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03-29-24 02:24 AM
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Main - SMG2.5 - World 7 - [Riddle Ruins Galaxy] Riddle Ruins Galaxy Main Level Design Hide post layouts | New reply

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MoreCowbell
Posted on 01-07-13 03:52 AM Link | #4335
Just a thought, but what if we had the indoor part be a pyramid, filled with traps to protect the star?

NWPlayer123
Posted on 01-07-13 04:05 AM (rev. 2 of 01-07-13 04:05 AM) Link | #4336
Yeah, that or a remade yoshi sphinx ;)
Though a pyramid makes more sense

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"I hate playing musical chats" ~ Quote of the month

pieordie1
Posted on 01-07-13 04:37 AM Link | #4338
Posted by MarioMaster720

Since when does the 3DS have a Nunchuck and a Z Button?


I meant that in 3D land you could crouch and walk around and you could use the nunchuck and Z button on the wii to do it.

gc
Posted on 01-07-13 11:51 AM Link | #4369
Posted by NWPlayer123
Yeah, that or a remade yoshi sphinx ;)
Though a pyramid makes more sense

A more general temple theme would be slightly better, since the pyramid theme is really tied to the sand theme. Like, a dungeon part, a maze part, then a non-underground part.

____________________
Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...?
Bullet Base design-
Final Frontier- (collab)

There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train.

Slow and steady gets you trampled by the other guys.

NWPlayer123
Posted on 01-07-13 02:04 PM Link | #4378
That's the point. I WANT this to be a sandy galaxy :3

____________________
"I hate playing musical chats" ~ Quote of the month

Tahcryon
Posted on 01-07-13 02:29 PM Link | #4382
Oh, so this has become a sand galaxy now? How about exploring ruins under a giant pyramid/Yoshi Sphinx.

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[04/15/2018]gridatttack: I still think the whole smg2.5 team are still in middle school lol
[04/15/2018]gridatttack: and they are 14yrs old
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cosmological: There's no one in Russia who doesn't agree with Putin, probably because his ideas are that great



NWPlayer123
Posted on 01-07-13 02:38 PM (rev. 2 of 01-07-13 02:44 PM) Link | #4384
possibly. I like that idea better then exploring INSIDE IT. We could recreate the entire yoshi sphinx from sticker star and then block off the normal way wigh rubble and lead them into a new path down under it

____________________
"I hate playing musical chats" ~ Quote of the month

Tahcryon
Posted on 01-07-13 03:29 PM Link | #4387
For the interior, I think Swoopers and Jumping spiders would be ideal.

____________________


[04/15/2018]gridatttack: I still think the whole smg2.5 team are still in middle school lol
[04/15/2018]gridatttack: and they are 14yrs old
__________

cosmological: There's no one in Russia who doesn't agree with Putin, probably because his ideas are that great



RiksKing
Posted on 01-14-13 08:01 PM Link | #6155
If this is going to be a sandy galaxy, maybe you can take some ideas from The Legend of Zelda Skyward Sword: Lanayru's Mining Facility/Sandship. Maybe with the windtunnels idea, that you can be blown away to the back to the start of the maze/certain path.

NWPlayer123
Posted on 01-14-13 08:26 PM Link | #6158
IDK how practical that is though.
Plus we are already basing fearsome factory on lanayru, but I really like it, and I think it fits both galaxies themes, so definitely, at least with the art direction and such

____________________
"I hate playing musical chats" ~ Quote of the month

RiksKing
Posted on 01-14-13 09:35 PM (rev. 2 of 01-14-13 09:35 PM) Link | #6165
Posted by NWPlayer123
Plus we are already basing fearsome factory on lanayru, but I really like it, and I think it fits both galaxies themes, so definitely, at least with the art direction and such

Oops, sorry. I didn't know you had another galaxy based on Lanayru xD. I'm not following this project for too long, and too good (yet)

