Kuribo64
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09-25-18 06:41 PM
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Main - WiiU game hacking and emulation - NSMBU and TCPGecko New reply


Kinnay
Posted on 07-14-15 03:19 AM Link | #62235

TheToxicRyu
Posted on 07-14-15 04:15 AM Link | #62236
So im guessing these are cheat codes? or hacks?

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Kinnay
Posted on 07-14-15 04:23 AM (rev. 2 of 07-14-15 04:52 AM) Link | #62237
No cheat codes. I did this by editing the memory with TCPGecko.
More:

TheToxicRyu
Posted on 07-14-15 05:31 AM Link | #62238
Posted by Kinnay
No cheat codes. I did this by editing the memory with TCPGecko.
More:

Does this mean it's possible to edit a power up to shoot browser's or any enemy at all

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Kinnay
Posted on 07-14-15 07:51 AM Link | #62241
Yeah, you can do anything, even make it spawn Goal poles or something ridiculous like that.

StapleButter
Posted on 07-14-15 09:43 AM Link | #62242
Not quite Mario Maker style yet, but eh, cool nethertheless.


Kind of funny that ASM hacks are already coming, considering how long it took to get some ASM hacking in NSMBDS.



ToadKidGaming did you really have to quote the post just above yours, uselessly duplicating the video in it?

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Tahcryon
Posted on 07-14-15 09:45 AM Link | #62243
Oh wow, that's pretty cool. Didn't expect NSMBU hacking to get to this stage so fast. By the way, have you actually tested the Goal Pole spawning?

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Kinnay
Posted on 07-14-15 11:04 AM (rev. 2 of 07-14-15 12:55 PM) Link | #62244
Yes, I have. I spawned three goal pole and then I accidentally hit the flagpole. Mario walked right through the castle against a wall until I reset the game.

Sevrault
Posted on 07-14-15 01:37 PM Link | #62249
Wow, ASM in Mario U already? Cool!

Kinda reminds me of Mario Maker

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kinda addicted to team fortress 2 now whoopee


GreenThunder1337
Posted on 07-14-15 03:49 PM Link | #62257
I could be wrong (and I probably am), but aren't NSMBWii, NSMB2, and NSMBU all built on the same engine?

If so, we should be able to do this on all those platforms too!

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NWPlayer123
Posted on 07-14-15 05:12 PM (rev. 2 of 07-14-15 05:13 PM) Link | #62258
Posted by GreenThunder1337
I could be wrong (and I probably am), but aren't NSMBWii, NSMB2, and NSMBU all built on the same engine?

If so, we should be able to do this on all those platforms too!

Not even close. Even with all the RE from Newer we wouldn't come close to getting NSMBU figured out :\ Maybe like a 4th of the codebase but that's about it

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Main - WiiU game hacking and emulation - NSMBU and TCPGecko New reply

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