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03-05-21 05:50 PM |
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0 users reading CoinKiller -- NSMB2 editor upcoming | 1 bot |
Main - NSMB2 hacking - CoinKiller -- NSMB2 editor upcoming | New reply |
Hiccup |
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Normal user Level: 55 Posts: 288/815 EXP: 1295951 Next: 18238 Since: 09-06-12 Last post: 544 days ago Last view: 5 hours ago |
The first things that comes to my mind are selfish feature requests, like level comparison tools.
But other than that: make it more like reggie that NSMBe please. Esp with tileset obj and sprite placing |
Arisotura |
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![]() Star Mario in this room you have a pile of apple pies Level: 155 ![]() Posts: 4102/8857 EXP: 46915801 Next: 501419 Since: 07-02-12 From: in a box ![]() Last post: 7 days ago Last view: 3 days ago |
shibboleet |
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![]() Fire Mario DROP TABLE users; Level: 118 Posts: 3858/4661 EXP: 17897574 Next: 485340 Since: 07-07-12 Last post: 202 days ago Last view: 14 hours ago |
Looks like NSMBe. ![]() ____________________ a |
TheToxicRyu |
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Member Rest in Peace Me > You Level: 33 ![]() Posts: 246/285 EXP: 222030 Next: 7149 Since: 05-07-15 From: Australia Last post: 1937 days ago Last view: 1932 days ago |
Would you be able to edit a BigRedSave.dat with this like edit your coin amount? ____________________ NNID: Mariomon100 3DS Friend Code: 0473-8619-3062 |
Arisotura |
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![]() Star Mario in this room you have a pile of apple pies Level: 155 ![]() Posts: 4108/8857 EXP: 46915801 Next: 501419 Since: 07-02-12 From: in a box ![]() Last post: 7 days ago Last view: 3 days ago |
Arisotura |
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![]() Star Mario in this room you have a pile of apple pies Level: 155 ![]() Posts: 4118/8857 EXP: 46915801 Next: 501419 Since: 07-02-12 From: in a box ![]() Last post: 7 days ago Last view: 3 days ago |
Hiccup |
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Normal user Level: 55 Posts: 293/815 EXP: 1295951 Next: 18238 Since: 09-06-12 Last post: 544 days ago Last view: 5 hours ago |
Good work. Another selfish feature request that is a bit more achievable: a list in the the order they appear in the file, for each of these types of objects: tileset objects, sprites, entances, locations, zones. And also a combined list (which may not be possible if all these different object types are seperated.) |
Arisotura |
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![]() Star Mario in this room you have a pile of apple pies Level: 155 ![]() Posts: 4134/8857 EXP: 46915801 Next: 501419 Since: 07-02-12 From: in a box ![]() Last post: 7 days ago Last view: 3 days ago |
RicBent |
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Administrator Level: 43 ![]() Posts: 1/465 EXP: 556769 Next: 8277 Since: 09-25-12 From: Germany Last post: 141 days ago Last view: 8 days ago |
Arisotura |
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![]() Star Mario in this room you have a pile of apple pies Level: 155 ![]() Posts: 4140/8857 EXP: 46915801 Next: 501419 Since: 07-02-12 From: in a box ![]() Last post: 7 days ago Last view: 3 days ago |
Imnotstaple |
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Member nothing to see here Level: 28 ![]() Posts: 3/194 EXP: 120641 Next: 10697 Since: 09-20-15 From: N/A Last post: 112 days ago Last view: 79 days ago |
'Tis looking so far! I am looking forward to seeing more from you, fellow haxor! ![]() ____________________ sign |
Arisotura |
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![]() Star Mario in this room you have a pile of apple pies Level: 155 ![]() Posts: 4198/8857 EXP: 46915801 Next: 501419 Since: 07-02-12 From: in a box ![]() Last post: 7 days ago Last view: 3 days ago |
NSMB2 has two different ways of specifying horizontal repeat in bgdat objects. what
Way 1: 00 01 00 02 03 02 00 01 00 Shows both X repeat (01) and Y repeat (02). Y repeat flags are replicated over whole rows, but from what I remember from NSMBDS, only the first flag matters, all the others are ignored. Stretches like this: 00 01 01 01 00 02 03 03 03 02 02 03 03 03 02 02 03 03 03 02 00 01 01 01 00 Way 2: 04 00 04 Only shows X repeat (maybe it also supports Y repeat that way?). Stretches like this: 04 00 00 00 04 04 00 00 00 04 unless I got it wrong, but on the examples I found so far, it works what the fuck, Nintendo to make it even better, I found an object that uses both repeat styles combined... wtf ____________________ NSMBHD - Kafuka - Jul melonDS the most fruity DS emulator there is zafkflzdasd |
Imnotstaple |
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Member nothing to see here Level: 28 ![]() Posts: 17/194 EXP: 120641 Next: 10697 Since: 09-20-15 From: N/A Last post: 112 days ago Last view: 79 days ago |
..
