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03-28-24 05:17 PM |
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0 users reading [Dry Boneyard Galaxy] Dry Boneyard Main Level Design | 1 bot |
Main - SMG2.5 - World 5 - [Dry Boneyard Galaxy] Dry Boneyard Main Level Design | Hide post layouts | New reply |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 125/5087 EXP: 23742729 Next: 638971 Since: 07-07-12 Last post: 2176 days ago Last view: 739 days ago |
This is a Ghost Galaxy so we need to have a ghostly feel to it with Dead enemies and a ghost like feel to it. It would be nice to see the ghost mushroom make an appearance here and take advantage of its ability to go through walls and be affected by light in a puzzle maze concept.
By cosmological Post ideas for Dry Boneyard here! ____________________
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MK7tester |
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Magikoopa I'm back Level: 104 Posts: 246/3145 EXP: 11541255 Next: 320871 Since: 07-07-12 From: Dolphic Island Last post: 2570 days ago Last view: 2568 days ago |
Didn't NSK make a design for this?
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NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 202/3604 EXP: 14158238 Next: 250648 Since: 07-07-12 From: Colorado Last post: 3074 days ago Last view: 1231 days ago |
Yes but it was rejected by glem since that was before we thought of all these galaxies ____________________ "I hate playing musical chats" ~ Quote of the month |
MK7tester |
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Magikoopa I'm back Level: 104 Posts: 248/3145 EXP: 11541255 Next: 320871 Since: 07-07-12 From: Dolphic Island Last post: 2570 days ago Last view: 2568 days ago |
Either way, it should be more focused on Dry Bones and Pumpkin Goombas then actual Boos.
Also, we shouldn't have an inside part to it. |
NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 737/3604 EXP: 14158238 Next: 250648 Since: 07-07-12 From: Colorado Last post: 3074 days ago Last view: 1231 days ago |
Yeah, I agree about the inside part since this is one of our 2 spooky galaxies and we need a balance.
I also agree about enemies. Boos ARE overrated (to an extent) ____________________ "I hate playing musical chats" ~ Quote of the month |
MK7tester |
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Magikoopa I'm back Level: 104 Posts: 926/3145 EXP: 11541255 Next: 320871 Since: 07-07-12 From: Dolphic Island Last post: 2570 days ago Last view: 2568 days ago |
We should also have some 1.5 or 2 scaled Dry Bones, for Super Dry Bones. |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 1040/5087 EXP: 23742729 Next: 638971 Since: 07-07-12 Last post: 2176 days ago Last view: 739 days ago |
So we're definitely having a Super Dry Bones?
I've never thought about this galaxy as a Boo level. I thought that it would be a land full of drybones or something ____________________
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NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 739/3604 EXP: 14158238 Next: 250648 Since: 07-07-12 From: Colorado Last post: 3074 days ago Last view: 1231 days ago |
It's just a spooky galaxy. It doesn't cater to any specific enemy really. ____________________ "I hate playing musical chats" ~ Quote of the month |
gc |
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Member Normal user Level: 55 Posts: 87/721 EXP: 1242391 Next: 71798 Since: 12-18-12 Last post: 3750 days ago Last view: 3710 days ago |
That reminds me of the Dull Bones attack from Paper Mario: The Thousand Year Door, in Hooktail's castle. Pretty much, skeletons of koopas are all over the dungeon, then a Red Bones rises up, and resurrects all the skeletons.
Somebody mentioned something about a "Bone Bro." or something like that, like a skeleton of a Boomerang Bro. When that kind of thng is possible... It would be interesting to have an eerily empty section. ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
MK7tester |
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Magikoopa I'm back Level: 104 Posts: 944/3145 EXP: 11541255 Next: 320871 Since: 07-07-12 From: Dolphic Island Last post: 2570 days ago Last view: 2568 days ago |
Well, the thought of Star 1 reminds me of BowieZ's music:
"Dismantling Big Dry Bones" |
Cirnya |
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Member Normal user Level: 30 Posts: 17/177 EXP: 150354 Next: 15515 Since: 01-28-13 Last post: 3924 days ago Last view: 3924 days ago |
A bone brother? Like, a skeletal hammer brother that tosses many bones instead?
