Kuribo64
Views: 19,991,501 Home | Forums | Uploader | Wiki | Object databases | IRC
Rules/FAQ | Memberlist | Calendar | Stats | Online users | Last posts | Search
04-18-24 11:08 PM
Guest:

0 users reading Challenging Trials Galaxy [custom level] [v2.0] [completed!] | 1 bot

Main - Archived forums - General SMG hacking - Challenging Trials Galaxy [custom level] [v2.0] [completed!] Hide post layouts | New reply


shibboleet
Posted on 12-02-13 03:19 AM (rev. 13 of 12-07-13 05:52 PM) Link | #35565
This is a level I started a while ago. I wanted to help out with the community and actually finish a level, and so I did.

v0.9 Download
v1.0 Download
v2.0 Download

Average Difficulty Level- 3.5/5

Changelog
v0.9
-Actually..playable?
-Various Things

Early Beta Video:


v1.0 Release
-Actually beatable...
-Playable Comet
-Cosmic Clones Removed
-Cameras fixed
-Green stars added (except for 1. 3 isn't reachable, but I want to see somebody find it.)
-Gravity fixed
-More flipswitches on the final section
-Final section has water shooters instead of flame shooters
-More bullet bill launchers
-Spinning platform has more fireballs with it
-4th firebar added on the kameck area
-Ring shooters are red instead of yellow.

v2.0 is released!

After a couple of hours or tweaking and such, I finished v2.0.

Changelog
-New comet areas
-Comet is beatable
-Cameras fixed
-4th bar accident is fixed
-DeathArea is fixed up
-Blackholes added
-New gravity sections on Area 3
-Better final area launch star
-Green stars added to the level

Video should be up really soon.
It would be worth somebody's time if I could get some +1's for this, because I've worked really hard on this. Because I've gone through a ton of crashes to fix.

Plus, this is my first real finished level made by just me.

What's to come? Anything going to change?
-Intro Camera DONE, but needs to be tweaked.
-Better path support DONE
-Green stars will be finished DONE
-Little bit of camera tweaking DONE
-New Areas/Extended Areas DONE

v2.1 will have bugfixes and such. No big deal here.


Enjoy. I will get out a video as soon as I can. If anybody wants to make a video, go right ahead. :)
also the file is corrupted so it won't work on whitehole, but it works in-game. heheheheheh. cheaters.
Well this was fixed. But don't look into Whitehole to cheat.
~MrRean


____________________
a

MK7tester
Posted on 12-02-13 03:22 AM (rev. 2 of 12-02-13 03:39 AM) Link | #35566
This level was pretty fun to play through on my first playthrough. Good job.

By the way v1.0 is missing these things:

Fourth firebar (Even though you said you added it)


NoSkinnedKoopa
Posted on 12-02-13 06:32 AM Link | #35569
Loved it. Nice job. Took me awhile to beat, but I did. I'll also be making another video on the Cloud Ending Secret Star and the Comet, so stay tuned. ;3 Also, I had a huge camera problem in the Flip-Switch Section with the Tin Cans that shoot lasers. The camera stayed in one place and Mario became smaller while going a distance. That cost me a life. Fix that.

Jesse
Posted on 12-02-13 02:07 PM Link | #35570
No custom planets?

Stygmax
Posted on 12-02-13 09:08 PM Link | #35581
Ahaha! This deserves a slot in my XML. Be playing this as soon as I get a chance.

Nice job being proactive, Rean! ;)
Status: It was really, really fun, guys - thanks for the ride!

shibboleet
Posted on 12-03-13 04:46 AM Link | #35598
Posted by jjesss064
No custom planets?

uhh no. I hope you know that custom planets aren't needed in every single level to make it good.

____________________
a

Jesse
Posted on 12-03-13 01:26 PM Link | #35603
I know I know. but a custom planet add something new to the level.

Crashdance22
Posted on 12-06-13 02:04 PM (rev. 2 of 12-06-13 02:06 PM) Link | #35718
So you're basically saying, "Screw all the work you've done, custom planets or GTFO." Yeah, you're making friends already bud.

MrRean was this is an easy one to do, or did you run into issues? Seems like a neat level.

PaperplateismGuy
Posted on 12-06-13 09:08 PM Link | #35731
How did you "corrupt" this file?


____________________
Remember, every user has to start out somewhere,- Every time I look back at my old posts, I cringe.



Jesse
(post deleted) #35733

shibboleet
Posted on 12-07-13 03:27 AM Link | #35747
Posted by Crashdance22
So you're basically saying, "Screw all the work you've done, custom planets or GTFO." Yeah, you're making friends already bud.

MrRean was this is an easy one to do, or did you run into issues? Seems like a neat level.

A ton of frickin issues, I'll give it that. A bunch of stuff has never really been done in multiple ways with gravity so that's new, and other things that haven't been done either. So yeah, I ran into a bunch of crashes. But it's worth it in the end.

PaperplateismGuy- Adding zones to the scenario corrupts it for some reason. But NWP found a fix so I did it myself and the file works again.

Jesse- I saw your post when I logged as a guest by accident. lolwow

____________________
a

MK7tester
Posted on 12-08-13 06:56 PM Link | #35831
Area 3 is completely bugged now due to the new part in it. If you make a triple or backflip jump you mess up the gravity and die.

shibboleet
Posted on 12-08-13 10:16 PM Link | #35843
I'd have to remake the whole entire area again to fix that...

____________________
a

blank
Posted on 12-09-13 06:19 AM Link | #35863
It doesn't even have to be a backflip or a triple jump, even a jump spin can result in you being caught in the wrong gravity and die. It makes that part of the level very annoying to play. Also, the dessert section seriously need a checkpoint at the beginning of it.

shibboleet
Posted on 12-09-13 08:01 PM Link | #35876
lol I literally started the bugfix for that this morning.
Should be home soon, so then I'll fix it.

____________________
a


Main - Archived forums - General SMG hacking - Challenging Trials Galaxy [custom level] [v2.0] [completed!] Hide post layouts | New reply

Page rendered in 0.024 seconds. (2048KB of memory used)
MySQL - queries: 29, rows: 225/225, time: 0.010 seconds.
[powered by Acmlm] Acmlmboard 2.064 (2018-07-20)
© 2005-2008 Acmlm, Xkeeper, blackhole89 et al.