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08-17-18 05:56 AM
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Main - NSMB2 hacking - NSMB2 Custom Content New reply

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Hüseyin der Mächtige
Posted on 04-10-17 07:26 AM Link | #82440
Posted by Imnotstaple
So, I heard you like night backgrounds, eh? (Even though Nohara already has one)

[image]

[image]

how did you recolor it to black ? I'm too stupid to do that.


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I'm lazy.

Gimzie
Posted on 04-10-17 04:13 PM Link | #82443
I think pitch black is too dark.

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Hüseyin der Mächtige
Posted on 04-11-17 09:39 AM Link | #82449
Did you that with ohana3ds (not rebirth) ?

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I'm lazy.

Gimzie
Posted on 04-11-17 08:12 PM Link | #82458
There's a file apparently that has a base sky shade, and every sky color is simply a shade of that color.

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Hüseyin der Mächtige
Posted on 04-12-17 10:17 AM Link | #82465
and what is the name of the file ?

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I'm lazy.

RicBent
Posted on 04-12-17 10:34 AM Link | #82466

Backgrounds are stored in /Model/Distant_View/

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Hüseyin der Mächtige
Posted on 04-12-17 11:27 AM (rev. 3 of 04-24-17 08:43 AM) Link | #82467
Posted by Mariomaster
Backgrounds are stored in /Model/Distant_View/

I know but i can't edit the sky from "dv_Nohara_Castle.bcres". Or I'm too stupid.

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I'm lazy.

explos
Posted on 04-12-17 02:13 PM Link | #82469
Explos

The sky is the dv_noise.btex file, it is just a noise file that gets colored by the game depending on the background, if you wanna change the sky you will either have to change that file and have it effect everything, or do a model edit and add a new sky, but that requires warez to do.

Hüseyin der Mächtige
Posted on 04-13-17 05:13 PM Link | #82481
Posted by explos
The sky is the dv_noise.btex file, it is just a noise file that gets colored by the game depending on the background, if you wanna change the sky you will either have to change that file and have it effect everything, or do a model edit and add a new sky, but that requires warez to do.

"or do a model edit and add a new sky, but that requires warez to do."
My NW4C 3DEditor don't work :(


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Main - NSMB2 hacking - NSMB2 Custom Content New reply

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