Please take my money. On topic, perhaps a planet made entirely of bones can be a focus? |
NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 1267/3604 EXP: 14158238 Next: 250648 Since: 07-07-12 From: Colorado Last post: 3074 days ago Last view: 1231 days ago |
If enemy duplication ever is possible, I would totally make a model and get skele-bros working
Also, that would be interesting, plus it does match what the galaxy is about. ____________________ "I hate playing musical chats" ~ Quote of the month |
MK7tester |
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Magikoopa I'm back Level: 104 Posts: 1360/3145 EXP: 11541255 Next: 320871 Since: 07-07-12 From: Dolphic Island Last post: 2570 days ago Last view: 2568 days ago |
We have a billion ideas with duplication >.< and it doesn't seem to be happening anytime soon. |
NoSkinnedKoopa |
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Member "The most intense fight a human will ever have is between the person they are and the person they are capable of becoming!" - Coach Jae Level: 43 Posts: 59/421 EXP: 553965 Next: 11081 Since: 12-24-12 From: Super Hyrule Land Last post: 2780 days ago Last view: 2052 days ago |
Alright, I came up with the name for this galaxy, so I should should get some part on this. In my original design, I had a huge planet that is all dirty and dark with bones layin' around. And in the middle of the planet, is Dry Bone castle. In Dry Bone castle, there are a lot of Dry Bone troops guarding the place. Along with Boos and Bomboos as well. You would solve some puzzles, then reach the boss. The boss was supposed to be a Huge Dry Bones, similar to the Dry Bones boss in Mario Party DS - http://www.youtube.com/watch?v=przLButz-ck . (This was obviously all based on BowieZ's theme.)
But, he also has normal dry bones troops surrounding him. I was thinking to throw Boo Mushroom in there as well. |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 1957/5087 EXP: 23742729 Next: 638971 Since: 07-07-12 Last post: 2176 days ago Last view: 739 days ago |
Castle? How the fuck would the Dry Bones MAKE the castle? Or did they just find an old, beat down castle and become the inhabitants of it? ____________________
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gc |
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Member Normal user Level: 55 Posts: 168/721 EXP: 1242391 Next: 71798 Since: 12-18-12 Last post: 3750 days ago Last view: 3710 days ago |
Hmm, the first part of the level should completely focus on atmosphere. Spooky music, bones and rocks everywhere and being eerily void of enemies would create a great effect. No ghost galaxy has ever tried to be anywhere like spooky.
Could the level be something like, starting with a small empty plain with bones and jagged rocks everywhere ; then a small climb up the side of a spire of rock, to enter an utterly empty catacomb lined with bones, with many paths like a maze, and lit with blue torches ; then emerging onto another plain with a small abandoned fortress in the middle, this time with a swarm of Dry Bones instead of bones, so that Mario has to run to fortress. Inside, he has to platform upwards, while avoiding and being swarmed by Dry Bones (like a smaller version of Hooktail's Castle from Paper Mario: the Thousand Year Door), with the boss at the top. As Ghostly Graveyard is focusing on Boos, and graveyards, this should be totally different. ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
Cirnya |
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Member Normal user Level: 30 Posts: 45/177 EXP: 150354 Next: 15515 Since: 01-28-13 Last post: 3924 days ago Last view: 3924 days ago |
Dry bones could totally make a castle.
A. They are technically immortal because they are dead, so they have all the time they need. B. They could have been around for centuries or even thousands of years. C. There's plenty of bones to make a castle with. Bone Castle. Hell yeah. |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 1965/5087 EXP: 23742729 Next: 638971 Since: 07-07-12 Last post: 2176 days ago Last view: 739 days ago |
A castle made of bones? That'd be a great idea. They sacrificed young dry bones to make strong and durable walls made of bones ____________________
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NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 1372/3604 EXP: 14158238 Next: 250648 Since: 07-07-12 From: Colorado Last post: 3074 days ago Last view: 1231 days ago |
The boss should still be one giant dry bones and smaller dry bones and you have to "kill" them all to trigger the extermination switch and make the star appear. ____________________ "I hate playing musical chats" ~ Quote of the month |
mariogalaxythree |
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Member Blarg. Yoshi. Of. Composing. Affected by 'RainBlarg' Syndrome Level: 110 Posts: 1052/3627 EXP: 14007253 Next: 401633 Since: 12-24-12 Last post: 2237 days ago Last view: 2177 days ago |
Any way to have an original Boss I'm fine with. ____________________
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