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Main » SM64DS hacking » SM64DS editor for MacOSX?
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Posted on 07-22-11, 04:34 pm (revision 1)

 

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Could someone make an editor for Mac OS X? That would be very nice.

EDIT: With a new beta with model editing? (This includes the original models)
Posted on 07-22-11, 04:36 pm
Kuriboss

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Try the current editor in Mono. Since it's written in C#, chances are that it will work or atleast do something.

Also, you gotta learn to title threads, dude... 'SM64DS' isn't descriptive or even good as a thread title.
Posted on 07-22-11, 04:59 pm

 

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Because I use 10.6.6 and I can't get Mono to install correctly. It doesn't go anywhere, I even searched. $%@^!
Posted on 07-28-11, 03:22 pm


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Since: 05-06-11

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What exactly happens when you try and install it?

Also, you won't have much luck with SM64DSe in mono, you will be able to open and patch a ROM, but level editing is pretty impossible, if it behaves the same as on Linux, which I'd imagine it does.
Posted on 07-28-11, 06:25 pm (revision 1)
Kuriboss

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Since: 05-05-11

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Yeah, on windows that use a GLControl (like the level editor), all the other controls don't redraw themselves right. There's nothing I can do for that aside from recoding SM64DSe (again) to use GTK# or something else. And I don't really feel like doing that.

Edit- have a look at that, maybe it can be helpful...
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