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04-19-24 03:35 PM |
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0 users reading [Riddle Ruins Galaxy] Riddle Ruins Galaxy Main Level Design | 1 bot |
Main - SMG2.5 - World 7 - [Riddle Ruins Galaxy] Riddle Ruins Galaxy Main Level Design | Hide post layouts | New reply |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 2844/5087 EXP: 23803445 Next: 578255 Since: 07-07-12 Last post: 2198 days ago Last view: 761 days ago |
I actually think that they should be in the level. Maybe having a corridor where a Tox Box repeatedly goes back and forth? ____________________
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gc |
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Member Normal user Level: 55 Posts: 514/721 EXP: 1245694 Next: 68495 Since: 12-18-12 Last post: 3772 days ago Last view: 3732 days ago |
Well, they could fit in a labyrinth. If cosmo decides to include an underground "mind-screw" labyrinth with evil traps, optical illusions and fake outs as part of the level.
Like, *turns a corner* HOLY SHIIIIIIIIIIIIIIIII- *suspicious dent in floor* *Thwomp above* *falls down a pit trap* *gravity switches and a whole new section of the maze* To stop the player from being trapped in it forever, it would LOOK like an endless maze, but it would be an actual labyrinth (there's a difference), but the paths only keep splitting, dead-ending quickly or rejoining, never doubling back. Like, path splits into two, the paths eventually rejoin. ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 100 Posts: 1800/2912 EXP: 10057764 Next: 296632 Since: 01-30-13 Last post: 3192 days ago Last view: 3191 days ago |
I thought this galaxy was not going to have any fakes that are traps. The seemingly endless maze does sound like a good idea because that is an illusion. ____________________ Super Mario LOLand Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
Glem3 |
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Retired staff Level: 39 Posts: 241/322 EXP: 379060 Next: 25711 Since: 07-07-12 Last post: 2896 days ago Last view: 2827 days ago |
WIP: |
SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 100 Posts: 2200/2912 EXP: 10057764 Next: 296632 Since: 01-30-13 Last post: 3192 days ago Last view: 3191 days ago |
So far, so good Glem3! My mind is already bent from simply seeing that picture. That picture there is the riddle that we are looking for in being in this galaxy. ____________________ Super Mario LOLand Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
gc |
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Member Normal user Level: 55 Posts: 567/721 EXP: 1245694 Next: 68495 Since: 12-18-12 Last post: 3772 days ago Last view: 3732 days ago |
If we're going for an underground labyrinth as part of the level, we could actually recreate something like the picture above with gravity. Mind-screw.
Perhaps a wide open room with absolutely nothing in it, just to make players paranoid. Or an endless loop of staircases and corridors (but with a landmark to make it obvious it's looping). Much as an evil labyrinth would be amusing, we can't make it TOO hard to navigate. Traps would provide the difficulty. ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 100 Posts: 2201/2912 EXP: 10057764 Next: 296632 Since: 01-30-13 Last post: 3192 days ago Last view: 3191 days ago |
Part of the underground labyrinth may as well have a ring-shaped tunnel and/or winding and curving tunnels to give the illusion of a ring, with mind bending optical illusions in the tunnels as well.
I also suggested earlier on this thread to have Tox Boxes. In my opinion, Tox Boxes would fit the lsbyrinth well, as gc said. ____________________ Super Mario LOLand Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
Glem3 |
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Retired staff Level: 39 Posts: 243/322 EXP: 379060 Next: 25711 Since: 07-07-12 Last post: 2896 days ago Last view: 2827 days ago |
So, after a night with no sleep:
For comparison, the real drawing: Some of the texture look weird because the camera is so far away, closer they look normal ______________________________________________________________________________________________________________ MORE SHOTS BELOW: |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 3073/5087 EXP: 23803445 Next: 578255 Since: 07-07-12 Last post: 2198 days ago Last view: 761 days ago |
Looks very nice Glem. So, how exactly will this area play out? ____________________
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Agent000 |
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Member mah kitty Level: 74 Posts: 787/1426 EXP: 3532626 Next: 120918 Since: 07-07-12 Last post: 2313 days ago Last view: 878 days ago |
We were thinking this would be the central "hub" within the level, with different doors and archways leading to puzzle rooms. Once you solve the puzzles you get silver stars, and the final star forms in the center of the Escher room. ____________________ |AgentSplaturn| if someone uses an external hard disk to store porn on |AgentSplaturn| is it their sex drive? ( ͡° ͜ʖ ͡°) |skyluigi| agent that's one of the best quotes I've ever seen on this IRC |
NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 2421/3604 EXP: 14194445 Next: 214441 Since: 07-07-12 From: Colorado Last post: 3096 days ago Last view: 1253 days ago |
What I don't understand is how this relates to ruins and temples, which is the main part of the galaxy. ____________________ "I hate playing musical chats" ~ Quote of the month |
MoreCowbell |
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Member Mawile or riot Level: 73 Posts: 1224/1420 EXP: 3454445 Next: 31423 Since: 11-20-12 Last post: 1655 days ago Last view: 1654 days ago |
I'm very against the idea of using outside models...
