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04-25-24 02:00 AM |
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0 users reading [Riddle Ruins Galaxy] Riddle Ruins Galaxy Main Level Design | 1 bot |
Main - SMG2.5 - World 7 - [Riddle Ruins Galaxy] Riddle Ruins Galaxy Main Level Design | Hide post layouts | New reply |
NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 1493/3604 EXP: 14203402 Next: 205484 Since: 07-07-12 From: Colorado Last post: 3101 days ago Last view: 1259 days ago |
Well yes, we can only do so much since models obey laws, but we can do so much. ____________________ "I hate playing musical chats" ~ Quote of the month |
gc |
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Member Normal user Level: 55 Posts: 198/721 EXP: 1246511 Next: 67678 Since: 12-18-12 Last post: 3777 days ago Last view: 3737 days ago |
You know, a more "ruined" version of the Arbiter's Ground (well, those pics NSK posted in the concept art thread), with many traps, would work well with optical illusions and crazy but subtle gravity changes (Maybe going through a short maze, then Launch Star which launches Mario back into a section of the maze, but changes the gravity, so the maze becomes totally different, like those Escher paintings.
____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 100 Posts: 706/2912 EXP: 10064432 Next: 289964 Since: 01-30-13 Last post: 3197 days ago Last view: 3196 days ago |
Ruined archecture from Rome or the Indus River Valley should be in this galaxy. Otical illusions like from SM3DL would be here except "ruined". Yeah, optical illusion ruins being platforms are this galaxy's concept. There could be an aqueduct that you have to cross, it is an optical illusion. Then, empty gutters on the sides of paths are optical illusions along with the paths the gutters parallel.
Edit: Posted by gc The illusions could also include the illusions from SM3DL. ____________________ Super Mario LOLand Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
Agent000 |
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Member mah kitty Level: 74 Posts: 490/1426 EXP: 3534856 Next: 118688 Since: 07-07-12 Last post: 2319 days ago Last view: 883 days ago |
That sounds interesting, but you didn't explain what the illusion would be... ____________________ |AgentSplaturn| if someone uses an external hard disk to store porn on |AgentSplaturn| is it their sex drive? ( ͡° ͜ʖ ͡°) |skyluigi| agent that's one of the best quotes I've ever seen on this IRC |
SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 100 Posts: 1124/2912 EXP: 10064432 Next: 289964 Since: 01-30-13 Last post: 3197 days ago Last view: 3196 days ago |
Like this:
Posted by HolyRomanEmperorTatan |
Agent000 |
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Member mah kitty Level: 74 Posts: 492/1426 EXP: 3534856 Next: 118688 Since: 07-07-12 Last post: 2319 days ago Last view: 883 days ago |
Ah, forced perspective. The objects and cameras for those will need to be very precisely set up, but it would look pretty nice. ____________________ |AgentSplaturn| if someone uses an external hard disk to store porn on |AgentSplaturn| is it their sex drive? ( ͡° ͜ʖ ͡°) |skyluigi| agent that's one of the best quotes I've ever seen on this IRC |
NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 1870/3604 EXP: 14203402 Next: 205484 Since: 07-07-12 From: Colorado Last post: 3101 days ago Last view: 1259 days ago |
Yeah, I could help a lot with this once I learn some more about cameras from Rean teaching me, because I've gotten to a point in figuring out my engine I'm trying to make where I need to know a lot about cameras in general.
I'm sure it's different in SMG2 but it's the same concept. ____________________ "I hate playing musical chats" ~ Quote of the month |
gc |
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Member Normal user Level: 55 Posts: 392/721 EXP: 1246511 Next: 67678 Since: 12-18-12 Last post: 3777 days ago Last view: 3737 days ago |
HRE...I have no idea what you mean about the aqueduct.
