Weekly "Whitehole level experiments" - Asking for modelers and concept artists, separate videos for different jobs we need So... yeah. |
MK7tester |
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Magikoopa I'm back Level: 104 Posts: 1663/3145 EXP: 11571382 Next: 290744 Since: 07-07-12 From: Dolphic Island Last post: 2593 days ago Last view: 2591 days ago |
This is what you can count me for in that:
-Whitehole trailer -Whitehole level experiments -Buzzing By Galaxy |
gc |
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Member Normal user Level: 55 Posts: 239/721 EXP: 1245763 Next: 68426 Since: 12-18-12 Last post: 3772 days ago Last view: 3732 days ago |
I can only do text designs, but I'll do my best on them. I've finished the first draft of my Burrow Base design, so I'm looking for criticism on that.
(I suck at drawing, and I can't extract any files from my SMG2 disk anytime soon, no Homebrew or anything) ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
MarioMaster720 |
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Member Some fraud Number 6738 Embodiment of Space Level: 85 Posts: 579/2007 EXP: 5802215 Next: 96325 Since: 11-24-12 From: Rogaland, Norway Last post: 2895 days ago Last view: 2868 days ago |
FINALLY someone made a thread about this! Nice Work MM!
I think we should start creating levels from World 1 in a row (like Start with Comet Chasm). Y'know I wish that SMG2.5 will be to SMG2 what Super Mario: Star Road is to SM64. tbh the guy that made SM:SR could be a good role model. He worked ALONE, and it took him only ONE year to finish it, AND make it available for launch. Not to mention he also installed MULTIPLAYER on it. THAT is dedication and Hard Work, which is something we seem to lack nowadays! (YES I'm aware that SMG hacking is 50x times more difficult then SM64 hacking, but the game is so good that it's obvious that it took quite an effort.) And relating to that I'll probably also try to work harder (HOPEFULLY I'll manage to get a design done at least by the end of next week. Depends on how school will be next week.) Also BTW one of the levels in SM:SR is called "Retro Remix Castle" So..... I doubt I have anything else to say ____________________ Former SMG2.5 Advertiser and one-time Level Designer/Artist - So Apparently Norway is rich while Denmark and Sweden are happy. What they don't know is that our wealth gives us happiness as well : https://pbs.twimg.com/media/BfA4EbJCEAAsJfG.png:large |
MoreCowbell |
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Member Mawile or riot Level: 73 Posts: 518/1420 EXP: 3454634 Next: 31234 Since: 11-20-12 Last post: 1655 days ago Last view: 1655 days ago |
Glem I came up with a system last night on the irc
If we can get 4-5 designers, 4-5 modelers, and 2-3 creators, we could easily finish the project Each modeler could do one star a month. While they do this, the designers are quickly making and editing designs for the next month. |
MarioMaster720 |
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Member Some fraud Number 6738 Embodiment of Space Level: 85 Posts: 580/2007 EXP: 5802215 Next: 96325 Since: 11-24-12 From: Rogaland, Norway Last post: 2895 days ago Last view: 2868 days ago |
MC that sounds nice, but where do we get those other modelers, designers and creators?
Also I hope you meant one GALAXY a month, or else the project would take over 220 months/over 15 years ____________________ Former SMG2.5 Advertiser and one-time Level Designer/Artist - So Apparently Norway is rich while Denmark and Sweden are happy. What they don't know is that our wealth gives us happiness as well : https://pbs.twimg.com/media/BfA4EbJCEAAsJfG.png:large |
NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 1588/3604 EXP: 14195195 Next: 213691 Since: 07-07-12 From: Colorado Last post: 3096 days ago Last view: 1254 days ago |
Yes, he meant galaxy, his goal was around 4 galaxies a month complete ____________________ "I hate playing musical chats" ~ Quote of the month |
MK7tester |
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Magikoopa I'm back Level: 104 Posts: 1667/3145 EXP: 11571382 Next: 290744 Since: 07-07-12 From: Dolphic Island Last post: 2593 days ago Last view: 2591 days ago |
What galaxy shall we first kick into high gear? |
Geometric Expulsion |
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Member Normal user Level: 29 Posts: 57/168 EXP: 139879 Next: 8006 Since: 01-01-13 From: The United Kingdom of Great Britain and Northern Island Last post: 3839 days ago Last view: 3690 days ago |
Well glem told us to start with world 1, so the logical first step is Comet Chasm Galaxy. |
MoreCowbell |
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Member Mawile or riot Level: 73 Posts: 520/1420 EXP: 3454634 Next: 31234 Since: 11-20-12 Last post: 1655 days ago Last view: 1655 days ago |
Wait...
