Kuribo64
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04-20-24 03:34 PM
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Main - Misc. ROM hacking - Mario Kart DS custom Track problem Hide post layouts | New reply


Louiskovski
Posted on 08-06-15 12:52 PM (rev. 2 of 08-06-15 01:04 PM) Link | #62929
I have a problem with my first custom MKDS Track. I made a simple circuit with some pipes on it. The problem is, that some items, such as green shells and bananas fall though the road and the background is missing. However, the background can be seen in the buggy intro and then it disappears and red shells don't fall though the road!
Is there someone who can help me?

Yami
Posted on 08-16-15 07:36 AM Link | #63248
Did you edit the NKM File, beyond the Enemy Paths?

GreenThunder1337
Posted on 08-16-15 12:29 PM Link | #63256
Well, red shells don't "fall" per say, rather than "fly" or "hover" to attack.

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3DS FC: 1521 - 5979 - 1511

gridatttack
Posted on 08-16-15 08:13 PM Link | #63282
Posted by GreenThunder1337
Well, red shells don't "fall" per say, rather than "fly" or "hover" to attack.


The red shells dont work that way in MKDS IIRC.

I'ts only on MK8 they started doing that.

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[image] [image]

GreenThunder1337
Posted on 08-16-15 10:38 PM (rev. 3 of 08-16-15 10:47 PM) Link | #63285
I'm pretty sure it's the other way around, as I've been hit (and shot/hit) with a red shell on a big jump in MKDS, and they always fell on MK7.

Edit: HAHA! ....i was wrong.... well, we both were.

____________________
Kuribo64 / NSMBHD / MMM

NNID: GreenThunder1337
3DS FC: 1521 - 5979 - 1511

Ambiance 69
Posted on 10-31-15 05:54 PM Link | #65293
No background looks like this course is in nighttime, but if you want a background, then you may try another course_model_V.nsbmd & course_model_V.nsbtx. I hope it works.

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Main - Misc. ROM hacking - Mario Kart DS custom Track problem Hide post layouts | New reply

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