Views: 20,051,690 |
Home
| Forums
| Uploader
| Wiki
| Object databases
| IRC
Rules/FAQ | Memberlist | Calendar | Stats | Online users | Last posts | Search |
04-24-24 10:01 PM |
Guest: |
0 users reading SW_AWAKE, SW_SLEEP & SW_PARAM | 1 bot |
Main - Archived forums - SMG documentations and tutorials - SW_AWAKE, SW_SLEEP & SW_PARAM | Hide post layouts | New reply |
SunakazeKun |
| ||
Boss Bass Normal user Level: 75 Posts: 651/1551 EXP: 3665740 Next: 161164 Since: 06-15-14 From: Germany Last post: 2285 days ago Last view: 2258 days ago |
shibboleet and I talked about these switches a while ago and after some testing I finally know what they do and how they work.
SW_PARAM Objects that get slowed down by a HipDropTimerSwitch use this switch. If activated, the objects move at half speed. SW_AWAKE This is used by Hungry Lumas and unlockable Starship objects. If activated, the object will appear. It will be always there, even if you re enter the galaxy. I think this is some kind of global switch. SW_SLEEP SMG1 only. Same as SW_AWAKE. Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding |
KoopaTroopaMan |
| ||
Member Normal user Level: 67 Posts: 776/1217 EXP: 2576212 Next: 16660 Since: 03-26-14 Last post: 2665 days ago Last view: 1385 days ago |
Nice! Is it more unknown settings and isn't SW_AWAKE in SMG1 too? |
SunakazeKun |
| ||
Boss Bass Normal user Level: 75 Posts: 668/1551 EXP: 3665740 Next: 161164 Since: 06-15-14 From: Germany Last post: 2285 days ago Last view: 2258 days ago |
No, but SW_SLEEP is the same. Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding |
KoopaTroopaMan |
| ||
Member Normal user Level: 67 Posts: 777/1217 EXP: 2576212 Next: 16660 Since: 03-26-14 Last post: 2665 days ago Last view: 1385 days ago |
So all settings is known now? Wow. |
KoopaTroopaMan |
| ||
Member Normal user Level: 67 Posts: 788/1217 EXP: 2576212 Next: 16660 Since: 03-26-14 Last post: 2665 days ago Last view: 1385 days ago |
Wait. It's one more unknown setting: ParamScale. |
SunakazeKun |
| ||
Boss Bass Normal user Level: 75 Posts: 681/1551 EXP: 3665740 Next: 161164 Since: 06-15-14 From: Germany Last post: 2285 days ago Last view: 2258 days ago |
I don't know about this setting. Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding |
KoopaTroopaMan |
| ||
Member Normal user Level: 67 Posts: 789/1217 EXP: 2576212 Next: 16660 Since: 03-26-14 Last post: 2665 days ago Last view: 1385 days ago |
Then I think you should try to test out it to see what it does to make all settings known. |
shibboleet |
| ||
Fire Mario DROP TABLE users; Level: 123 Posts: 3379/4661 EXP: 20889314 Next: 341952 Since: 07-07-12 Last post: 1348 days ago Last view: 361 days ago |
ParamScale
Param Scale Parameter Scale ____________________ a |
KoopaTroopaMan |
| ||
Member Normal user Level: 67 Posts: 790/1217 EXP: 2576212 Next: 16660 Since: 03-26-14 Last post: 2665 days ago Last view: 1385 days ago |
So why have you said it was unknown in years and in your recent Whitehole tutorial? And what does the "Parameter Scale" do then? |
shibboleet |
| ||
Fire Mario DROP TABLE users; Level: 123 Posts: 3382/4661 EXP: 20889314 Next: 341952 Since: 07-07-12 Last post: 1348 days ago Last view: 361 days ago |
I don't even know. That's why I said it was unknown in the Whitehole tutorial. ____________________ a |
SunakazeKun |
| ||
Boss Bass Normal user Level: 75 Posts: 682/1551 EXP: 3665740 Next: 161164 Since: 06-15-14 From: Germany Last post: 2285 days ago Last view: 2258 days ago |
Posted by Rainbow Mario You can try it as well. Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding |
Hiccup |
| ||
Normal user Level: 58 Posts: 162/815 EXP: 1516526 Next: 61020 Since: 09-06-12 Last post: 1690 days ago Last view: 46 days ago |
Posted by Luigi I don't think the question was "what it means". I could mean Scale Parameter anyway. |
Main - Archived forums - SMG documentations and tutorials - SW_AWAKE, SW_SLEEP & SW_PARAM | Hide post layouts | New reply |
Page rendered in 0.026 seconds. (2048KB of memory used) MySQL - queries: 28, rows: 219/219, time: 0.009 seconds. Acmlmboard 2.064 (2018-07-20) © 2005-2008 Acmlm, Xkeeper, blackhole89 et al. |