They need to be made for a Mario game, and it needs to have a design before hand. Using other models will make the game messy |
Agent000 |
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Member mah kitty Level: 74 Posts: 788/1426 EXP: 3532626 Next: 120918 Since: 07-07-12 Last post: 2313 days ago Last view: 878 days ago |
People's reactions to the Escher model will not be "that looks messy." They'll think "oh cool, that's a clever reference, especially in the context of a Galaxy game."
Though NWP does bring up a valid point. Maybe this should go in Paper Caper? ____________________ |AgentSplaturn| if someone uses an external hard disk to store porn on |AgentSplaturn| is it their sex drive? ( ͡° ͜ʖ ͡°) |skyluigi| agent that's one of the best quotes I've ever seen on this IRC |
NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 2422/3604 EXP: 14194445 Next: 214441 Since: 07-07-12 From: Colorado Last post: 3096 days ago Last view: 1253 days ago |
That would be cool, we could also make the rest of the design look handdrawn. Cool artstyles. ____________________ "I hate playing musical chats" ~ Quote of the month |
MoreCowbell |
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Member Mawile or riot Level: 73 Posts: 1226/1420 EXP: 3454445 Next: 31423 Since: 11-20-12 Last post: 1655 days ago Last view: 1654 days ago |
I do think it would make more sense there... |
NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 2423/3604 EXP: 14194445 Next: 214441 Since: 07-07-12 From: Colorado Last post: 3096 days ago Last view: 1253 days ago |
Yeah, but I was thinking that with forced perspective was like SM3DL bonus rooms via a pipe. That's what it reminds me of. Maybe for the comet medal? Either way, we should have the discussion continue over there. ____________________ "I hate playing musical chats" ~ Quote of the month |
SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 100 Posts: 2202/2912 EXP: 10057764 Next: 296632 Since: 01-30-13 Last post: 3192 days ago Last view: 3191 days ago |
Posted by Agent000 Remember that the actual models and textures could make it look like ruins. Take in comparison the first and second missions of Flipsville Galaxy. Posted by NWPlayer123 That is also a good idea and one of the possible concepts for this galaxy. Some 3D areas gave the camera restricted to certain angles, which all we need to make optical illusions like in SM3DL. ____________________ Super Mario LOLand Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
Arisotura |
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Star Mario in this room you have a pile of apple pies Level: 163 Posts: 1503/9019 EXP: 56222231 Next: 265413 Since: 07-03-12 From: in a box Last post: 7 days ago Last view: 2 days ago |
Posted by NWPlayer123 ____________________ NSMBHD - Kafuka - Jul melonDS the most fruity DS emulator there is zafkflzdasd |
Glem3 |
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Retired staff Level: 39 Posts: 245/322 EXP: 379060 Next: 25711 Since: 07-07-12 Last post: 2896 days ago Last view: 2827 days ago |
Er... no. I always intended this galaxy to be hand drawn and escher/illusion based. I don't know what theme you guys thought it was... The Escher drawing this model was based on was the direct inspiration for this galaxy. |
MoreCowbell |
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Member Mawile or riot Level: 73 Posts: 1228/1420 EXP: 3454445 Next: 31423 Since: 11-20-12 Last post: 1655 days ago Last view: 1654 days ago |
It's just this use of outside models... Seems lazy and it isn't based on a design |
Main - SMG2.5 - World 7 - [Riddle Ruins Galaxy] Riddle Ruins Galaxy Main Level Design | Hide post layouts | New reply |
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