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09-17-19 09:12 PM
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Main - General SM64DS hacking - Hi-Res Textures in SM64DS New reply


customlevelfan78
Posted on 07-05-15 09:57 AM Link | #61712
I applied SMG1 textures to the Castle Grounds. What do you think ?

https://drive.google.com/drive/folders/0B_E8LItP7gFeflYzY3pBUE1pZDdTVnpIM25yaGNKdnFKOTBtOGNVY2RCaUFtY291d3RsLW8

Jesse
Posted on 07-05-15 05:33 PM Link | #61726
picture?

Arisotura
Posted on 07-05-15 05:50 PM Link | #61728
If this is a SM64DS hack, what is it doing in the SMG hacking forum?

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melonDS the most fruity DS emulator there is

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TheKoopaKingdom
Posted on 07-05-15 06:12 PM Link | #61729
Here's some screenshots:

[thumbnail]
[thumbnail]
[thumbnail]
Note: Sketchup doesn't support UV mapping, and I couldn't import the dae into Blender :P


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Arisotura
Posted on 07-05-15 06:22 PM Link | #61730
Well, good job.


Moving this to the right forum.

____________________
NSMBHD - Kafuka - Jul
melonDS the most fruity DS emulator there is

tinks

Fiachra
Posted on 07-06-15 01:19 PM Link | #61762
Posted by TheKoopaKingdom
... Sketchup doesn't support UV mapping, and I couldn't import the dae into Blender :P

Which DAE? The one exported from SM64DSe? There's an issue with Blender (well certainly in v2.7) which means that textures don't get applied when importing DAE models (no idea why) which means you need to go through each material, select its faces, open the UV and image editor and then select the correct image from the list.

TheKoopaKingdom
Posted on 07-06-15 03:40 PM Link | #61772
I'm talking about the dae uploaded at the top of the thread.
Like you said, when I imported the model, there were no textures.

I've never worked with materials in blender before, and it isn't my project anyways, so I'm not going to try to fix it.

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customlevelfan78
Posted on 07-07-15 04:17 PM (rev. 5 of 07-08-15 04:16 PM) Link | #61877
Yeah i didn't want to install an OBJ importer plugin so i exported it as DAE in SM64DSe.
I was going to import this in SMG2 when i finished texturing and uv mapping. But i don't think i will do it.


Edit : I changed the thread name. I'll post most of the things here.

@TKK : Thanks for the screens ! Really appreciated ! :)

pacmainia&luigi
Posted on 12-22-15 06:22 PM (rev. 2 of 03-10-16 07:36 PM) Link | #66496
Shouldn't you post this in SM64DS hacking?
Could this work on an actual ds?

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Fiachra
Posted on 03-11-16 02:25 AM Link | #68422
No, the DS has something like 48kb of memory for textures, if it goes that the game'll just crash. This level would certainly be to much for it.


Main - General SM64DS hacking - Hi-Res Textures in SM64DS New reply

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