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04-24-24 02:24 PM |
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0 users reading Leftover SMG1 Objects | 1 bot |
Main - Archived forums - SMG documentations and tutorials - Leftover SMG1 Objects | Hide post layouts | New reply |
shibboleet |
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Fire Mario DROP TABLE users; Level: 123 Posts: 330/4661 EXP: 20888545 Next: 342721 Since: 07-07-12 Last post: 1348 days ago Last view: 361 days ago |
Yeah. It isn't too much of a pain to do it at all. ____________________ a |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 327/5087 EXP: 23817130 Next: 564570 Since: 07-07-12 Last post: 2203 days ago Last view: 766 days ago |
Then how come we haven't been able to import all of that stuff yet? ____________________
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shibboleet |
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Fire Mario DROP TABLE users; Level: 123 Posts: 331/4661 EXP: 20888545 Next: 342721 Since: 07-07-12 Last post: 1348 days ago Last view: 361 days ago |
We only have a few programmers. ____________________ a |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 328/5087 EXP: 23817130 Next: 564570 Since: 07-07-12 Last post: 2203 days ago Last view: 766 days ago |
Quality over Quantity. We have NWP, MN1, and MM. What more could you ask for? 0.o ____________________
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shibboleet |
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Fire Mario DROP TABLE users; Level: 123 Posts: 332/4661 EXP: 20888545 Next: 342721 Since: 07-07-12 Last post: 1348 days ago Last view: 361 days ago |
More programmers. ____________________ a |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 331/5087 EXP: 23817130 Next: 564570 Since: 07-07-12 Last post: 2203 days ago Last view: 766 days ago |
I wish Treeki and Tempus would join too ;~; ____________________
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shibboleet |
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Fire Mario DROP TABLE users; Level: 123 Posts: 334/4661 EXP: 20888545 Next: 342721 Since: 07-07-12 Last post: 1348 days ago Last view: 361 days ago |
They're too busy with stuff.
Or not. ____________________ a |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 333/5087 EXP: 23817130 Next: 564570 Since: 07-07-12 Last post: 2203 days ago Last view: 766 days ago |
Well, Treeki told me that he'd think about SMG hacking after Newer is released, which might happen in a month or 2 ____________________
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Stygmax |
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SMG2.5 Cartographer Level: 88 Posts: 254/2178 EXP: 6556593 Next: 94071 Since: 12-02-12 Last post: 396 days ago Last view: 396 days ago |
Yes, he made an Anarchy level eons ago.
BTT. Status: It was really, really fun, guys - thanks for the ride!
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Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 335/5087 EXP: 23817130 Next: 564570 Since: 07-07-12 Last post: 2203 days ago Last view: 766 days ago |
Na, that was Skawo. ____________________
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Arisotura |
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Star Mario in this room you have a pile of apple pies Level: 163 Posts: 682/9019 EXP: 56254522 Next: 233122 Since: 07-03-12 From: in a box Last post: 12 days ago Last view: 6 hours ago |
They're busy with Newer.
Back on topic. Importing objects from SMG1 won't be easy at all. Code is not like Lego blocks, you can't take parts of SMG1's code and plug it into SMG2 and expect it to work. That'll require extensive studying of both games' APIs, to be able to fix all the function calls and all. ____________________ NSMBHD - Kafuka - Jul melonDS the most fruity DS emulator there is zafkflzdasd |
shibboleet |
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Fire Mario DROP TABLE users; Level: 123 Posts: 336/4661 EXP: 20888545 Next: 342721 Since: 07-07-12 Last post: 1348 days ago Last view: 361 days ago |
Yes. You need to do a bit of research on how it connects and loads into the game.
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Marionumber1 |
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Wii U hacker Level: 55 Posts: 42/709 EXP: 1239238 Next: 74951 Since: 07-07-12 Last post: 2216 days ago Last view: 591 days ago |
That's why I have a table on the Objects Wiki page that has the addresses of object functions in both SMG1 and SMG2. Anyone who finds out anything can feel free to add to the table. |
MK7tester |
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Magikoopa I'm back Level: 104 Posts: 388/3145 EXP: 11577423 Next: 284703 Since: 07-07-12 From: Dolphic Island Last post: 2597 days ago Last view: 2595 days ago |
Er... I need PalmIslands and CoconutTrees imported to SMG2 for Coastline. |
MK7tester |
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Magikoopa I'm back Level: 104 Posts: 503/3145 EXP: 11577423 Next: 284703 Since: 07-07-12 From: Dolphic Island Last post: 2597 days ago Last view: 2595 days ago |
Red Shells have been found by MrRean and I. |
shibboleet |
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Fire Mario DROP TABLE users; Level: 123 Posts: 551/4661 EXP: 20888545 Next: 342721 Since: 07-07-12 Last post: 1348 days ago Last view: 361 days ago |
Another question.
Can ActorInfo be imported with an Object? ____________________ a |
NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 740/3604 EXP: 14202606 Next: 206280 Since: 07-07-12 From: Colorado Last post: 3101 days ago Last view: 1258 days ago |
How so? ActorInfo is VERY iffy. It depends on what it is ____________________ "I hate playing musical chats" ~ Quote of the month |
shibboleet |
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Fire Mario DROP TABLE users; Level: 123 Posts: 560/4661 EXP: 20888545 Next: 342721 Since: 07-07-12 Last post: 1348 days ago Last view: 361 days ago |
Exactly
Like, for settings of the object and such in that file. Would it have to be edited manually to port it, or what. ____________________ a |
NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 741/3604 EXP: 14202606 Next: 206280 Since: 07-07-12 From: Colorado Last post: 3101 days ago Last view: 1258 days ago |
Well the majority of stuff is nintendo porting code so it shouldn't need to have settings edited. ____________________ "I hate playing musical chats" ~ Quote of the month |
Main - Archived forums - SMG documentations and tutorials - Leftover SMG1 Objects | Hide post layouts | New reply |
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