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Main - Archived forums - General SMG hacking - SMG supports BMD models!!! Hide post layouts | New reply

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SunakazeKun
Posted on 01-18-15 05:29 PM Link | #54512
Yes, that's right! I tried a model from SMS in SMG without converting it to BDL and everything worked fine. So if you're trying to use models from SMS or other games that use BMD, you won't have to convert it to BDL. Whitehole is a problem though, because it only renders BDL.



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shibboleet
Posted on 01-18-15 05:30 PM Link | #54513
uh...there's BMD code in Whitehole's classes.

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SunakazeKun
Posted on 01-18-15 05:30 PM Link | #54514

KoopaTroopaMan
Posted on 01-18-15 06:15 PM Link | #54516
I rendered a BMD in Whitehole a long time ago on my Windows Vista and it worked fine.

Arisotura
Posted on 01-18-15 06:41 PM Link | #54522
Whitehole ignores the extra section BDL's have, so it should be able to render BMD's. Maybe it just doesn't check for a file with a .bmd extension.

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NWPlayer123
Posted on 01-18-15 07:01 PM Link | #54523
Works fine on my end.

[image]


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Splitwirez
Posted on 01-18-15 07:08 PM Link | #54527
Might this be a version issue?

SunakazeKun
Posted on 01-18-15 07:10 PM Link | #54528

Splitwirez
Posted on 01-18-15 07:15 PM Link | #54530
Posted by SunakazeKun
Possible. I use 1.2.

NWP's screenshot was from (presumably) 1.1.1 or 1.1.2 . That could be somewhat relevant.

NWPlayer123
Posted on 01-18-15 08:04 PM Link | #54532
Posted by Splitwirez
Posted by SunakazeKun
Possible. I use 1.2.

NWP's screenshot was from (presumably) 1.1.1 or 1.1.2 . That could be somewhat relevant.

You would be correct. It's probably an issue of vertex colors or something, it probably throws a silent error. I'd have to see the code myself but why bother when 1.1.3 is way better and should be used by default.

____________________
"I hate playing musical chats" ~ Quote of the month

Splitwirez
Posted on 01-18-15 08:43 PM Link | #54543
Posted by NWPlayer123
Posted by Splitwirez
Posted by SunakazeKun
Possible. I use 1.2.

NWP's screenshot was from (presumably) 1.1.1 or 1.1.2 . That could be somewhat relevant.

You would be correct. It's probably an issue of vertex colors or something, it probably throws a silent error. I'd have to see the code myself but why bother when 1.1.3 is way better and should be used by default.

Eh...part of that was my thoughts exactly. Why would anyone stick with 1.2? 1.2 is probably the only version I've never really used that was released after I started using Whitehole (which was the time of Whitehole 1.0.1, IIRC).

KoopaTroopaMan
Posted on 01-18-15 08:59 PM Link | #54553
You should use 1.2 to move, rotate and scale Areas in SMG1. Because 1.3 and 1.1.3 crashes when you do that.

shibboleet
Posted on 01-18-15 09:01 PM Link | #54555
Because once again, I didn't add in SMG1 support because I don't care about SMG1.
Plus, there are unknown hashes in there anyways.

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Splitwirez
Posted on 01-18-15 09:02 PM Link | #54557
Posted by Luigi
Because once again, I didn't add in SMG1 support because I don't care about SMG1.
Plus, there are unknown hashes in there anyways.

Anarchy can edit SMG1 areas, right?



...right?

KoopaTroopaMan
Posted on 01-18-15 09:04 PM Link | #54558
Yes and the BCSV editors.

MrRean: Unknown hashes? Aren't they the same like Obj_argX, SW_Appear, SW_A etc.?

shibboleet
Posted on 01-18-15 09:04 PM Link | #54559
No.

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KoopaTroopaMan
Posted on 01-18-15 09:08 PM Link | #54561
How did you do with the other hashes? Translated them?

shibboleet
Posted on 01-18-15 09:08 PM Link | #54562
You can't reverse hashes.


Also, don't you think this might be getting a bit offtopic? :P
I don't mean to sound like a mod, but...

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SunakazeKun
Posted on 01-20-15 02:41 PM Link | #54714
Off-Topic: How do you find out hashes then? :o

On-Topic: I tried every Whitehole version I have and the BMD file causes Whitehole to crash (1.1.3 and 1.2) or freeze (1.1).



Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding


Splitwirez
Posted on 01-20-15 02:48 PM Link | #54717
Posted by SunakazeKun
I tried every Whitehole version I have and the BMD file causes Whitehole to crash (1.1.3 and 1.2) or freeze (1.1).


Hmm...

YOU FORGOT 0.9RC THROUGH 1.01!

How dare you...





...jk. But still, you didn't really gather all the data, so the test is biased.
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Main - Archived forums - General SMG hacking - SMG supports BMD models!!! Hide post layouts | New reply

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