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09-23-21 07:54 PM
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0 users reading CoinKiller -- NSMB2 editor upcoming | 1 bot

Main - NSMB2 hacking - CoinKiller -- NSMB2 editor upcoming New reply

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RicBent
Posted on 11-15-15 12:36 PM Link | #65683

I implemented a proper object rendering system.
There were also a few additions to the sprite pictures.
Not very much, I know :P

You can allways see the latest changes here: https://github.com/StapleButter/CoinKiller/commits/master

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GitHub - YouTube - NSMBHD

TheZoroark007
Posted on 11-19-15 12:36 AM Link | #65743
Thanks for the info!

Arisotura
Posted on 11-19-15 12:02 PM (rev. 2 of 12-05-15 12:00 PM) Link | #65750
I apologize for the lack of progress on my part. Within the current context here, it probably won't get better, either :/


to clarify, exams and shit coming-- two more crapo weeks coming

____________________
NSMBHD - Kafuka - Jul
melonDS the most fruity DS emulator there is

zafkflzdasd

TheZoroark007
Posted on 12-08-15 12:01 AM Link | #66167
Do you think we will get a release with save support before 2016?

Arisotura
Posted on 12-09-15 08:16 PM Link | #66236
hopefully


optimistic answer: yes

____________________
NSMBHD - Kafuka - Jul
melonDS the most fruity DS emulator there is

zafkflzdasd

RicBent
Posted on 12-10-15 02:43 AM Link | #66245

Since I'll have vacations in 1 1/2 weeks, I think I will have a bit more time for CoinKiller again.

____________________
GitHub - YouTube - NSMBHD

NoThisIsStupider
Posted on 12-10-15 09:01 AM Link | #66246
Just a question, does ck support opening romfs files? Would make testing with Hans easy.

____________________
Switch on latest firm happily playing Smash daily
PC with an i7-4790K, RX480, 16GB ram
Various other consoles that are hardly used due to emulation existing

RicBent
Posted on 12-10-15 09:02 AM Link | #66247

Not at the moment

____________________
GitHub - YouTube - NSMBHD

NoThisIsStupider
Posted on 12-19-15 09:22 PM Link | #66422
Just a quick thought, since this is written in a form of C, wouldn't it be possible to make some sort of port to the 3DS, with, at the very least, basic functionality like placing terrain? It would be like Mario Maker for NSMB2.

____________________
Switch on latest firm happily playing Smash daily
PC with an i7-4790K, RX480, 16GB ram
Various other consoles that are hardly used due to emulation existing

Arisotura
Posted on 12-19-15 09:32 PM Link | #66423
it was attempted by dirbaio back then for the DS version, didn't go far at all


would already be great if I could finish the PC version



and just because they'd both be written in C++ doesn't mean it's easily portable; a 3DS version would be completely different

____________________
NSMBHD - Kafuka - Jul
melonDS the most fruity DS emulator there is

zafkflzdasd

Arisotura
Posted on 01-12-16 05:54 PM Link | #66968
so uuuh


I'm coding saving


which means CoinKiller will be testable soon-ish

____________________
NSMBHD - Kafuka - Jul
melonDS the most fruity DS emulator there is

zafkflzdasd

Imnotstaple
Posted on 01-12-16 05:58 PM Link | #66970
This is great news! I can't wait to test some more custom levels.

By the way, will the testable version of CK support editing entrances?

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sign

Arisotura
Posted on 01-12-16 06:02 PM Link | #66971
yeah, Mariomaster has covered a lot of possible objects


I need to complete the UI side of it though

____________________
NSMBHD - Kafuka - Jul
melonDS the most fruity DS emulator there is

zafkflzdasd

Imnotstaple
Posted on 01-12-16 06:05 PM Link | #66972
Okay, nice! Thanks, StapleButter! :P

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sign

Hiccup
Posted on 01-13-16 04:42 AM Link | #66992
Nice! I look forward to it.

TheZoroark007
Posted on 01-13-16 02:27 PM Link | #67002
You should change the OP from "the most awesome software of 2015" to "the most awesome software of 2016"!

Hiccup
Posted on 01-14-16 07:41 AM Link | #67017
Also fix the bit about a "3DS Riivo-like". It exists now in the form of HANS.

Imnotstaple
Posted on 01-14-16 09:06 AM Link | #67018
Will the test release only function with opening romfs?

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sign

NoThisIsStupider
Posted on 01-15-16 06:44 AM Link | #67029
Actually, It will probably only work with .3ds and .cia files. Maybe individual levels too, since that ntr thing can do individual files.

____________________
Switch on latest firm happily playing Smash daily
PC with an i7-4790K, RX480, 16GB ram
Various other consoles that are hardly used due to emulation existing

Arisotura
Posted on 01-15-16 09:51 AM Link | #67030
the current CoinKiller codebase works with individual level files, I guess the test/beta release will limit itself to that too

later on there'll be support for RomFS files and maybe ROM/CIA files

____________________
NSMBHD - Kafuka - Jul
melonDS the most fruity DS emulator there is

zafkflzdasd
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Main - NSMB2 hacking - CoinKiller -- NSMB2 editor upcoming New reply

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