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Main - SMG2.5 - World 6 - [Fearsome Factory Galaxy] Fearsome Factory Galaxy Hide post layouts | New reply

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Tahcryon
Posted on 01-14-13 02:58 PM Link | #6121
>_< This is going to be run down :P

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[04/15/2018]gridatttack: I still think the whole smg2.5 team are still in middle school lol
[04/15/2018]gridatttack: and they are 14yrs old
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cosmological: There's no one in Russia who doesn't agree with Putin, probably because his ideas are that great



NWPlayer123
Posted on 01-14-13 03:32 PM Link | #6127
No it's not :P I already decided. If anything there will be stuff in there, like we mentioned before in lanayru mining facility, they had sand everywhere from the desert. So this will be something similar

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"I hate playing musical chats" ~ Quote of the month

Tahcryon
Posted on 01-14-13 03:33 PM Link | #6129
Oh sorry. I didn't meant to say that it WASNT going to be run down :P

____________________


[04/15/2018]gridatttack: I still think the whole smg2.5 team are still in middle school lol
[04/15/2018]gridatttack: and they are 14yrs old
__________

cosmological: There's no one in Russia who doesn't agree with Putin, probably because his ideas are that great



NWPlayer123
Posted on 01-14-13 03:35 PM Link | #6130
Hm, well either way, I think that since this is a factory we should have conveyor belts using the moving sand collision if possible

____________________
"I hate playing musical chats" ~ Quote of the month

Tahcryon
Posted on 01-14-13 03:36 PM Link | #6132
But could we make them actually move? Or would we just give every single part of the conveyor belt a path?

____________________


[04/15/2018]gridatttack: I still think the whole smg2.5 team are still in middle school lol
[04/15/2018]gridatttack: and they are 14yrs old
__________

cosmological: There's no one in Russia who doesn't agree with Putin, probably because his ideas are that great



MoreCowbell
Posted on 01-14-13 11:13 PM Link | #6188
Tbh I don't think this should be based on lanayru :P

Tahcryon
Posted on 01-15-13 02:31 PM Link | #6244
Do you guys have any pics of this 'Lanayru Mining Factory'? It's something in TLoZ SS, right? I haven't played that game >_<

____________________


[04/15/2018]gridatttack: I still think the whole smg2.5 team are still in middle school lol
[04/15/2018]gridatttack: and they are 14yrs old
__________

cosmological: There's no one in Russia who doesn't agree with Putin, probably because his ideas are that great



gc
Posted on 01-15-13 02:45 PM Link | #6247
Yes, erm...try searching for it on google. I'm too lazy. >.> Sorry bout that.
Anyway, this shouldn't have any secondary themes, just an indoor Bowser factory with many traps and puzzles. I mentioned the Mining Facility because of its atmosphere (I liked the indoors yet free feel of the background), the mine cart guiding and the traps.

____________________
Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...?
Bullet Base design-
Final Frontier- (collab)

There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train.

Slow and steady gets you trampled by the other guys.

MK7tester
Posted on 01-21-13 06:45 AM Link | #8368
Lanayru Mining Facility doesn't relate that much to this.

NWPlayer123
Posted on 01-21-13 06:47 AM Link | #8373
The art style does, quite a lot, from what I'm imagining. You're right, it has nothing to do with an actual factory, so we would need to adapt that idea, but it's the basic concept

____________________
"I hate playing musical chats" ~ Quote of the month

gc
Posted on 01-21-13 02:30 PM Link | #8454
I don't think there should be any sand theme. Pure mechanical, you know. Oh wait, did you mean the moving sand collision?
Anyway, I just thought the background and puzzles of Lanayru fit the description. More like the "ancient/past" version.

(BTW, Lanayru had a sand/mechanical/mine/puzzle theme, plus a time gimmick which changed the conditions of an area around some time related artifacts, changing it to a non dusty, non broken, powered up version of the landscape, ruins->mechanical, desert->grass. Owait...that sounds more like Temporal Tumble...and I'm going on and on. Stopping now.)

____________________
Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...?
Bullet Base design-
Final Frontier- (collab)

There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train.

Slow and steady gets you trampled by the other guys.

MoreCowbell
Posted on 01-21-13 02:49 PM Link | #8459
I think this should be a fast paced busy factory theme
Lanayru doesn't fit at all

MarioMaster720
Posted on 01-21-13 03:14 PM Link | #8460
Yeah. Lanayru would fit Riddle Ruins and/or Temporal Tumble more. This should be a 100% Mechanical galaxy. No sand, Lava, Ice, anything like that. PURE Mechanical, sort of like Chompworks, except with less lava.

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Former SMG2.5 Advertiser and one-time Level Designer/Artist


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MoreCowbell
Posted on 01-21-13 03:58 PM Link | #8495
Exactly what I was thinking

mariogalaxythree
Posted on 01-21-13 04:01 PM Link | #8497
Agree with you both. Lots of bottomless pits would complete the package.

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-MG3- IS HERE


Tahcryon
Posted on 01-21-13 04:11 PM Link | #8505
Why would there be pits in a factory?

____________________


[04/15/2018]gridatttack: I still think the whole smg2.5 team are still in middle school lol
[04/15/2018]gridatttack: and they are 14yrs old
__________

cosmological: There's no one in Russia who doesn't agree with Putin, probably because his ideas are that great



NWPlayer123
Posted on 01-21-13 04:46 PM Link | #8542
Because there can be :P I have seen a lot of factories in games that have bottomless floors

____________________
"I hate playing musical chats" ~ Quote of the month

Tahcryon
Posted on 01-22-13 02:42 PM Link | #8769
Well, I'm probably going to design this galaxy next. I have a bunch of the planets' concept drawings complete, and will procede with a writen design soon

____________________


[04/15/2018]gridatttack: I still think the whole smg2.5 team are still in middle school lol
[04/15/2018]gridatttack: and they are 14yrs old
__________

cosmological: There's no one in Russia who doesn't agree with Putin, probably because his ideas are that great



gc
Posted on 01-23-13 01:54 PM Link | #8964
Posted by gc
I don't think there should be any sand theme. Pure mechanical, you know. Oh wait, did you mean the moving sand collision?
Anyway, I just thought the background and puzzles of Lanayru fit the description. More like the "ancient/past" version.

(BTW, Lanayru had a sand* gcchanical/mine/puzzle theme, plus a time gimmick which changed the conditions of an area around some time related artifacts, changing it to a non dusty, non broken, powered up version of the landscape, ruins->mechanical, desert->grass. Owait...that sounds more like Temporal Tumble...and I'm going on and on. Stopping now.)

I'd like an actual factory, with a background similar to Lanayru's (indoors, but it's so huge it might as well be outdoors). Chompworks was nowhere near a factory.
Anyway, list. :P
-Ledge Hammers
-Mechakoopas
-Chomps
-Astrogoombas (those little helmets look mechanical :3)
-loads of switches and BJ doors
-loads of traps
(Actually, can a Bowser Jr. door, be positioned horizontally? Shrink it a bit, put a bottomless pit below it, put a switch on it. There's a trap.)

____________________
Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...?
Bullet Base design-
Final Frontier- (collab)

There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train.

Slow and steady gets you trampled by the other guys.

MoreCowbell
Posted on 01-23-13 02:01 PM Link | #8966
BJ doors teehee....
Conveyor belts will be cool here
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Main - SMG2.5 - World 6 - [Fearsome Factory Galaxy] Fearsome Factory Galaxy Hide post layouts | New reply

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