Anyway, IMO the galaxy should have two parts: -a warped and crazy landscape outside -with the land, say, at right angles with crazy gravity and rock formations. -then an entrance into the warped labyrinth... ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 100 Posts: 1135/2912 EXP: 10064432 Next: 289964 Since: 01-30-13 Last post: 3197 days ago Last view: 3196 days ago |
I am talking about ruined structures being optical illisions caused by forced perspective. They could in the warped labyrinth. ____________________ Super Mario LOLand Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 2627/5087 EXP: 23818465 Next: 563235 Since: 07-07-12 Last post: 2204 days ago Last view: 766 days ago |
I...Still don't exactly understand how we will create these illusions. ____________________
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SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 100 Posts: 1147/2912 EXP: 10064432 Next: 289964 Since: 01-30-13 Last post: 3197 days ago Last view: 3196 days ago |
2D levels have the camera axes restricted. If we are able to do that in an open world, the player will only have one view, the "illusion" view. ____________________ Super Mario LOLand Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
gc |
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Member Normal user Level: 55 Posts: 393/721 EXP: 1246511 Next: 67678 Since: 12-18-12 Last post: 3777 days ago Last view: 3737 days ago |
Posted by gc I was thinking for the landscape to be psychodelic and confusing to navigate, and the labyrinth to be the more "death trap" part. HRE, you mean using lighting to make a ditch look like a ridge or something? Posted by Polari ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 100 Posts: 1150/2912 EXP: 10064432 Next: 289964 Since: 01-30-13 Last post: 3197 days ago Last view: 3196 days ago |
Yeah, something sort of like that. In fact, I like the idea of making pits look like ridges better. ____________________ Super Mario LOLand Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 2719/5087 EXP: 23818465 Next: 563235 Since: 07-07-12 Last post: 2204 days ago Last view: 766 days ago |
hm, I really like the idea of having crazy rock formations. It's a part of what cosmo originally wanted for Shrapnel Sandbar Galaxy, except with err...Sand.
When I think about this galaxy, the first thing I think about is the Temple of the Gods from TLoZ- Wind Waker. Maybe we could get some inspiration from that and just make it a bit more worn-down and sandy? And make it have a lot more traps and jerkish placements. ____________________
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SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 100 Posts: 1441/2912 EXP: 10064432 Next: 289964 Since: 01-30-13 Last post: 3197 days ago Last view: 3196 days ago |
Yeah, this I think galaxy should have an Aztec temple or something. Clockwork Ruins wasn't given a pyramid shaped temple. Hmm... What ancient civilization(s) should we use? ____________________ Super Mario LOLand Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 2052/3604 EXP: 14203402 Next: 205484 Since: 07-07-12 From: Colorado Last post: 3101 days ago Last view: 1259 days ago |
You guys keep worrying about the art style when cosmo hasn't even decided yet. Sure it's nice to have ideas, but if cosmo has his own ideas, he's gonna try to stick to them. ____________________ "I hate playing musical chats" ~ Quote of the month |
SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 100 Posts: 1791/2912 EXP: 10064432 Next: 289964 Since: 01-30-13 Last post: 3197 days ago Last view: 3196 days ago |
Hmm... I am surprised no one gas mentioned Tox Boxes yet. They are part of puzzles, their faces are puzzles, and they fit the ancient mood. And considering this is World 7, Tox Boxes are a nice challenge here. ____________________ Super Mario LOLand Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 2291/3604 EXP: 14203402 Next: 205484 Since: 07-07-12 From: Colorado Last post: 3101 days ago Last view: 1259 days ago |
They....aren't really puzzles, TBH. The most you could do with them is platforming like in Stone Cyclone ____________________ "I hate playing musical chats" ~ Quote of the month |
SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 100 Posts: 1793/2912 EXP: 10064432 Next: 289964 Since: 01-30-13 Last post: 3197 days ago Last view: 3196 days ago |
But the way their faces are set up look like an illusion of some sort. Remember that the Flipswitch Cgain from Toy Time also had Tox Boxes. What I see that makes Tox Boxes a puzzle is that they invlove strategies, which is whst this galaxy is about especially with illusions. It is all up to Cosmo though since he is designing this galaxy. ____________________ Super Mario LOLand Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 2298/3604 EXP: 14203402 Next: 205484 Since: 07-07-12 From: Colorado Last post: 3101 days ago Last view: 1259 days ago |
Yesh, that's no different from what I mentioned. The Stone Cyclone platforming is the same thing in Toy Time. You have to figure out the safe spot and wait. There's no real challenge other than testing your patience. ____________________ "I hate playing musical chats" ~ Quote of the month |
Main - SMG2.5 - World 7 - [Riddle Ruins Galaxy] Riddle Ruins Galaxy Main Level Design | Hide post layouts | New reply |
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