Posted on 12-28-11, 06:04 pm in Trouble playing my SM64 hack! (revision 2)

 

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Hi, I'm Hwd45

Today I downloaded and used SM64DSe, and I must say that it is one of the easiest hacking tools I have ever used.

I've been suffering from one problem, however. Whenever I start up the game, it plays fine. I can even play the minigames. Unfortunately, as soon as I start a new game, it freezes on a white screen.

Does is do this because I may have accidentally deleted an important item, because I added an item I shouldn't have, because of the Emulator I use or for another reason? Can someone please explain?

EDIT: Loading a save state from a non-patched ROM seems to work, but it doesn't allow me to go through doors, for some reason.

EDIT 2: Loading save states from other games seems to put me in the original map, rather than the edited one.
Posted on 12-29-11, 05:12 pm in Trouble playing my SM64 hack! (revision 1)

 

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Oh, okay. I tried not to add any red objects, and the only objects I remember adding were Princess Peach, a Mario hat block and I raised the water level in the Castle grounds. I originally added Bowser, as well, but even after I removes him the game continued to crash.
I'll try editing a fresh ROM, just incase I accidentally removed something important.

Also, what exactly are the bank settings? There's a possibility I was supposed to do something after adding an object, but I didn't.

EDIT: It's either the Sky colour, Bowser or Peach that have been causing the problems. I think it's fixed now.
Posted on 12-29-11, 06:30 pm in Trouble playing my SM64 hack!

 

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The game works fine now. I removed Bowser and Peach, although the water level is still higher than it should be. The only issue this causes is when Lakitu travels under the bridge, it also goes into the water, but that's nothing to worry about.
Thanks for the help!
Posted on 12-31-11, 02:09 pm in Trouble playing my SM64 hack!

 

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That's a good point. I think I will change the water back to its original position, just in case. It would be interesting to have a flooded version of the castle as one of the levels, though.
Posted on 01-03-12, 03:05 pm in Trouble playing my SM64 hack!

 

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That sounds like a really good idea, too. I was actually thinking about adding stars to the Castle Grounds and making it look corrupted. Perhaps I could even replace Wet-Dry World with the Castle Grounds.
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