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04-25-24 12:00 PM |
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0 users reading Mario Kart texturing help. | 1 bot |
Main - WiiU game hacking and emulation - Mario Kart texturing help. | Hide post layouts | New reply |
Isaac |
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Lakitu anime tiddies Level: 46 Posts: 220/553 EXP: 703747 Next: 8027 Since: 04-18-16 From: USA Last post: 392 days ago Last view: 182 days ago |
So I'm stuck at 2 areas, those areas are when you load up a filelist using this code:
hax.py (name of file).bfres
pause And its supposed to give you like a list of numbers but what happens for me is it just loads the hax.py file. Yes I did install python 2.7. The same problem happens on the Splicer command. So, any help? e |
CodingKoopa |
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Lakitu she/her Level: 48 Posts: 538/560 EXP: 781930 Next: 41613 Since: 10-13-14 Last post: 1007 days ago Last view: 236 days ago |
First of all, for quicker help from more people, you might be interested in the Discord server linked in my signature.
So, I assume you're using the Mario Kart 8 Modding Central GBATemp tutorial. There's some problems with the texture hacking methods outlined here: - It tells you to put the commands in .BAT files, which for simple one-liners, really isn't necessary (As opposed to opening a command prompt, cd-ing to your working directory, and just running the command from there.). - More importantly, TexHaxU is an outdated method for injecting textures. Now, there are some better ways. One of these are BFRES Tool. If you still insist on using TexHaxU, I'll need to see the output of hax.py to see what went wrong. ____________________ Website | Twitter |
Main - WiiU game hacking and emulation - Mario Kart texturing help. | Hide post layouts | New reply |
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