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04-19-24 07:45 AM |
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0 users reading [Gliding Inferno Galaxy] Gliding Inferno Level Design | 1 bot |
Main - SMG2.5 - World 6 - [Gliding Inferno Galaxy] Gliding Inferno Level Design | Hide post layouts | New reply |
mariogalaxythree |
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Member Blarg. Yoshi. Of. Composing. Affected by 'RainBlarg' Syndrome Level: 110 Posts: 1230/3627 EXP: 14043999 Next: 364887 Since: 12-24-12 Last post: 2259 days ago Last view: 2199 days ago |
Races should not happen. They were a cheap and lazy way to cough up a second star out of Wild Glide and Fleet Glide. ____________________
-MG3- IS HERE |
Cirnya |
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Member Normal user Level: 30 Posts: 96/177 EXP: 150752 Next: 15117 Since: 01-28-13 Last post: 3946 days ago Last view: 3946 days ago |
Unless it's either a different track, in which case you'd have to learn it by trial and error, or just something else entirely. |
mariogalaxythree |
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Member Blarg. Yoshi. Of. Composing. Affected by 'RainBlarg' Syndrome Level: 110 Posts: 1232/3627 EXP: 14043999 Next: 364887 Since: 12-24-12 Last post: 2259 days ago Last view: 2199 days ago |
The races were REALLY easy tbh. And I think Star 2 should have subtle differences when you fly to increase challenge. Nothing drastic (bg change at most), just more enemies, more danger, etc ____________________
-MG3- IS HERE |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 2200/5087 EXP: 23802542 Next: 579158 Since: 07-07-12 Last post: 2198 days ago Last view: 760 days ago |
Having those Jibberjays here would make no sense. Why would they come to a planet that has been ripped apart by the fierce battle between the Toad Armada and the Bowser Jr Brigade? ____________________
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Cirnya |
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Member Normal user Level: 30 Posts: 107/177 EXP: 150752 Next: 15117 Since: 01-28-13 Last post: 3946 days ago Last view: 3946 days ago |
Why would they go to a giant rocket thing?
Jibberjays are pretty dumb, if you ask me. |
mariogalaxythree |
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Member Blarg. Yoshi. Of. Composing. Affected by 'RainBlarg' Syndrome Level: 110 Posts: 1297/3627 EXP: 14043999 Next: 364887 Since: 12-24-12 Last post: 2259 days ago Last view: 2199 days ago |
They are. I say no race. It would be odd. If we HAD to use them, they could potentially be used in the Gliding Canyon Galaxy. And I also think that a Jibberjay mission could pass as a comet. ____________________
-MG3- IS HERE |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 2221/5087 EXP: 23802542 Next: 579158 Since: 07-07-12 Last post: 2198 days ago Last view: 760 days ago |
WE ARE NOT HAVING A RACE, FOR THE LAST TIME! ____________________
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SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 100 Posts: 223/2912 EXP: 10057363 Next: 297033 Since: 01-30-13 Last post: 3192 days ago Last view: 3191 days ago |
I like the idea of Rosalina and the Toad Brigade. That is a great way to set off Mario for the big fight. ____________________ Super Mario LOLand Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
mariogalaxythree |
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Member Blarg. Yoshi. Of. Composing. Affected by 'RainBlarg' Syndrome Level: 110 Posts: 1330/3627 EXP: 14043999 Next: 364887 Since: 12-24-12 Last post: 2259 days ago Last view: 2199 days ago |
Where did you get THAT idea from? Seemed a bit off topic. ____________________
-MG3- IS HERE |
NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 1484/3604 EXP: 14193906 Next: 214980 Since: 07-07-12 From: Colorado Last post: 3096 days ago Last view: 1253 days ago |
Posted by HolyRomanEmperorTatan This is a hungry luma galaxy, it has no relation to the actual storyline. ____________________ "I hate playing musical chats" ~ Quote of the month |
SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 100 Posts: 232/2912 EXP: 10057363 Next: 297033 Since: 01-30-13 Last post: 3192 days ago Last view: 3191 days ago |
The very post mentions Rosalina and the Toad Brigade telling he now must fight Bowser. ____________________ Super Mario LOLand Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
Cirnya |
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Member Normal user Level: 30 Posts: 113/177 EXP: 150752 Next: 15117 Since: 01-28-13 Last post: 3946 days ago Last view: 3946 days ago |
honestly that post seems kinda oversaturated with detail, would have been simply to just tell us the layout |
mariogalaxythree |
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Member Blarg. Yoshi. Of. Composing. Affected by 'RainBlarg' Syndrome Level: 110 Posts: 1360/3627 EXP: 14043999 Next: 364887 Since: 12-24-12 Last post: 2259 days ago Last view: 2199 days ago |
HWE, I don't disagree, but that should be for a pre-EotU cutscene. Not in Gliding Inferno! ____________________
-MG3- IS HERE |
gc |
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Member Normal user Level: 55 Posts: 197/721 EXP: 1245645 Next: 68544 Since: 12-18-12 Last post: 3771 days ago Last view: 3731 days ago |
Well, it could just be one of the more intense battle sites, but with the Starshrooms, airships slowly disappearing as Mario ventures further into the volcano.
