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04-19-24 04:40 AM
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Main - SMG2.5 - World 7 - [Atomic Clock Galaxy] Atomic Clock Galaxy Main Level Design Hide post layouts | New reply

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NWPlayer123
Posted on 09-17-13 07:15 PM (rev. 2 of 09-17-13 07:16 PM) Link | #32621
Okay, so I'm gonna take charge and call this our second focus galaxy at this point in time, along with Ghostly Graveyard. As I found yesterday, something called TimerSwitch which allows us to put a delay on stuff, which is vital since this galaxy's main gimmick is time. Think sbout what ways we can use this.
Though there is also the slow motion switch, which can be useful as well.

____________________
"I hate playing musical chats" ~ Quote of the month

MarioMaster720
Posted on 09-17-13 07:28 PM Link | #32623
Posted by NWPlayer123
Okay, so I'm gonna take charge and call this our second focus galaxy at this point in time, along with Ghostly Graveyard. As I found yesterday, something called TimerSwitch which allows us to put a delay on stuff, which is vital since this galaxy's main gimmick is time. Think sbout what ways we can use this.
Though there is also the slow motion switch, which can be useful as well.


very interesting. This opens up lots of possibilities (also is this Galaxy's gimmick time? I thought that it was Atom-based with some clock elements, and that the clock was mostly just because of the great combination with clocks.)

And I'm still awaiting feedback for my old design which everybody seems to ignore for no apparent reason, since I havent gotten sufficent feedback yet

____________________
Former SMG2.5 Advertiser and one-time Level Designer/Artist


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NWPlayer123
Posted on 09-17-13 07:29 PM (rev. 2 of 09-17-13 07:32 PM) Link | #32624
Hence why I was making this a focus galaxy, A) so we can fix that, and B) because it has so much potential. But yeah, even the music emphasizes the clock part, so it may as well be.
I might also make a design, I have several ideas that can be EVIL if used right >:3

____________________
"I hate playing musical chats" ~ Quote of the month

SquidEmpress
Posted on 09-21-13 12:40 AM Link | #32783
Posted by NWPlayer123
Think - we can also make planets look like this, they don't have to be the skinny kind connected like you'd normally think. Stuff like this is quite a nice shape for a planet, and we can even use collision to our advantage. Some atoms can be lava, some can be water that you can swim in, which might be an interesting challenge, etc.

[image]


I have developed a few ideas from the molecule model:

-Having an H2O planet and a silicon dioxide planet. Using TimeSwitch and other switches, the H2O molecule could alternate between water and ice. The silicon dixide could alternate between lava and rock.

-Using the time-slowing mechanism to slow down neutrinos moving too fast to see. There would be platforms with time-slowing switches that are too far to reach. By slowing down the neutrinos, these platforms and the switches on top of them can be reached.

-If possible, have nuclear fusion between two hydrogen atoms to form a helium atom. This nuclear reaction would occur when a Launch Star is used, thus having a planet to land on as the Launch Star's path would lead to nowhere in between the two hydrogen atoms.

-If the fusion is possible, an ozone molecule could be in bewteen the area of the reaction and the rest of the galaxy. The Launch Star that leads to the helium atom would be on the ozone molecule.

-Amps (big faceless Amps and small Amps with faces) have already been mentioned as ideas for electrons but there are the electric balls shot be Electricity Shooters also. Since both types of Amps are metallic, I suggest using them for metal atoms.

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