We need PEOPLE first... Let's set a goal to get that system I have running by march or april |
Stygmax |
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SMG2.5 Cartographer Level: 88 Posts: 1001/2178 EXP: 6553050 Next: 97614 Since: 12-02-12 Last post: 392 days ago Last view: 392 days ago |
Comet Chasm is nice to start, and we have the modeler Status: It was really, really fun, guys - thanks for the ride!
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shibboleet |
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Fire Mario DROP TABLE users; Level: 123 Posts: 1203/4661 EXP: 20877646 Next: 353620 Since: 07-07-12 Last post: 1343 days ago Last view: 356 days ago |
Posted by MoreCowbell Although I already know the system....mind to post it for others to see? ____________________ a |
MoreCowbell |
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Member Mawile or riot Level: 73 Posts: 521/1420 EXP: 3454634 Next: 31234 Since: 11-20-12 Last post: 1655 days ago Last view: 1655 days ago |
Should I make a thread about it? |
shibboleet |
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Fire Mario DROP TABLE users; Level: 123 Posts: 1204/4661 EXP: 20877646 Next: 353620 Since: 07-07-12 Last post: 1343 days ago Last view: 356 days ago |
No, just post it here. It's relevant enough. ____________________ a |
Stygmax |
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SMG2.5 Cartographer Level: 88 Posts: 1002/2178 EXP: 6553050 Next: 97614 Since: 12-02-12 Last post: 392 days ago Last view: 392 days ago |
It's not enough related to the topic, and more people need it as a reference point. Status: It was really, really fun, guys - thanks for the ride!
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MoreCowbell |
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Member Mawile or riot Level: 73 Posts: 522/1420 EXP: 3454634 Next: 31234 Since: 11-20-12 Last post: 1655 days ago Last view: 1655 days ago |
I'm making a thread right now, but I gtg, so expect a new threas later today |
SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 100 Posts: 394/2912 EXP: 10058323 Next: 296073 Since: 01-30-13 Last post: 3192 days ago Last view: 3191 days ago |
I have decided to halt my Temporal Tumble design temporarily due to World 1 needing work and a ton of new ideas being introduced in TT.
EDIT: Expect W1 galaxies' level designs from me SOON. Like tonight, tomorrow, or Saturday. ____________________ Super Mario LOLand Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
gc |
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Member Normal user Level: 55 Posts: 241/721 EXP: 1245763 Next: 68426 Since: 12-18-12 Last post: 3772 days ago Last view: 3732 days ago |
Hmmm. I'll be improving my Burrow Base design for a while.
Comet Chasm has a ton of different ideas though. It'll be quite hard to make a design using all of them. Anyway, the designs don't need to be in that exact order. Any in W1 should be fine. Possibly a few W2 too. ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 100 Posts: 405/2912 EXP: 10058323 Next: 296073 Since: 01-30-13 Last post: 3192 days ago Last view: 3191 days ago |
I do not think I will make new designs anymore. All of you have better ideas than me and I am having trouble thinking up of new ones. Unfortunately, that will make this project slower . ____________________ Super Mario LOLand Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
MK7tester |
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Magikoopa I'm back Level: 104 Posts: 1675/3145 EXP: 11571382 Next: 290744 Since: 07-07-12 From: Dolphic Island Last post: 2593 days ago Last view: 2591 days ago |
Okay, here is an example of what's slowing our project down.
NWP is trying to redo polygons on RHP's first planet which makes no sense because the model is fine and the collision is fine. Instead, he could be texturing the second planet and increasing project speed. (Sorry to use you as an example NWP, but doing that is really pointless instead of helping me get some models imported or texturing RHP's second planet.) |
Main - SMG2.5 - General SMG2.5 talk - We seriously need to get stuff done. | Hide post layouts | Thread closed |
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