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04-20-24 01:41 AM |
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Search results — 9 results found | ||
Result | Posted by | Date |
NSMB2 Help Thread • I think this is what you need for sound effects: https://www.3dshack.org/forum.php?page=t | RicBent | 08-06-17 11:09 AM |
NSMB2 Help Thread • Where is the location of the sound effect that plays when there are just 100 seconds | HD Erick Games | 08-05-17 05:19 AM |
ASM Hacks Ideas? • Para beetles sound interesting too, I'm surprised they weren't in NS | Fruit Smasher | 02-15-17 01:41 AM |
The Sounds Of NSMB2 • d within the BigRedSound.bcsar and noted down the sound each file contains. | explos | 11-06-16 05:45 PM |
Multi-Channel bcstm help • Sometimes I just get some distorted weird beeping sound and sometimes the loop just won't start where I s | ray | 10-18-16 06:26 AM |
NSMB2 Romhack - Super Mario Bros. 3Deluxe • kay so far, and the idea of retro levels in NSMB2 sound cool and fantastic. :) | MusiMasta | 10-01-16 07:11 AM |
NSMB2 Custom Content • also, I wonder: the noteblock sound is tuned to match the music, how does that work? | Arisotura | 08-14-16 05:05 PM |
NSMB2 -- the BBID files • in Sound/BgmInfoData | Arisotura | 04-07-16 11:28 PM |
CoinKiller -- NSMB2 editor upcoming • don't want to sound like a jerk but, shouldn't the editor automatical • because that sounds like less work than recreating every sprite I th | Jesse | 11-01-15 03:56 PM |
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