Is this bad, or..? ____________________ sign |
Arisotura |
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![]() Star Mario in this room you have a pile of apple pies Level: 155 ![]() Posts: 4199/8857 EXP: 46915801 Next: 501419 Since: 07-02-12 From: in a box ![]() Last post: 7 days ago Last view: 3 days ago |
not really, just... weird
atleast, regarding that object, glad the two X-repeat styles didn't contradict eachother. I wonder how the game behaves in those cases. also, providing some insight into the game and all ____________________ NSMBHD - Kafuka - Jul melonDS the most fruity DS emulator there is zafkflzdasd |
Arisotura |
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![]() Star Mario in this room you have a pile of apple pies Level: 155 ![]() Posts: 4206/8857 EXP: 46915801 Next: 501419 Since: 07-02-12 From: in a box ![]() Last post: 7 days ago Last view: 3 days ago |
Imnotstaple |
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Member nothing to see here Level: 28 ![]() Posts: 23/194 EXP: 120641 Next: 10697 Since: 09-20-15 From: N/A Last post: 112 days ago Last view: 79 days ago |
That looks great! Very nice job working with the slopes. What's next to do, if I might ask? ____________________ sign |
Hiccup |
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Normal user Level: 55 Posts: 296/815 EXP: 1295951 Next: 18238 Since: 09-06-12 Last post: 544 days ago Last view: 5 hours ago |
Nice! Nice that the tiles are proper size too ![]() But what? Layer 1, Layer 2 and Layer 3?! |
Arisotura |
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![]() Star Mario in this room you have a pile of apple pies Level: 155 ![]() Posts: 4207/8857 EXP: 46915801 Next: 501419 Since: 07-02-12 From: in a box ![]() Last post: 7 days ago Last view: 3 days ago |
We suspected that layer0 might still be a thing, but testing revealed that it's not. Or atleast, it doesn't show up.
Theory is that layer0 is rendered but invisible due to lacking mask model. Has to be investigated. ____________________ NSMBHD - Kafuka - Jul melonDS the most fruity DS emulator there is zafkflzdasd |
Arisotura |
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![]() Star Mario in this room you have a pile of apple pies Level: 155 ![]() Posts: 4212/8857 EXP: 46915801 Next: 501419 Since: 07-02-12 From: in a box ![]() Last post: 7 days ago Last view: 3 days ago |
Posted by iZackefx actual ability to save shit, I guess ____________________ NSMBHD - Kafuka - Jul melonDS the most fruity DS emulator there is zafkflzdasd |
Imnotstaple |
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Member nothing to see here Level: 28 ![]() Posts: 26/194 EXP: 120641 Next: 10697 Since: 09-20-15 From: N/A Last post: 112 days ago Last view: 79 days ago |
Ah, I see. Your work is looking marvelous. Perhaps we can one day use CoinKiller and edit paths to see what those unknown values are within the snake block and snake block sync. ____________________ sign |
Main - NSMB2 hacking - CoinKiller -- NSMB2 editor upcoming | New reply |
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