Tahcryon
Posted on 01-31-13 01:04 PM (rev. 2 of 01-31-13 01:04 PM) Link | #11840
Hmm, it would be cool if Riddle Ruins was actually Shrapnel Sandbar, but in another part of it, and in the future. Mario would think that this is a brand new galaxy, go there, and realize that the Yoshi Sphinx was actually where the other faction on Shrapnel was. It'd be fun to have unneaded story behind all of it :3

Edit: Boomboom

____________________


[04/15/2018]gridatttack: I still think the whole smg2.5 team are still in middle school lol
[04/15/2018]gridatttack: and they are 14yrs old
__________

cosmological: There's no one in Russia who doesn't agree with Putin, probably because his ideas are that great



NWPlayer123
Posted on 01-31-13 01:57 PM Link | #11851
I was wanting this to be it's own theme, plus the galaxies should all be different to a degree if they have similar concepts, such as sand or spooky

____________________
"I hate playing musical chats" ~ Quote of the month

gc
Posted on 01-31-13 02:25 PM Link | #11853
Posted by NWPlayer123
IDK how practical that is though.
Plus we are already basing fearsome factory on lanayru, but I really like it, and I think it fits both galaxies themes, so definitely, at least with the art direction and such

Lanayru fits a lot of galaxies. :P
It had ocean/desert/mechanical/time/electric/mine themes. XD

Anyway...
Posted by Polari
Hmm, it would be cool if Riddle Ruins was actually Shrapnel Sandbar, but in another part of it, and in the future. Mario would think that this is a brand new galaxy, go there, and realize that the Yoshi Sphinx was actually where the other faction on Shrapnel was. It'd be fun to have unneaded story behind all of it :3

I don't think that's a good idea, as it'll restrict the design (needing to put something there, etc.)

Does it have to be a sand theme? I was thinking of it being more of a general temple maze, without any secondary themes. Just a temple, filled with various deadly traps and puzzles.

____________________
Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...?
Bullet Base design-
Final Frontier- (collab)

There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train.

Slow and steady gets you trampled by the other guys.

NWPlayer123
Posted on 02-02-13 01:11 AM Link | #12450
This is more about open exploration, a lot like PM:SS handled it. Plus, when I was deciding this, I DID want a pure sand theme. Sand will play a huge role in this. It isn't just gonna be a temple/sphinx/WHATEVER, it'll be other planets. With riddles. And Puzzles.

____________________
"I hate playing musical chats" ~ Quote of the month

NoSkinnedKoopa
Posted on 02-03-13 05:45 PM Link | #13131
TBH, I was hoping we could use my Zelda reference idea(go check the concept art thread if you have no idea what I'm talking about). It has many puzzles, also all those fake elements by Rean would fit in, and Fire Mario could be used to light up paths in dark rooms or activate switches. (Like that one Zelda level in SM3DL.) Also, it could have immediate death quicksand, since this is World 7.

mariogalaxythree
Posted on 02-03-13 05:46 PM Link | #13132
Zelda would be a good place to start. Like Arbiter's Grounds.

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-MG3- IS HERE


NoSkinnedKoopa
Posted on 02-03-13 05:49 PM Link | #13133
Posted by mariogalaxythree
Zelda would be a good place to start. Like Arbiter's Grounds.

Um, that is what it is :P

mariogalaxythree
Posted on 02-03-13 05:49 PM Link | #13135
I just thought Arbiters grounds would be the ideal place to base this galaxy off of. And I know you said Zelda:P

____________________
-MG3- IS HERE


NWPlayer123
Posted on 02-03-13 06:18 PM Link | #13165
I would like this to be more based on puzzles then anything. However, that will require lots of switches, plus we are kinda limited as to what we can do. For example, the entrance to the Yoshi Sphinx would be blocked off and it will have a sign board in front that gives you a riddle and you have to solve it to enter.
Plus, like I said, this is a sand galaxy, and a temple doesn't really fit, especially Arbiters grounds. I want ACTUAL ruins.

____________________
"I hate playing musical chats" ~ Quote of the month
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Main - SMG2.5 - World 7 - [Riddle Ruins Galaxy] Riddle Ruins Galaxy Main Level Design Hide post layouts | New reply

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