Flying Mario would fit the concept, like going back to grab an extra Power Star left after the battle. Heh, yeah, I never really saw the point of making a design almost like a story. Seriously, it's only making the post longer.... ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 100 Posts: 1091/2912 EXP: 10057363 Next: 297033 Since: 01-30-13 Last post: 3192 days ago Last view: 3191 days ago |
Since there is talk that Gliding Inferno is a possible candidate for the Red Star demo, I have decided to apply my "not-so secret secret" to Gliding Inferno instead of making it a different lava galaxy.
Edit: I may also design a Fluzzard mission. It probably won't be in the demo, but I believe we are going to show off Fluzzard in the trailer. ____________________ Super Mario LOLand Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 2606/5087 EXP: 23802542 Next: 579158 Since: 07-07-12 Last post: 2198 days ago Last view: 760 days ago |
I'm designing this...I even have my incomplete design thingy.
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gc |
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Member Normal user Level: 55 Posts: 382/721 EXP: 1245645 Next: 68544 Since: 12-18-12 Last post: 3771 days ago Last view: 3731 days ago |
Polari, could you condense your design? I mean, it'll be weird to have an official design to have:
"As soon as Mario gets inside, he gasps. The interior of the cavern is beautiful, with gorgeous stalactites and breath-taking lava falls. It seems like he is safe...But then he realizes how the Toads out there are risking their lives to stop Bowser. "No" he thinks "No matter how many lives I lose, I will defeat the king of Koopas." An explosion brings Mario back to reality..." But your design is pretty much official. Just a few questions: 1. How do the Starshrooms return fire? 2. Is that crashing in animation practical? Anyway, Star 2 is Mario exploring deeper into the hazardous underground network of lava caverns with the Red Star, right? ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 1858/3604 EXP: 14193906 Next: 214980 Since: 07-07-12 From: Colorado Last post: 3096 days ago Last view: 1253 days ago |
Posted by gc Yes, in a cutscene. Posted by gcProbably not, polari hates it in this level, we're only using it for the trailer and demo ____________________ "I hate playing musical chats" ~ Quote of the month |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 2609/5087 EXP: 23802542 Next: 579158 Since: 07-07-12 Last post: 2198 days ago Last view: 760 days ago |
I don't hate it, but meh...Let's just have it in the demo and say that it was 'scrapped' in the final stages of development when we release the official hack
And gc, I can say whatever stupid shit I want in my designs ____________________
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gc |
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Member Normal user Level: 55 Posts: 384/721 EXP: 1245645 Next: 68544 Since: 12-18-12 Last post: 3771 days ago Last view: 3731 days ago |
Thing is, people'll probably want more Red Star levels...meh, whatever.
And Polari, I'm just saying. Looks weird to any new members, you know. Eh, it's your design. And how do the Starshrooms return fire? ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
Main - SMG2.5 - World 6 - [Gliding Inferno Galaxy] Gliding Inferno Level Design | Hide post layouts | New reply |
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